The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by Calliope on Jun 25, 2009 21:57:46 GMT -6
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Mar 6, 2013 12:37:14 GMT -6
After some discussion, the moderators have decided to allow the Order to use 3 of their non contagious haywire samples in the brawl outside of King Pharmaceuticals. It makes sense that they would use it, and they are outnumbered, so it should make things a little more even.
To use the samples, the players that are affected must agree to the following conditions:
3) No claiming that the physical effects are in their system long after this. Mental scaring is fine. No "relapses" like a bad LSD trip years later, though. Once you'd had Haywire once, it does NOT reoccur spontaneously in you anytime afterwards.[/ul] If you are interested in being one of the Order volunteers to take the virus, or a victim from one of the other teams, please sign up below. On Monday June 29, we will randomly select the three people out of the ones that have signed up.
what a neat way to get involved. As a 'non-member' It could be neat to start not just myself turning invis but to perhaps make things and others invis as well. confusion ensue
Posted by Calliope on Jun 29, 2009 13:52:27 GMT -6
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Mar 6, 2013 12:37:14 GMT -6
I put the names in a proverbial hat (aka wrote them in a list), rolled a proverbial 10 sided dice (aka used this random number generator), and selected some proverbial volunteers (aka victims) to be struck by the last 3 non-contagious Haywire samples during the brawl. The winners are:
*drum roll*
Cold Steel, Meld, and Lori.
Syn will be the one administering these Haywire samples after the battle has already gotten going. Since she is busy inside the building with Sebastian and Seizure at the moment, feel free to keep going with the brawl thread until she can get there.
For those of you who were selected, keep in mind the three provisions listed above and check out the examples of what happened last time this stuff was used if you need ideas.
For those of you who will not be affected, keep in mind that these three individuals will now be very difficult to deal with in any way. Don't expect to be able to stop them with a single attack.