The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by Alice Rivers on Jun 14, 2017 14:42:48 GMT -6
Gamma Mutant
Alice 054288
Gay
284
98
Nov 5, 2021 14:16:24 GMT -6
Khzar
Breaking curfew, what? Wasn't she in for a much bigger punishment, after all alcohol was a big deal. "Curfew, I, what?" Something was going on here but she was a bit too startled to register it fully and the odd way the person talked wasn't helping her much right now.
A Cheshire grin started to form when her brain caught onto the implication, for whatever reason this guard wasn't dobbing her in for the booze, just for being out late. That was, well pretty cool of them. Maybe a little suspicious, but she was to relieved right now to care too much. "Must be handy for a guard, having built in night vision and all that." Sometimes she wished her power did something, well useful rather than just giving her a few useless numbers.
"I'd say nice to meet you but given the situation, I hope you're not be offended if I said I wish I hadn't." Well, she would have preferred her drinks, but Jack was intriguing her now.
Her eyes were still taking time to adjust, so she could still only see a silhouette, which nodded towards the building. She guessed this meant she should go into the building now, right? Slowing turning and moving towards the build, she glanced over her shoulder hoping to catch a glimpse of something more than just a hulking shadow.
A thin little sliver of moonlight gave her just a second of what this person looked like and frankly, she was dumbstruck. Jack, Jack was freaking awesome!
It was just, so cool. Jack was huge and blue and all armoured and everything! They were a born tank! Oh my god, Alice had found her tank. Wait, not only her big blue fighter, but Jack was like a some kind of prawn or shrimp. Wait was Jack a guy or girl? Would it be rude to ask? And when would her mind please stop going crazy over the excitement?
Colour Code:054288 - Alice speaks in a strong, very posh, British Accent Massive thanks to Lix for the awesome Sig!
Posted by Alice Rivers on Jun 14, 2017 8:08:44 GMT -6
Gamma Mutant
Alice 054288
Gay
284
98
Nov 5, 2021 14:16:24 GMT -6
Khzar
"Thanks, I'm still learning how stuff's done around here." Rules on paper she could deal with, or ignore, pretty easily, it was all the unwritten social ones she still struggled with. Or social stuff in general. "But yes, I've only been here a couple of days. My sister helped me get sorted out here when I got into town." For now, at least with most people she kept the whole running away from home thing quiet, it wasn't exactly something you just blurted out to anyone.
Carefully dropping her bag on the sofa, she sat down heavily and gave the girl a curious glance. When she'd spoken it almost looked like her teeth were pointy and from what Alice could see, scales on her feet? Did, did she have some kind of shark mutation? That was so cool!
"My names Alice, by the way. What's yours?" she asked distractedly, slowly removing console after console from the bag until there was a at least five on the sofa. Well, she needed options after all, didn't she. She could keep trying to beat that boss, but maybe a more chilled out, relaxing type of game was on the cards.
Colour Code:054288 - Alice speaks in a strong, very posh, British Accent Massive thanks to Lix for the awesome Sig!
Posted by Alice Rivers on Jun 14, 2017 6:21:10 GMT -6
Gamma Mutant
Alice 054288
Gay
284
98
Nov 5, 2021 14:16:24 GMT -6
Khzar
"S---!!" Alice screamed, just a little shocked by the sudden blinding light shine down on her, or the weird voice suddenly cracking jokes at her. Squinting into the light, she couldn't really make out the figure behind it, only that whoever it was, they were big. "B----- hell! Talk about giving a girl a heart attack! And blindness, if you don't keep shining the torch in my face," she added sourly, full aware that the jig was up.
How had she been caught? It'd been pretty dark when she'd dropped of the items, and it's not like she made a lot of noise while she moved and most people wouldn't see a person all in dark clothes skulking across the grounds. "I'm just doing a bit of late night gardening, you know, making sure the hedges were doing okay." Alice couldn't really stop the sarcasm entering her voice. She was caught, and she knew it. Maybe she wouldn't get too badly punished.
Holding a hand up to stop the light from getting into her eyes, "How'd you catch me, anyway? Thought I did a pretty good job hiding it." Maybe the guard would let something slip, give her info on how to better secure her future booze.
Letting her muscles relax, she had the strong feeling running would only make things worse here, get her in bigger trouble with, damnit who was this person anyway? "Since you'll find out soon enough anyway, I'm Alice. Who're you?"
Posted by Alice Rivers on Jun 13, 2017 15:36:06 GMT -6
Gamma Mutant
Alice 054288
Gay
284
98
Nov 5, 2021 14:16:24 GMT -6
Khzar
Alice wasn't really used to the mansion. She barley had any classes at the moment, coming into the place at such a weird time of the year and she still wasn't sure where she could and couldn't go. All she really knew is what she wasn't allowed to bring onto the grounds, mainly drinks, so her nights were mainly just spent playing games. Her days too. Everything in between to be honest.
It got kind of boring, to be honest and she'd spent the last couple of hours just exploring, finding every little nook and cranny, each little bit of history. It was kind of cool to be honest and most of the people she met had barely given her a second glance while she padded about the place.
Well, it had been cool, for a bit. But even that got boring after she'd found, shock horror, another identical bathroom. Like whoever had built the place had been some lazy developer just reusing stock made rooms to save time. Maybe curling up on a sofa in the living room and trying to slam her face against the boss she was stuck on would take her mind of everything. Maybe.
Finding her way there, bag in hand, she found it fairly empty, the only other person there was younger girl with blonde hair. OK, Alice wasn't the most touchy feely person but even she had to admit the girl looked cute curled up there with a book. "Excuse me? Is it alright if I play some games in here? I'm just so cooped up in my room and I won't make much noise. I'm sure I've got head phones in here somewhere," she added smiling and shaking the bag for emphasis.
She needed friends here anyway, maybe it wouldn't hurt to try. A little.
Colour Code:054288 - Alice speaks in a strong, very posh, British Accent Massive thanks to Lix for the awesome Sig!
Oh God, oh God, where was it!? She knew she’d left the drinks right here so where the hell were they? Third bush from the left, stuck beneath the undergrowth. She’d only stashed the drinks there for one night, no one should have found them by now, right?
She’d literally only been at the mansion for two freaking days, she couldn’t already get in trouble for something this big already. What if they kicked her out? She couldn’t go back, not now. Now she had a sister, and some friends, kind of. Who would freak out when they found out she lost the booze she promised to bring in and worse, she’d gotten their ‘super secret’ contraband stashing place found. By someone. Probably one of the guards she saw every now and then.
Not that she really cared about them, they'd only talked to her because she looked like a page one model for teenage delinquent and had wanted the hook up. Booze and cigarettes was all they cared about, but she could have used it to get some favours.
Wait, what if the guard who’d found the stuff was still about waiting for the perpetrator? Glancing about, before slowing standing, she tensed up and got ready to run. Hopefully, she was just being very paranoid, but if she heard someone, chances are she’d bolt. Getting kicked out for some stupid drinks was not on the cards for her right now.
Posted by Alice Rivers on Jun 13, 2017 11:20:51 GMT -6
Gamma Mutant
Alice 054288
Gay
284
98
Nov 5, 2021 14:16:24 GMT -6
Khzar
“Come on! Of course I’m old enough I just forgot my ID. You know I can drink so just give me the beer.” She was getting nowhere with this hard ass. Christ all she’d wanted was a drink and and a place to relax after getting into the city, but of course this weird country thought 21 was a good age for a drinking limit. It was maddening being here sometimes, even if she was finally free from her grandmother, there were so many more stupid rules she had to follow
“No dice kid. No ID, no drink. It’s not worth my job and frankly, you’re not cute enough to bend the rules.” God save her from creeps, like it would make her feel better to knowing the guy wasn’t serving her because he didn’t want to get into her pants. Who the hell said that kind of thing anyway?
Sighing and moving away from the bar, maybe she could get out of his eyesight and get one of the ‘fine’ patrons here to get here a drink if she played the fawning, giggly girl. God she hated that, sucking up to the drunks just so she could get a beer especially when they got handsy. If only there was a group of tipsy ladies willing to take in a stray. They were always fun.
Couldn’t she just find someone fun to hang out with? One who didn’t quite care about stupid things like her being ‘too young’ to drink.
Of course she didn't believe it, Alice barely believed it herself, but the startled woman in front of her looks so much like the pictures of Aunt Elizabeth around the estate that she was sure it was true. "That's whats the quest says. And yes, you do have family. I think."
Pulling out a picture she'd swiped and offering it to the blonde, "Does this ring any bells? It my Aunt or at least that's what my mother told me. She's called Elizabeth." Alice watched her for any reactions, hoping maybe she'd let something slip. If she held up the photo, it wouldn't be unfair to assume they were the same person, just at different points in their life.
"Look I know this is pretty unbelievable but my grandmother said something about a sister and her no good daughter violating father. Or something." The words might have been a bit harsher than that.
"I just, I can't go back. Please if you are her can you at least tell me before I leave," her eyes misted up at the thought of coming so far for nothing. She just couldn't go back, couldn't marry that simpering idiot her grandmother had picked out. It was too much.
Colour Code:054288 - Alice speaks in a strong, very posh, British Accent Massive thanks to Lix for the awesome Sig!
With a back pack stash with every portable console she could carry and a suitcase full of clothes she'd managed to grab before bolting from that place. Shame about her non mobile consoles, but frankly, she didn't care anymore. They were worth the cost to get away from there, to get freedom.
Stepping out the cab she'd ridden for longer than was really comfortable, she looked the building up and down. Fancy. That was good, right? At least it meant she might be able to doss on a sofa for the night out of guilt, or something. The quest pointed inside so it was the right place at least but was she really doing this? What if it was all some cruel joke her power was playing on her and whoever she was about to accost was just some unlucky sod it had picked.
But she had to know, she had to get some kind of closure after coming all this way. Taking a deep breath and entering the building, she made her way up the building, floor by floor, until the pointer finally led her up to a door. Oh god this was the hard bit. Butterflies appeared in her stomach as she reached out a shaking hand to knock.
When it open, there was no doubt anymore, this was the right place. The woman in front of her just looked far to familiar to not be who she was looking for. "Hi, my names Alice. I....I think I'm your sister."
Colour Code:054288 - Alice speaks in a strong, very posh, British Accent Massive thanks to Lix for the awesome Sig!
Character's full name: Alice Rivers Alias/ Nickname/ Code name: Ally, Cheshire Gender: Female Age: 19 Date of Birth: 23/3/2000 Birthplace/ Home/ Place of origin: London, England Nationality: British Ethnicity/ Cultural Heritage: Celtic
Appearance
Hair color and style: Short blonde hair, currently dyed a violent shade of blue Skin Tone: Pale White Eye Color: Pale Blue Height: 5’8’’ Build: Lean but soft. Not particularly well muscled Visible mutation: None Scars/ Tattoos/ Piercings: Pierced ears, part the ways up on both sides Other features: Outsider tattoo from Dishonoured on her left shoulder, Sun bro on the outside of her right thigh with the words ‘Praise the Sun’ under it.
Everyday clothing style: Jeans, nerdy t-shirts and hoodies, some slightly more punky clothes as well. The kind of thing a teenager rebelling would wear. Uniform: None Sleepwear: Slightly too big t-shirt and shorts Miscellaneous clothing: Various earrings, studs and rings. A wolf's head pendant she wears everywhere.
Character
Personality: On the face of it Alice is a typical rebellious teen, hating authority, stubbornly refusing help or advice and doing stupid things because she could. Because of this she can come across as selfish and mean, but in reality she’s really introverted and just uses all those things to appear confident and strong. Thanks to her upbringing she prefers isolating herself, playing games so she didn’t have to deal with the outside world. This has left her bad at dealing with people, making it hard for her to make, and keep, friends.
Like a typical teenager from the UK she swears far too much and has already started drinking. Most of these are simple coping mechanisms. Deep down, she’s just a scared girl who doesn’t know her place in the world and just wants somewhere to belong. Alice is generally a nice girl, even if she hides it. When she feels strongly enough about something, she will go out of her way to help people. One thing she does hate though, is people who try to control others. She had enough of it growing up and won’t tolerate it anymore.
She’s likes to think she's a jaded cynic, but she’s an optimist and is generally hopeful about people. Alice already knows what she wants to do for a living and has been actively working towards getting the qualifications needed. This has given her a certain sense of purpose, even if she doesn't yet know where life will ultimately take her.
Hobbies/ Interests: Gaming, on anything, in any way. Loves to work on computers and older tech. She spends a lot of time reading engineering manuals. Secretly wants to make videos online or work behind the scenes on those kind of channels. Has a secret passion for cosplay, but she isn’t very skilled at it, not being able to practice the necessary skills much. Job or part time job and description: None Fears/ phobias/ concerns: She will do anything to stay away from her grandmother. Thanks to her upbringing, she has a fair distrust of authority, the police especially. Can’t leave her current ‘quest’ undone for too long before she starts to obsess over it, especially if it’s a more mundane quest. It’s like she’s not making progress in her own life. Special talents: Fantastic cook, she’s helped her mother with meals since she was a child. Decent understanding on the inner workings of computers and consoles, even able to do moderate repairs.
Morality
Good/ bad/ neutral/ other: Broadly good, if somewhat selfish. She’s a typical rebellious teenager. Likes to think she’s smart and tough, able to do all the bad things people her age want to, but won’t actually do anything really wrong.
Mutations
Mutation description: The Gamer - Alice power is basically a game menu and comes with a Heads up Display (HUD). It has everything an average HUD would have, health bar, stamina, hunger bar etc. It also has a minimap, ‘quest tracker’ and experience bars. Once her power formed, it has always been one, always in her sight. It has a list of her ‘skills’ and how proficient she is in them. Things like cooking, crafting, weapons styles etc. She can mess with the settings of the menu, but all that allows her to do is resize some elements, re-colour certain aspects and hide non-essential parts of the HUD. She can form ‘parties’ of 4 people (including herself), giving her their location on her minimap, as well as a health and stamina tracker on her HUD.
Strengths:
- It’s always on, so unless she meets an adapted or a mutant who can disrupt powers, she can’t ever be lost, can tell when she needs a meal or some sleep and will always know where she’s meant to be.
- Her mini map has a 25m range and shows the landscape, buildings etc.
- Thanks to her health and stamina bars, she has a fair idea of how much danger she’s in any situation, since she can quantify how much ‘health’ an attack takes off her.
- With the ability to see her skills, she knows every ability she’s picked up in her life, how good (or bad) she is with them and what proficiency level she is. (Novice, Dabbler, Journeyman, Master and Grandmaster)
- The parties she form give her the ability to co-ordinate and keep watch over 3 other people at once, without needing line of sight. This makes it a useful support skill, if she were feeling in a cooperative mood.
Weaknesses and Limitations:
- It’s always on. Always. It limits parts of her vision, affects her depth perception and her field of view. It can be very distracting at times and at night, making it harder to sleep. It might not project light, but looking at in the dark is fairly uncomfortable.
- The minimap doesn’t show people's locations, unless they are in her party. The map itself is more stylised than an accurate satellite image and it also doesn’t allow her to see the inside layout of any building she isn’t in. When inside, the map doesn’t extend outside, even if her range is larger than the building itself. Can’t see the layout of areas behind locked or closed doors either.
- A weird side effect of her power leaves her with an increased appetite. Her hunger bar drops at about the same rate as it would in a game, going from full to empty in 1 hour. This means she needs to take in more food in order to stay healthy. It does stop counting down during her sleep, letting her get full nights sleep. This doesn’t increase her weight gain, since the extra calories fuel her power, or at least that’s what she thinks. So far, as long as she eats to just fill the bar, she has normal weight gain/loss. Letting it run empty won’t instantly kill her, but it makes her very ill. After another half an hour without food she loses consciousness.
- The quest marker doesn’t tell her distances. It could be a block over, it could be a continent away, all it gives her is a direction. She can also only have one quest active at a time, so if she doesn’t clear it, she can’t gain any new ones. Quest can be anything from finding her long lost sister to missing milk from daily shop.
- Knowing exactly how skilled, or unskilled you are in everything you ever do has left her pretty jaded about learning anything new, without the discovery and joy of learning rather than it just being something else to grind out.
- To form a party she needs to be able to touch the person to add them. She can only form the party link with willing people and they can leave the party at any time they wish. If they stay outside her minimaps range for more than 20 minutes, she loses the connection. They connection is instantly severed if one of the members dies and she suffers a significant mental shock, rendering her unconscious or worse. If more than one were to suffer the same fate, the side effects would be much more severe.
- Her ability offers not physical or mental improvements whatsoever. Her health is simply a quantified show of how generally healthy she is and the skills aren’t learned any faster than a normal person.
Physical Abilities
General Physical Capabilities: Pretty average across the board for a teenager her age. Somewhat decent flexibility thanks to a few years of yoga. Fighting Style: Dirty. Alice might not be trained but if someone tries to hurt her she’ll go for any and all tender points. That and running, very fast. Fighting Style Pros/Cons: Anyone with even a basic level of training would easily beat her, but for garden variety thugs it can usually solve things.
History Of Your Character
Alice was born thanks to a drunken fling between her high society mother and a man who turned out be Serena’s father, making him also her Uncle. He had been married to her mother's older sister, a woman Alice never got meet, since she’d died before she was born. Her mother never gave her any information about the man, and she never asked. It just never mattered to her, the only person in her life that seemed to care was her grandmother who had more than a few harsh words about him.
She grew up relatively happy, spending a lot of time with her mum, cooking, laughing and exploring her own interests, even if her mother wasn’t treated very well by the family matriarch, she wasn’t actively harmed or pulled down by the woman. They were mostly left alone to go about their lives on the estate and as such, Alice had a pretty stable childhood, receiving a very good education along the way.
As she grew older, her mother's career started to take off, making her have to travel for longer periods of time, and spend longer stretches away from the family home. Unfortunately this left Alice mostly alone on the estate, her grandmother generally ignoring her. Thanks to this, she started to develop more than a passing interest in gaming, using it to distract herself from the loneliness and help deal with the growing burdens her grandmother started to place on her.
Once she hit puberty, she was more withdrawn than ever. On the face of it she was doing fine, getting good grades in schools and making sure her mum didn’t feel guilty about leaving her for such long periods, but deep down she wanted to be selfish. Alice barely interacted with friends outside of the digital world, spending most of the free time she had either playing games, or taking apart the tech she kept buying on cheap online auctions. It all came to a head when her mum’s job was going to take her out of the country for a few years. She wanted to cry and scream, beg her to stay, be a family again, but she played the part she had for years, acted happy and encouraged the career move, all the while dying inside. The next morning, she woke up with the HUD in her vision.
After an appropriate amount of freaking out, she told no one what had happened and went about her life as if nothing had happened, pretending everything was normal while learning as much as she could about, whatever this thing was. It didn’t take her long to find the limits of her power and it quickly went from a freak event, to something that was just there. The increased appetite was certainly a massive downside, since she had to take to stealing from the kitchens to stay functional. All the while she went through the process of puberty, finally catching the attention of her grandmother. So that was fun.
Now that she was becoming a woman, her grandmother finally seemed to think she was worth talking to, although their ‘talks’ usually revolved around what her responsibility as a Rivers was, how she was a part of their family and what her role would be in it. Alice pretty quickly started to dislike the old woman and her controlling attitude. This began her teenage rebellion, which she very quickly went full force on. Every time the matriarch tried to rein her into control, the worse she got. Piercing her ears, dyeing her hair, drinking, it all started to escalate until she received a bombshell. She was part of an arranged marriage. Somehow.
She didn’t remember much about the argument itself, only her screaming, the disapproving looks and something about having a sister. She didn’t remember the next few days, spending them in a blur of high strung emotions and terse talkings too from her grandmother. So she ran away, left to New York, to find her lost family.
Roleplay
What’s your OOC alias?: Khzar Where did you learn about this site?: Razzledazzle (Serena) Do you have any other characters on MRO, if so who: Artair Hawke
Sample RP:
New Quest Acquired: Find Your Long Lost Sister
Even a week later she had still not wrapped her head around that revelation. Her entire life and no one had seen fit to mention a sister, much less tell her anything about the mystery woman. Her grandmother kept trying to force the arranged marriage issue, even after Alice had made it very plain her feelings on that issue. Or the fact he wasn’t quite her type, but that didn’t seem to matter to the old woman. There had been many arguments/screaming matches in the following days most of them culminating in her storming off and locking herself in her room. That and a few worried calls from her mother about why she was being difficult, because of course the old bat had only seen it from that angle.
The quest popped up every now and then, giving her a constant reminder that her life was screwed up completely. Why had it only shown up now? Why was it important for to find a woman she’d never met and frankly didn’t want to now, no matter how curious she was about her. Or how much she wanted to escape.
“Little lady, if you live in my house, you will do as I say, when I say it. There will be no more arguments, You will marry him, you will carry on our family legacy and you will smile while doing it.”
“I’m not some broodmare whose only job is to spawn brats for you and if you think for a moment I’m staying here now, with that threat, you can f--- off. I’m done.”
After a few more shouted comments, Alice had just stormed out, packed a bag and slipped out of the estate. The old bag didn’t want her to stay? Fine, she had a quest to complete.