Full Name: Alice Taylor
Alias: Firefly
Gender: Female
Age: 20
Date of Birth: July 30th 1990
Nationality: American (ethnic background: “Caucasian”)
Birthplace: Monroe, Louisiana
Home: She lives in a trailer as a part of a traveling side show
Appearance:
Hair: Long, white-yellow hair that glows brightly.
Eyes: Pure white eyes, they also glow.
Height: 5’4
Build: thin, mostly, but she’s stronger than she looks.
Visible Mutations: She has a soft, white glow all over her body, like millions and millions of tiny light bulbs glowing all over her skin. Around her hands and feet, the light is bright yellow and pools into larger bulbs. It can be hidden with thick clothing though.
Scars: nothing outstanding. Just the normal scars any person could get. A few big ones here and there, but nothing really noticeable through her glow.
Other: There’s a small mole above the right corner of her mouth. She has full lips which are almost white, and archer eyebrows that are almost a normal shade of brown. Her hands and feet are small.
Everyday Clothing: She wears anything she can find for a bargain price. Normally just a t-shirt and a pair of flared jeans. Unless she’s in the mood to look a little more fancy, which means she’ll actually dress up. Sometimes even in formal wear.
Uniform: On stage she wears a dress that is supposed to remind people of a faerie, sometimes with wings and antenna.
Sleepwear: the shirt she wore that day and either just her underwear or a pair of pajama bottoms.
Miscellaneous:
Personality:
Alice doesn’t talk much, usually she’s deep in thought and lacks emotion. She doesn’t care about much of anything, kind of apathetic. She usually has two basic feelings: amused, or bored. Her emotions are shallow and petty, meaning she doesn’t feel a strong emotion for very long. When she does get angry or sad it passes within minutes, sometimes less. She forgets most things unless they were tragic or very amusing. She does find a lot of things amusing. If it’s amusing, she keeps it, if it’s boring, she gets rid of it. She reads about 3 books a week, sometimes more, sometimes less. Once she’s in a bookstore or library, she won’t leave without at least 2 books.
She’s rude by society’s standards, but that’s just because she doesn’t lie and is very open with herself. She has few secrets. If asked a direct question, she answers truthfully, but if asked something indirectly she avoids answering. She loves movies, and television, and generally being lazy. But she’s not often left to do her own thing, having to always work. She loves animals, though her glow often makes them a little distrusting of her. She’s stubborn as well, she can only be “talked into doing something” that she wants to do. If she really doesn’t want to do it, she won’t.
She’s very observant, though doesn’t always realize what’s going on around her. She’s a bit immature, meaning anything someone says could be taken as innuendo and set off her giggles, but if anything in that regard is directed at her, she’ll get embarrassed. She’s sarcastic. Just because she doesn’t talk a lot, doesn’t mean she has nothing to say. When she’s with people she knows, she’s actually a little chatterbox. She thinks people with no common sense are adorable, but people that are just stupid are annoying. She has a weakness for cute things, like kittens or puppies. She doesn’t care at all about strangers, other than for amusement. Though once in a blue moon she will feel a small pang of compassion.
She’s got her own brand of niceness, though some people might think she’s heartless.
Despite her quiet demeanor, she’s playful, doesn’t believe in love, is a bit nocturnal, and has a dream to one day live in Alaska. She’s easily distracted. She has a doodle problem. Give her a crayon and she’ll doodle on EVERYTHING.
Hobbies/Interests: Reading. Alice enjoys people watching, like sitting in a park eating a hotdog or something and just… watching.
Job: She works part-time as a Side Show act known as “The Human Firefly”
Fears: That her light will go out one day. She’s afraid of the dark, good thing she’s like a nightlight.
Special Talents: She lights up a room. Black out? No problem.
Morality: Apathetic. “Who really cares about the normal humans and the other mutants anyway? It’s not my problem until I make it my problem. Though… It might be entertaining to give it a go round every now and then.” -Alice Taylor
Mutation: Basically, she glows. Alice’s mutation is mostly that her life-force is turned into a warm white glow. Her light tends to pool brightest around her hands and feet in small yellow-orange bulbs that sort of orbit said appendages, hovering between one centimeter and 5 inches from her skin depending on how long the bulbs have been there. These “light bulbs” grow bigger, burst, and grow back. The speed of the bulbs’ ‘rebirth’ varies and relies on how much Alice is moving at the time. If she’s doing a lot of physical movement, the bulbs will grow, burst and reform in about thirty seconds, if she’s reading a book, a single bulb could last about five minutes, on average.
Her older light gets left behind, like on the ground if she’s barefoot. If she touches something or uses it a lot, it keeps a glow (like her shoes).
If she tried, she could share her glow with someone. ex: if she has physical contact with another person or even with an animal, they will glow for a time after she’s left them, even if it’s just a quick hand shake. Her natural warmth is approximately 104.3 degrees (her body temperature). It feels normal to her. The darker the glow or bulbs are, the hotter they are.
Thicker clothing can dim or hide her glow depending on how thick the fabric is, leather shoes or jeans could make her look almost normal. But if she wears a certain item long enough, the clothing will retain a glow even if she hasn’t worn it in hours. The reason is that her light gets left behind, much like a quickly fading scent.
Strength: When she’s excited, in anger, joy, or other strongly felt emotion, her light glows brighter and warmer. (She has the ability to turn her body temperature up to about 400 degrees Fahrenheit. She doesn’t burst into flames, she just gets brighter and the yellow-orange bulbs around her hands and feet spread up around her limbs to envelope her entire body when she’s at her peak temperature.) Her bath water never loses it’s warmth. She can see in the dark, because there is no dark. Never gets a sun burn.
Weakness: She doesn’t know the full extent of her current powers. When she’s sleeping, sick, or feeling sad, her light dims, and she starts to feel cold, (cold as in outside naked in 60 degree Fahrenheit) (The brighter she gets, the hotter she gets. She can burn through her clothes and anything she touches if she gets hot enough, which is a problem if she’s, say, having a nightmare. House burns down, Alice=dead. Fire itself can hurt her when she’s not at burning temperatures. Boiling water will still hurt the same as if she were normal.) She can’t control her body temperature. It jumps, drops, or stays level all depending on her emotions and how well she’s feeling. So it’s like an unpredictable fire starter. There’s a lot of bugs in Louisiana… Bugs like bright shiny things… *sadface*
Secondary Mutation: Heat Transference: (if she ever learns how to use this) Give her five minutes, she can bring the temperature of any fist sized, inorganic object (assuming it can conduct heat) up to her body temperature. Give her an hour? She can make a human sized target just as warm.
Strength: Hot weapons. Can melt something if she’s touching it long enough.
Weakness: really long time to heat things up. She has to be touching something, consecutively, in order to warm it. It doesn’t just warm up when she’s warm, she has to actually focus on giving something her heat for it to work.
Fighting Style: She doesn’t fight. There’s no point. She prefers picking fights rather than actually fighting. “Why don’t you come say that to my face? Oh my, your eyes are so pretty this close”
Pros: Avoids unnecessary conflict.
Cons: Comes of as a coward. Tends to get hit a lot by people that aren’t freaked out by her glow.
Weapon: She has been known to throw rocks.
Faction: Unaffiliated
History
Alice Taylor glowed since she before she was even born, her mother’s stomach was like a beacon to insects at night. She grew up within a sideshow, never as a stage act until she was older. Her parents and eldest brother were the stage acts. Her mother was Bendy Betty, a contortionist, her father was Dave Dagger, a knife thrower, and her brother was Jack the Magician. Growing up among strange and unusual people and things meant that Alice never had to worry about being different. She was never self conscious about her glow, she had a lot of freedom too. She was happy and unlike a mutant that had been born outside of a sideshow, she never felt unwanted or unwelcome. Not even when the traveling sideshow was chased out of towns.
As a young girl, she had a temper. When she would throw a fit, her light would get brighter, and she’d get warmer, sometimes her clothes would begin to smoke. But her parents curved her temper and she learned to control it better.
And then her father died. It was sudden, and it tore a hole in Alice’s heart. Destroyed her family, really. Her brother Jack became a drunk, and her brother Kevin ran away and hasn’t been heard from since. Her mother stopped parenting, leaving her children to raise themselves and take care of each other.
Alice kind of shut down after her dad died. For six years she was a hollow shell of a girl, her glow dimmed and she looked almost normal. She often caught herself wondering if anyone would care if she just disappeared. She learned how to hide this emptiness though, without even realizing it. Her glow came back, and people stopped pitying her, they stopped asking her everyday if she was alright, if she wanted to talk. They began to treat her normally again. When she was with other people, she pretended she was fine so often that eventually she was.
And then one day, she just stopped caring. She let go of the past, gave up on the future, and decided she needed to stop worrying, to not let anything weigh down on her spirit anymore. Something can only bother you if you let it bother you. Her outlook on life turned from asking the question why, to just accepting it with a shrug and an “Oh well.” It worked for her, and she soon lost track of time. Her mother still acted the same, her brother Jack washed out of the show, leaving their mother to care for him as if he were a child.
Alice still lives at home, but now she’s in the show, replacing her father and brother and bringing in more of an audience than either of them ever did. She doesn’t care that the people gawk at her, some in disgust and some in awe, she doesn’t care that sometimes the children throw things at her. It doesn’t bother her, not even a little bit.
Role-play:
Where did you hear about this site? Google!
Do you have any other characters on MRO? If so who?: nope
this is #1
Sample RP:
Beep. Beep. Beep. Beep. Beep.
It took Alice a long time to figure out what this mysterious beeping was, and it took her almost twice as long to find the source. Deep within the pile of clothing she had left in the corner of the room, for lack of a nightstand or dresser, some buffoon had left her an alarm clock. What a sick joke! Alice had never used an alarm clock, and she felt severely annoyed that she now had to dig through this stupid pile to find this stupid alarm clock that some stupid person had hidden underneath all of these stupid clothes.
She couldn’t remember why she had so many clothes. She knew she didn’t ever wear all of them, let alone the fact that if she did, she would have to wash them all. God forbid.
This was the worst prank to have ever befallen her. She could feel herself getting warmer, the annoyance making her light grow brighter. She tossed the clothes out of her way, hoping that for whatever reason the person that hid this clock underneath her pile of clothes was far, far away.
At long last she found the damned thing and she took it outside of her small trailer, around the corner to the Strong Man’s tent, picked up a small sledge hammer and went to work smashing the damned thing to pieces. When she was done, she tossed her glowing hair, leaving a trail of sparks behind that winked out of existence and grinned at the Strong Man where he was leaning against the wall, eating an apple as if this was something he saw all the time.
She put the sledge hammer back in its place, kicked the pieces of alarm clock off of his porch and then saluted him before going back to her trailer for a few more hours sleep.