The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by karabelle on Jan 11, 2009 18:56:12 GMT -6
Guest
Individual
Character's full name: Karabelle "Kara" Roberts Alias/ Nickname/ Code name: Vixen Gender: Female Age: 16 Birthday: March 4th 1990 Nationality/ Ethnicity: White, Christian Birthplace/ Home/ Place of origin: Toronto, Ontario (Canada)
Appearance
Hair colour and style: Long Brunette Eyes: Brown Height: 5'5" Build: Slim, Fit Visible mutation: N/A Scars/ Tattoos/ Piercings: Ears Pierced, Cartilage, Heart tattoo on back of neck. Other features:
Everyday clothing style: Abercrombie T-Shirt, Abercrombie Cardigan, Blue fitted Jeans. Converse B/W Uniform: Black leather suit. Sleepwear: Pink PJ bottoms, and white tank top Miscellaneous clothing: Cell Phone
Character
Personality: Kara, is usually an out going fun loving girl. She tends to get herself into trouble with her clumsiness she try's not to take things too seriously. To her life a game and she only wants to have fun. Hobbies/ Interests: Drawing, Shopping, Hanging with friends. Job or part time job and description: Abercrombie Model Fears/ phobias/ concerns: Being alone in the Dark, loosing a friend Special talents: Singing
Morality
Good/ bad/ neutral/ other: Good
Mutations
Mutation description: Magma Manipulation (falls under earth & fire manip)
Kara can generate molten rock balls from her hand by being close to the earthʼs ground. When she is directly on her feet she can create them, and by create them they conjure from her hands. She can also control active lava/magma if it were to fall from a volcano. Strengths: Being close to the ground, her power would be at its greatest if she were to be near a volcano.
Weaknesses: Her power isn't at its greatest or might not even work when she is in outer space or overseas.
What is her range of control?: When Kara is angry and is using her full range she can create her molten rock balls, and shoot lava up to 14 feet. Then when she is at her regular state which still does a lot of damage she can shoot up to 7 feet.
How does she control her power: Karaʼs power reacts on will, it also depends what type of state sheʼs in, when sheʼs angry her power ranges in a longer distance, yet when sheʼs in a regular state her power isnʼt at its strongest.
Secondary mutation description: Magma form; Her body changes form into all magma. This mutation should be linked or make sense with your first mutation. You don't need a second mutation, but you can develop one later on with moderator approval. Strengths: Doesn't feel any heat pain Weaknesses: Her weakness for this mutation, is when she first develops it she can't control her range of power. Which is bad because she can endanger her friends near her.
Fighting Style (if applicable)
Explanation: Kara is a strong fighter, she is very flexible and was used to being ganged up on from her brothers' so she knows how to take care of herself. She also took a self defense course, growing up in a big city she was never sure when she was safe or not. Pros for fighting style: Is small so she can easily slip past people. Cons for fighting style: Is small and may not be able to compete against bigger guys.
Faction Allegiance The X-men/ The Order/ The Kabal/ Other/ Unaffiliated All new characters start as unaffiliated. Joining a faction can be established through in character RPing. You don't ever need to be affiliated with one of the factions.
History Of Your Character: Karabelle "Kara" Roberts was born and raised in Toronto Ontario, one of the biggest cities in North America. She was the Second Oldest of 4 children. The Roberts family run a high opt business leaving them with a wealthy life. Kara never got a chance to spend quality time with her parents so she grew up relying on herself. Kara grew up in private schools. She attended St. Katherine's Private School, she was an honors student for 3 years, but this last year she has brought her marks down due to her mutant ability.
Kara first noticed her ability while walking home late one night. She was turning the corner to her estate and 2 muggers came from behind her and slashed her down. She got scared and erupted molten rocks from her hands. This leaving the muggers in flames and sever burn marks.
After that day she had tried to "control" her abilities, but they were tied up with her emotions too much and that made her loose control. Since her parents were not there to guide her or talk to her about it Karabelle took moved into her summer home in New York hoping to seek guidance.
Roleplay Where did you learn about this site?: I' used to be on another X-Men Forum a few years ago' and I've been a RP for Buffy & Charmed forums for many years. "POTP" was one of the main RPG forums i was on. I also go on Habbo..com to RP for X-Men. Do you have any other existing characters, if so who: No
Sample RP: [In Kara's Room] -ring ring- Kara tosses over as she hears the phone, she quickly reaches and grabs the ringing cell phone from her desk "hey Kara here" she says as she keeps her ear to the phone and daze off into space. "Huh? Seriously... fine bye" Kara quickly hangs up the phone and stands. ;; Ugh... not again ;; Kara thought to herself as she raced down the stairs then swinging open the front door.
[Outside] As Kara walks out the door she noticed her older brother Derek standing on my front lawn "What are you doing here?" Kara clench her fists ("I just wanted to see how you were doing") Derek said sounding worried "How I am? You didn't care two months ago..." Kara stepped closer to Derek. "But other than that I've been doing fine, thanks for asking" ("Karabelle... I'm sorry Kay.. mom and dad woul-") Kara raised her right hand "My name isn't Karabelle anymore Derek, Its Kara" Kara closed her eyes and created a molten rock in her right hand "Now can you go... You know what happens when I get angry" Derek's eyes grow in shock ("Kara.... Come on I-I") He looks down at his feet ("I'm sorry...") Derek backed away then ran off into the darkness. Kara clench her hand into a fist making the molten rock disappear, Kara turns around swiftly biting her lip so her tears wouldn't fall down. As she enter the house slamming the door shut she fell to the floor crying hysterically.[/color]