The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
As I'm sure you've noticed, MRO has a new default look about it. We're attempting to find a 'decaf' version to present to possible new members, one that is calm and easy to load.
Since this site belongs to all of us, we would really love to hear your honest thoughts and suggestions. Don't worry about hurting our feelings, either. Also, if anyone would like to volunteer to help out, please PM one of us Mods with details.
This is a work in progress, and likely several things will be constantly changing until we find the right balance for the site. In the meantime, for those who prefer the original look, you can change your skin to 'Movieposter', under your profile menu.
Thanks in advance everyone. We already know that we have the best site on the web. *is not biased at all* ^_^ So let's see if we can show that to everyone else out there.
enigma: 1. One that is puzzling, ambiguous, or inexplicable. 2. A perplexing speech or text; a riddle.
"Ooooh! Now I understand why I confuse myself. I think...."
In honor of a great rper, and a dear friend. We'll miss you, Iris.
This thread is for those who wish to post their running Future Plot Threads. You may also use your Character Archives instead. Both options (hopefully) will help you stay organized, so that counting posts for points at the end of the Plot will be easier.
If you would like to post here, please only make One Post[/u], and keep it updated/edited. This will avoid any confusion. For an example, see the thread One Bill to Rule All, from the Registration Plot.
enigma: 1. One that is puzzling, ambiguous, or inexplicable. 2. A perplexing speech or text; a riddle.
"Ooooh! Now I understand why I confuse myself. I think...."
In honor of a great rper, and a dear friend. We'll miss you, Iris.
This thread is dedicated solely for NPCs that will be used only in the Future Plot.[/b][/i]
We realize that there will be a need for many NPCs in the Future Plot. However, if you plan on making a major[/u] NPC (one that will have an extensive role in the FP, not simply as a background or miscellaneous character), please ask a Moderator before posting that person's profile on this NPC thread. You need to be specific about these NPCs and keep their profiles updated, especially if something has changed... like them dying.
enigma: 1. One that is puzzling, ambiguous, or inexplicable. 2. A perplexing speech or text; a riddle.
"Ooooh! Now I understand why I confuse myself. I think...."
In honor of a great rper, and a dear friend. We'll miss you, Iris.
(OOC: Just a quickie reminder about Haywire to all involved in this thread: Seizure's powers will be completely beyond his control. Please read his power description before attacking him. His mutation is powerful and pain-oriented, and you SHOULD get hurt. Attacks from him are invisible, so you won't see them coming. And attacks on him likely will not elicit much of a reaction.)
Just reminding everyone that you have 1 week left to turn in your Registration Posts. The second wave of points will be distributed tomorrow for those of you who have already posted.
enigma: 1. One that is puzzling, ambiguous, or inexplicable. 2. A perplexing speech or text; a riddle.
"Ooooh! Now I understand why I confuse myself. I think...."
In honor of a great rper, and a dear friend. We'll miss you, Iris.
The Shadow of a Past, The Dream of a Future, All We Have is Now.
HISTORY - As the firstborn daughter of a celebrated US military officer, Maya constantly found herself moved from place to place. Finally her father was stationed in Tokyo, Japan, and she was able to settle in. After the loss of her mother, it seemed Maya's father had difficulty coming to terms with her mutation. But still, things seemed stable, if nothing else. After graduating from high school in Japan, Maya chose to return to the US to attend college. Unfortunately, as it had done to many so many others, the Registration Act put a damper on the young lady's plans. Because of her father's prestige, registration for her became mandatory, and upon arrival in the US, she joined hundreds of other mutants in the Registration Camps.
Once the Camps were liberated, and the Registration Act overruled, Maya found herself detached from society in many ways. Had her father sent her to the Camps on purpose? Was he some how involved in her mother's disappearance? And what about her younger sister's untimely death?
Currently, Maya has made several odd, to say the least, acquaintances that have led her to Xavier's School for Gifted Youngsters.
POWERS - Maya is able to control and change the quality of the air around her, up to 100 yards. This includes everything from directing someone's voice on a breeze, to creating a strong gust of wind, to changing the actual density of the air, not to mention everything in between. She is also capable of becoming like the air herself, a talent that comes in handy when dodging bullets or pushy dates.
However, being light on your feet comes with a few..... problems. Like fire. Fire is a really bad thing when your body becomes almost pure oxygen. Also things have a tendency to become 'stuck' inside of her when she switches from incorporeal to corporeal. Not a pleasant feeling, to say the least.
POSTS TO SEE:
A Strange Awakening - Maya meets Torqueos, a young man with serious identity issues. The two develop a soft spot for each other, as they both have pasts they wish to keep secret. Their brief, yet intense, acquaintance eventually leads them to Xavier's School for Gifted Youngsters.
Reconciling the Past with the Future - After several irritating phone conversations, Maya discovers that her belongings were still on campus at NYU. Not wanting to leave any clues as to her current state of existence, she sneaks in to gather a few precious items, including her mother's ihai (Buddhist mortuary tablet), her favorite kimono, and a few special photos.
The Chosen Path - This is Maya's continuous room thread. Many things have happened since she's arrived at the Mansion and claimed a room, most of them confusing to say the least. Friends have come and gone, and come again, but Maya tries to be the Eternal Optimist. This is her new life, her new home. Come what may, this is the Path she has chosen.
Garrett's Room - Maya makes the acquaintance of another young man, Garrett Wills, who's ability to cause pain in others has left him a bit unsure about his future. The two find they have quite a bit in common, and begin to develop a close friendship.
Blinking Lights - Garrett has been healed of his involuntary seizures and has a new job, so there is only one possible way to celebrate: a trip to the Empire State Building and Times Square! After a bit of awkwardness, the two spend some time just relaxing and getting to know each other. There are a lot of confusing emotions going on inside of Maya right now, and she is glad she has a friend to share them with. But how much trust is she willing to give?
Maya, aka Ghost, is an air spirit with a heart of gold that weighs heavily inside her at times. But her happy demeanor and bright personality leave their mark on anyone who comes to know her, like the noonday breeze on the leaves of the trees.
So I've been a bit lax in keeping up with the Mansion repairs. Sorry! Anyway, since more time has passed than originally intended, here's a list of finished (in yellow)/unfinished (in blue) repairs for you to use in your posts. Pretty much everything is done, except for painting. Consider this applying anytime from 1 1/2 months AFTER the Registration Law was overturned, and on.
This is not a posting thread, just an update. I'll sticky it until the Future Plot begins, by which point you can assumed everything is back to normal. Except for the occasional out-of-control mutant. ;D