The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by The Mod Team on Sept 7, 2007 14:04:10 GMT -6
Omega Mutant
1,261
2
Apr 27, 2013 6:12:59 GMT -6
If you participated in th Haywire Plot, you are due some points. It will be decided between Mods how many because some participated more than others. Make sense? Good...
Please post your name up and which thread(s) you RPed in. This could consist of quite a few, so please name them all.
Example: Wire - KP, War Room, The Sanctuary
You'll receive a PM from a Mod or myself to tell you how many you've earned. Then decide where you are going to distribute the points and PM THAT SAME Mod back with the decision.
Posted by gorgan01 on Sept 7, 2007 15:09:13 GMT -6
Guest
Ted - iris' return home (grounds) - meeting iris, trying to help Raina, transforming, chasing Michael into mansion Michael and the beast (hallway) - Smashing Michael through hallway/classroom come out come out wherever you are (library) - hunting Michael through the library, whilst destroying said library in the process Caging the beast (danger room) - being contained in the danger room and detransforming Infirmary (infirmary) - looking around, talking to a few people, making sure iris is ok to stay or go (grounds) - talking to Raina and making a small start on clearing rubble
(I'm not sure if that last one counts, so I put it up anyway. can't say i don't try )
Posted by Cheshire on Sept 7, 2007 15:38:20 GMT -6
Mutant God
3,233
18
Sept 24, 2018 19:41:05 GMT -6
Calley
Calley:
During "Enemy at the Gates" and "Brainstorming", Calley sucessfully infiltrated the Sanctuary as a cat--and sat in on a very important meeting--without any of our dear Sanctuarians being the wiser. He learned about almost all of the Order members, saw the X-Men's spies, and learned what the Order was doing at KP. I think some stealth points might be in order. Potentially mentality, as well, though for Calley... that's not an important stat.
"First Missions & Explode-a-Kitty Collars", "Results of the Sanctuary", and "Iris' Bedroom" have Calley doing the same thing to the X-Men: he gets in smoothly in cat form, he positions himself outside of the Mansion's War Room so that the special sensors on his collar can relay the conversation inside to Hunter, and he catches all of the X-Men in that room on camera as they come out. Later he returns in human form, and puts camera bugs all over Iris' room. Again, stealth points would be nice, and maybe mentality, since he did things rather efficiently and deliberately. Oh, and he shifts six or seven times in these threads, which is stretching his limits and pushing his abilities rather a bit, considering he'd been a cat for two years straight prior to them--might be nice to get some mutated strength, too.
...I so pwned you all. ...Except Hunter. *mutter mutter shouldn't have gone back for the wallet mutter*
Syn - Foyer-Enemy at the Gate, Gymnasium-Aquatherapy (recruiting Amp and Vibe), War Room-Brainstorming & The Beginning, New York City-Mettaliar & Iara’s Kidnapping, New York State-Getting Haywire & (Lots of time in) King Pharmaceuticals, Inirmary
Also, I'm not sure if these ones count but I'll list them just in case. Foyer-Unexpected Greeting, Central Park-Meeting The Mystery Man
I'm also over 700 points which from what I've read is another 5 points.
Posted by Amp/Vibe on Sept 7, 2007 17:11:17 GMT -6
Beta Mutant
684
0
Nov 20, 2008 23:30:31 GMT -6
For the Twins: Aquatherapy (Recruiting to the Order by Syn to help fight at KP)
KP (Fought with Fade, Emerald, called bats and cats into fray, followed Fade into building, neutralized Daria's sound attack, put on 'wounded innocents' act for Rupert)
Infirmary (Recovery Thread, ended up with badly sprained ankle, slashed back, various other injuries, were healed)
Posted by dragonfang on Sept 7, 2007 17:19:26 GMT -6
Guest
Kaz: 1) Library and 2) Infirmary and 3) War Room (Mansion) (infiltrating X Mansion)
4) Diner with Nicki 5) Getting Haywire 6) War Room (two threads: planning Haywires capture and 7) plans afterwards) 8) Central Park (first part of iris and nail's kidnapings) 9) Iris' kidnapping 10) KP 11) Enemy at the Gate 12) Overload 13) Awakening 14) NY city (meet amp/vibe and go on 'shopping spree') 15) Kaz's Warehouse (get the twins interested in Sanc and hint at the Order) 16) Training room (training Kaz's hearing better, 17) after KP thread with Abyss) 18) Golden Glow (Sanc living quarters after KP, recovered and..) (continued in) 19) Sanc Infirmary (further recovery) 20) Kaz's room with Nicki after awakening 21) Calm me down, Kaz's room (kaz leaving the Order) 22) Clashing Blades (spar with Hunter) 23) Black Talon (i think thats what it was called...anywho, where Hunter recruits Kaz) 24) (can't remember the thread name, but) nail's last chance i think it was (kaz's little fight with nail on the upper floor in KP)
KP (Spent time captive, was exposed to Haywire and went crazy once, was kept after others were released, talked with Sentinnel, Syn and Kaz, used a new power and nearly escaped once)
Iris's Return Home (Returned to the Mansion and went berzerk, dodged several others using their powers, made the pool explode, passed out)
Iris' Return Home, continued... (woke up, switched powers, tussled with Nika, and others, caused quite a bit of damage to the Mansion, passed out, woke up again, froze part of the Mansion and attacked several others, others helped her start to regain control)
Posted by nickithomas on Sept 7, 2007 22:48:31 GMT -6
Guest
(I'm not sure what constitues involvedment so I'm putting anything that might count)
Nicki Thomas:
Sanctuary: Enemies at the Gate Sanctuary: Overload Mansion: Nice Kitchen Sanctuary: Calm Me Down Mansion: Iris' return home Mansion: Kinda Need A Little Help Mansion: Iris' return home, continued Mansion: Iris' return home, drawing to a close Mansion: Iris' return home, the aftermath
For Nail 1. Nails Kidnapping (Abyss and Nail fight) surviving against Abyss as long as he did, and allowing himself to go all out with his powers
2. KP (Nail goes haywire and is stuck with Iris in their cells) both expierencing the haywire effect and trying to gain self control, and trying to escape with Iris from Kaz and Syn
3. Nails last chance (Kaz and Nails little spar on the upper floor) showing Kaz his true mutation control in combat.
4. Enemy at the gates (Nail fighting against his will) trying to protect others and himself, while being forced to fight. Also gained new ability with his mutations.
5. Stow away (Nail shows up at the mansion) pretty much an escape from KP; enter the mansion thread nothing really happens
6. Iris's return home, the aftermath (Nail gets some help) Nail figures out what happened to Iris, and realises he wasn't poisoned... pretty much him getting more angry at the order.
Had about 100 post directly dealing with the plot.