The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
"Alright, first off." She walked over to Alexandra, and placed the yellow gun in the woman's hand. Lenna tapped the guard over the trigger with her index finger. "Guard. Guarded by guard, trigger."
She went on from there, explaining each and every part of the handgun. The muzzle, the barrel, the grip. Finally, she showed Alexandra the action. The action was important. It contained the hammer, trigger, and cylinder.
Once she was done describing the basic parts, Lenna smiled. "Now, show me how you think you should hold it."
((OOC: The next scene can be Lenna correcting Alexandra's holding of the gun, with thumb and finger placement. After that, we could time skip a little bit Lenna's going to describe to Alexandra the parts of the cartridge - case, bullet or projectile, power, and primer. Then, we can teach her how to load and unload bullets. I'll want to show her for revolvers and semi-automatics.
They can practice the safe carry methods, and a good stance for aiming and shooting. Fun stuff.))
Lenna was already moving as he gave her his answer. She filed it under 'interesting talking points' for later.
So he'd been beaten by an Adapted. A male one. She idly wondered if it was the one Mars had told her about. Maybe it was one unknown to the members of the Sanctuary... If Bacchus had more to say about the man, it might be useful information. If she could track him down, that was even better. The Kabal could use more people like her... especially when they were able to keep Prince Charming in his place.
These thoughts all occurred later, of course. For the moment, Lenna busied herself with taking down guards. Her eyes drifted to Isabel as Lenna pressed a guard's head into the wall. The woman had a blade coming out of her hand that worked near her aura. Fascinating.
She gave Isabel plenty of space to fight in, that thought spent. Lenna moved down the hallway a bit, to put Isabel out of her range. She wouldn't want any bone accidents happening, now would she? Well. Except for the ones that needed to happen when she swung a guard or two stumbling across the hallway into Isabel's shooting range.
"Here's another!" She shouted. Then, to Lori. "Can we make sure to stop by the security station to wipe the tapes some time in that escape plan of yours?"
Lenna was thankful. Henrietta had made the smart choice. Not everyone in her same situation would have done that. She'd known many that would go out fighting... pointlessly. So many pointless and avoidable demises... she bowed her head and waited.
It'd all be over soon enough for Henrietta. She just had to keep doing what the nice and not-so-nice people told her to.
She'd give her blood, then hopefully... hopefully, they'd set her free. Maybe some time soon, Lenna would take Henrietta out for coffee to make up for this, and maybe the kidnapping misadventures would come up. Maybe she'd want to get a jump start on that physical training Lenna had promised her?
Aaaand before Lenna could show the guy just how serious they were, the one true man in the room did it for her. And boy, did she ever.
Lenna watched, and tried not to smirk. Operation 'not-smirk' failed, but the man's comment wiped the look from her face. That didn't help. They'd have to burn daylight before his suggestion served a use to them. She shook her head, and looked to the door.
"Guess we come back later, then. Let's go for a walk until then," she said, walking towards the door. As she walked, she looked to the Ranger. "Gotta say, though. You were good. Next stop, crash site of your car then?"
There was something to be said for hitting three consecutive bull's eyes in a friendly game of darts. That something that it was less than hitting three consecutive triple-20s. Ton 80.
Lenna bowed for the mutants in the rec room. "Thank you, boys. I'll be here all night."
A short mutant with pink hair muttered something under his breath, and turned away from her. A forked tongue flicked out of a lizard-man's mouth. "Thish ish ridiculoush..." He grumbled.
A three-fingered blue man reached up to high-five him (A high-three, in his case). "I concur. Let us leave her to her darts."
The two exited the recreation room in a huff, leaving a wave of conspiratorial whispers in their wake.
"She's gotta have some sort of marksmanship ability..."
"Or luck manipulation!"
"Maybe magnets?"
Lenna sighed. "I can hear you all, you know. Trust me. I'm just that good."
Her comment sent a ripple through the crowd of mutants. Some shook their head, tired of losing. They were done with it. They left. Others turned their attention to other options, like foozball, or ping pong. Of the large group of mutants that had been in the room, there were maybe five left.
"Typical," Lenna shook her head as she pulled the darts from the board. You topped one or two bulky mutants in a friendly game of darts, scored the highest possible score every time, and showed no signs of weakness, and all the cowards left the room. Wasn't the game supposed to be for fun?
Winning was fun, though, and someone always had to lose.
A spider. There'd been a spider... in her coffee... wriggling.
Gross.
Miss Muffet would sue. Lenna would not. She'd be thoroughly peeved, though. Look at her, resting a hand on her hip, frowning, complaining. "Why was there a spider in my..." Being cut off by the spiders coming to the rescue of their fallen friend.
What exactly the heck was going on here?
>> "How odd."
The woman said, in a tone that seemed to Lenna thoroughly humorless.
>> "Well... shall we cut that hair of your now?"
"... can I get a glass of water first?" Lenna hoped. She didn't want to think about spider-mouth any longer than she had to. No sir.
The night club was silent during the day. It wasn't open yet. Perfect. They weren't looking to club yet. They were looking for information. Lenna paid the cabbie, and stepped out of the cab. She gestured for Michael to follow.
Silently, they entered the establishment. It was done up in light blues, that'd probably look better under dance lights. Lenna looked around for someone to talk to. Eventually, she found a bouncer.
"Hey," She caught his attention with a gesture. He came over to loom over them. "We're looking for someone who might have come here last night. Brown hair, brown eyes, good-looking. Texas accent? You see anyone by that description?"
The bouncer screwed up his eyes, and looked at the two women. "Maybe. I needs a refresha. Maybe one 'o you two gals could help?"
She didn't, but she wanted to learn. That was what Lenna got from Alexandra. "It's a handy skill, to be sure." Lenna noted. It certainly helped to have something to fall back on, when and if your main method of fighting became unusable.
Plus, guns. They were cool.
>>“So. I’m already here… and not in the mood to go look for Slate. Maybe you can show me a thing or two?”
And there she went, agreeing with her. Guns were cool. It couldn't hurt to increase one's skills in them. "Certainly," Lenna replied. "But before we begin, you need to understand three basic starting rules. Number 1. Be careful where you point. Don't point it at anything or anyone you wouldn't want to shoot." She looked Alexandra in the eye. It was a self-explanatory rule.
"Number 2, always keep your finger off the trigger until you're ready to shoot. This is important. You might have to spend a bit of time practicing where you put your finger. I know it took me a little time getting finger placement right. The finger has to rest just above the trigger and trigger guard..."
"And number 3, always keep the gun unloaded until ready to use. At least, starting out." Lenna stated. "Once you're good enough to handle it, maybe you'll get to carry one around concealed. In that case, you'd be carrying it for protection, and ready to use as soon as you left your home. Until then," She donned a serious face. "I don't want to hear about you playing with guns outside this training room." If she was going to take on the role of teacher here, she ought to wear the teacher's attitude.
Lenna walked over to the holodeck's panel, and ordered up an unloaded training gun. It was heavy, fake, yellow, and made of plastic. Lenna looked to Alexandra. "If you've got all those rules, we can go over the parts of the handgun... do you?"
Inconvenience? No. "It's none at all," Lenna replied. Her eyes stayed fixed on the dishes. Lather, rinse, repeat...
Which gun would she give him... hmm... she supposed she'd just pick out a better-functioning model of the same one he/she had had. She'd have to stay close, though. She still wasn't sure what all that magnetic field of Lori's would do to her gun outside her aur... outside her aura. Lenna paused, and set another dried dish away. It was still strange thinking of it like that.
My aura... It was a wonder the gun had worked as well as it had for the blond.
She finished the dishes, and eyed Mr. Missus's outfit. Lenna ran the towel over her hands as she spoke. "Alright. I'll go get the gun, and some clothes for you to change into." She tossed the towel against the side of the sink, and stalked off to her room, leaving The Ranger with her thoughts.
A few minutes later, Lenna came back with a change of clothes for Michael, and a new outfit, herself. Lenna wore a black long-sleeved over a white tank top, boots, and blue jeans. She held out a navy blue jacket, a pair of blue jeans, a pair of white tennis shoes, and a frilly shirt out in a stack for the blond. Against the folded jeans, a gun was pressed into place.
After Michael was dressed, the two exited the apartment. Lenna hailed a cab. They'd discussed crazy locations ManLori might take Michael's body before. Lenna had a hunch a night club was one of those locales. Thus, to the night club they went...
An aura that could become a weapon. What a novel concept. Lenna liked it. If only her aura could be weaponized... for now, her accomplice would have to do. The girl acknowledged Lenna's own power.
Lenna nodded. "It comes in handy."
Once they were both in agreement, the job began. Aura knocked. A stinker answered. A smirk crossed Lenna's mouth as she crossed her arms and watched.
>>"He's always an issue."
Aura noted. Lenna fell in step with her, on the way to the next location. "I see," She smiled. On all counts, she saw. "I'll take the next house?" She stated, stepping up to the door.
Lenna knocked three times.
Silence.
She looked back to Aura. "It looks like she's avoiding us. Think she's trying to sneak around the back?" She knocked again, harder this time, and spoke in her loudest voice. "It'd be a shame if she missed our once in a lifetime offer!"
In the alley behind the house, something clattered. It sounded like trash cans. Lenna nodded to Aura. "I'll stay here, in case someone causes her to change her mind~" She hammered the door bell, confident look on her face.
Was he lecturing her? Wonders never ceased. It was a little too late for his words of 'wisdom' to help, though. 300 and counting...
Lenna didn't respond.
The man wanted to be a hero, and he told her to keep out of trouble, yet he was rushing headfirst into the same thing. He was a hypocrite in a ski mask who didn't want to share his name. How dumb could one get?
And then, he started beating himself up about his stupidity. Lenna blinked. She'd seen many things in her career, but that... was a first.
Lenna's aura weakens mutations. Around Ahorta, it might weaken her acid-bones. That's what I was worried about. It'd likely make Ahorta very confused, very angry, and cause her pain. I'm not sure how you'd want to play it affecting Ahorta.
He remembered. Good. Apparently, she was hard to forget. Lenna rested an impatient hand on her hip as he got her name right. "Bingo," she said. Whether that was to the second part of his statement, about the name, or the first one, was unclear. She'd pretty much ignored all the testosterone-laden things he was saying right now.
Five months.
According to her research, he'd been captured and locked away now for a good long while. He obviously had a lot of pent up frustration everyone in the room could do without.
Five months. Was her reasoning for going easy on him today. At least he was playing along, and answering their questions, and offering to help.
A hand snaked up to tug at the collar 'round his neck.
>>”Still not myself it seems…”
He noted.
"That would be me."
She took a moment to coolly pull the ski mask back over her face. As she leaned forwards, she continued. "You deserved it for getting thrown in here like an idiot," The mask was on. Lenna looked up at him again, with a hint of annoyance. "Five months, man. You should've been out by now. What gives."
A voice came from over her shoulder interrupted her before she got her answer.
>>"I love what you've done with your cell. You'll have to give me the number of your decorator."
Lenna glanced back at Isabel as she hurried them. Lori cut in a moment later, as a new group of guards arrived.
>>"Move it, Bacchus. You point, I'll pop the top."
"Let's hold that question off for later. Help Lori handle things. Me and Isabel can handle the guards."
As she turned away from Bacchus, her hand dropped to her boot. She slid a boot knife free. Lenna eyed the remaining guards. Most had been knocked out by their own guns. Lori's magnetic assault. A few remained, gun-free. There was no need to waste bullets now on the stragglers. The brown-haired blond walked up to Isabel, and offered her a masked smile. "Help me out?" Lenna said.
The next second, she was rushing towards a stumbling guard. She drove the sole of her right foot into his chest. He crumpled like tin foil, into the wall. Another guard stood up. He rushed her with his nightstick. With the knife in her hand, he didn't stand a chance.
He fell to the ground with a muffled 'thump'.
Somewhere in the background noise, an alarm was sounding. More guards were moving. The prison was alive.