The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by thearcher on Mar 11, 2006 21:06:35 GMT -6
Guest
"Ella..." He kneels down in front of her. "I'm sorry." He says, grabbing the top of his mask and pulling it off of his head. Derek sits there before her, revealing he is The Archer.
*Ella turns over and looks at him, considering she was ready to sleep a minute ago she woke up fairly fast.* Derek?! Bastardo che è che cosa siete, voi bastardi! *Ella says sitting up fast, she is pissed again but is having a little trouble focusing on where she wants to hit, because she is going to hit him. Her clenched fists are a pretty good clue of that.*
Posted by thearcher on Mar 11, 2006 21:31:47 GMT -6
Guest
Derek could easily avoid the punch, but lets himself get hit in the jaw. He groans slightly, now forcefully laying Ella down. "Rest!" He yells, stepping away from her.
*Ella isn't gonna argue that point, they new burst of pain is convincing enough that she needs to sleep and pretty much lies back down on the work bench and does just that, sleeps.*
*Ella isn't gonna argue that point, the new burst of pain is convincing enough that she needs to sleep and pretty much lies back down on the work bench and does just that, sleeps.*
Posted by thearcher on Mar 11, 2006 21:43:39 GMT -6
Guest
Derek sighs, he moves closer and picks Ella up, walking into the hosue and then upstairs. He opens the door to one of the guest rooms, and lays her down in the bed. He takes one last look at her before going into his room and changing into some regular clothes. He walks back into the room a few minutes later, wearing a pair of relaxing shorts and a black t-shirt. He sits down in a chair, and waits for Ella to wake up, no longer how long it's going to take.
*Three hours later Ella wakes up a bit groggy, she looks over at Derekand instinctivly smiles at him, but then she has that 'I've just woken up and am trying to recall what happened' look on her face.* What happened? *She asks not sounding happy.*
Posted by thearcher on Mar 11, 2006 21:53:31 GMT -6
Guest
"You don't remember anything?" Derek asks, leaning forward in his seat with a curious look on his face. He really doesn't want to deal with telling her he's The Archer for a second time.
Posted by thearcher on Mar 11, 2006 22:03:50 GMT -6
Guest
"No, actually I want to know if I need to carry a gun on me now. I don't think arrows are fast enough to protect against you." Derek answers back, trying to remind himself why he ever got involved with Ella.