The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
(Okay didn't know if I needed to make a new thread or not. Just didn't want to add another idea on the new plot thread)
So I was brain storming at work today and stumbled across an idea.
I propose we add some kind of mutate-locating device like Cerebro into each of the factions or only two or just one. Whatever works. This way, factions can seek out mutates in the world instead of everyone just magically appearing in New York.
Adding something to the n00b guide would inform new members of it and if a person wants to join a faction, they can appear on the locator. The factions fly wherever and battle (or not) and pick them up, taking them to New York. From there, the mutant can do as s/he pleases: stay with the group, go to another, whatever.
This way the factions continue as they are right now and newcomers can get some interesting rping in very quickly. Extremely violent mutants would attract the Order, wanting them to join while the X-men would want to try and stop him/her. The Kabal...well, that's where I far short. I know they have done some mutant grabbing from around the world. They could continue to do that, or they could just go after the mutants they really like. I don't know.
This is the best part though. The X-men can finally use their X-jet! (They have one rihgt?) Plus the Order can make a bigger better one to blow it up! JKJK
Team Leader of the X-Men Mansion Math Teacher Japanese Language Teacher
Married to Kealey Shinbo
2,785
38
Nov 27, 2024 12:01:05 GMT -6
Mugen
I believe the X-men do have a Cerebro in the basement of the mansion on this site. They just lack the powerful psychic required to operate it. Note that I'm all for using the X-jet, and scouting out mutants outside New York. I think we have some missions in the works outside New York scouting people, but I'm not sure.
It would be interesting, however, to have some sort of way the Order and the Kabal can search for strong recruits. My only worry there would be that it's kind of difficult to orchestrate. Super Computers usually are. I believe a past MRO thread had an X-men fighting the AI of one such computer...
The mansion has a cerebra, the other factions do not. It isn't often used since we don't have many psychics around (the last time was Cassiel during the Registration Plot), but it has at least been discovered (Poking the mansion's secrets to see if they wiggle)
From what I've heard around the Cbox was that physics were kind of frowned for a choice of character. I don't know if that is true or not, but if so, how would Celebra be used at all?
For the other factions, a super computer could be an idea. However, one doesn't need to throw it out of realism. If it just searched through current news stories or something like that I don't think it would be a problem.
The main point behind this whole thing is to expand to different parts of the board, and to allow new characters some interesting first experience while also allowing more rping for the older members already in the established groups. Do y'all think that would help or is it one of those "if it ain't broke, don't fix it" kind of deals?
I think we have a pretty good system in place for getting characters to the factions. If someone ever has trouble figuring out what to do, it isn't hard for them to ask for help coming up with ideas to get where they need to go. If someone wants to be a student found by Cerebra, they could ask and we could work something out.
I don't think that supercomputers are necessary for the other two factions. Their best recruiting method is looking for people who share their ideals, which can only really be done the old fashioned way: by meeting them and talking to them. Searching news stories for (trouble causing?) mutants as possible recruits doesn't require anything fancier than a newspaper or access to an internet search engine.