The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by Cheshire on Nov 12, 2007 20:57:28 GMT -6
Mutant God
3,233
18
Sept 24, 2018 19:41:05 GMT -6
Calley
That does indeed make sense, Dream...
So how can we modify the virus idea so it's still serious, but not of pressing urgency? (That way our characters can largely ignore it, like people tend to do when something doesn't directly affect them.)
Perhaps after the human die-off, the virus became relatively rare among mutants? Now it only shows up every once in a while, and has devastating results when it does (since the affected mutant loses control)... but it doesn't happen all that frequently. That way we'd still love to find a cure, but our lives don't have to revolve around it.
So how can we modify the virus idea so it's still serious, but not of pressing urgency? (That way our characters can largely ignore it, like people tend to do when something doesn't directly affect them.)
Perhaps after the human die-off, the virus became relatively rare among mutants? Now it only shows up every once in a while, and has devastating results when it does (since the affected mutant loses control)... but it doesn't happen all that frequently. That way we'd still love to find a cure, but our lives don't have to revolve around it.
That makes a lot of sense. The virus shouldn't be the main focus, more of something that happened to affect the future but isn't currently affecting the future.
I also had an idea for a name for our NPC mutant who wants to teach us a lesson about the future. I think he should be Socrates. The original Socrates was, after all, one of the most famous teachers of all time and was very wise.
Posted by gorgan01 on Nov 13, 2007 14:29:23 GMT -6
Guest
Being a student in philosophy, I think Socrates is an awesome idea! But I think Plato may be a better one. Only because Socrates' philosophy revolved around a priori knowledge (innate knowledge that is undoubtable and that we have known from birth) whilst Plato was an empiricist (he was more focussed on knowledge coming from experience). Because the actual Socrates would have just told us, whereas sending us out there to find out by experience is something Plato is far more likely to do. But since very few people are likely to know this, then it doesn't really matter
Oh, and if the virus is sort of like a side-quest, then that still leaves the main problem to deal with, and I'm currently all out of ideas.
Posted by dragonfang on Nov 13, 2007 14:33:21 GMT -6
Guest
What I'm understanding the virus as, is while it is THE thing we were 'sent' to the future for, we were sent so we could find out about it. It wouldn't be so wide spread that it would be what would concentrate on. This leaves us to develop our...'home lives' so to speak. Focus more on our characters and their day to day lives in the future.
The irony is that Socrates has become known for the didactic style demonstrated in the Dialogs, where the victim is encouraged to explain the subject to the supposedly ignorant instructor... we even call it the "Socratic method." Everyone forgets that it's actually Plato who came up with it, and used Socrates as a character in his writing to illustrate it.
What are people thinking the state of affairs is between humans and mutants in the future? Do mutants have North America to themselves? Are mutants in charge? Are the humans still in charge? Have humans and mutants reached an uneasy peace?
North America is pretty big. I'd vote for a bit of a separatist thing, myself.
Maybe a mutant army invaded and took over an island somewhere and forcibly expatriated, killed and/or enslaved the human population to create a True Mutant Society (tm) there. This happened about three years ago, so everyone has more or less accepted the reality at this point (presumably there were various attempts at the time to "liberate" Mutant Island which failed).
That makes Mutant Island a political entity somewhat like North Korea at this point.... everyone else is a little nervous about it but the situation is stable for now, but this could destabilize at any moment. Other countries keep trying to infiltrate or invade it, but keep losing, because mutants kick ass.
Everywhere else, humans are in charge, and the status of mutants varies depending on the country. A steady stream of mutant refugees constantly arrive on Mutant Island.
That way those of us who want to play "mutants in charge" can do that, and those of us who want to play "mutants oppressed" can do that, all in the same world.
With the North America thing, I wasn't thinking it would have been a hostile take over. Back when we were talking about the virus idea, there was an idea tossed around that humans might have fled N. America to escape the epidemic. The virus we discussed could be carried by mutants, but it only made their powers act up. The virus was lethal to humans, so they decided to flee, and separated themselves from the mutants so the disease couldn't spread.
It would be interesting if that had happened, and now the virus evolved and was starting to kill mutants too, and we had to find a cure somehow. --
The idea for a mutant island is interesting, but I think it might be better to stay in NYC, since that's where all the familiar locations, like the labs, mansion, and sanctuary are.