The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
I believe that Fade should be in on this, it would be fun. First, it is quite easy for Fade to go into hiding, seeing as her two powers are invisibility and phasing, she has that whole hiding thing down pat.
Now, keep in mind that Fade has a criminal file, she has done many robberies and such and each time it mentions that she turns invisible. So, what if they only knew about her invisibility? Since her phasing power is still new?
So now that she's in the camp, this is what she decides, at night, when all are separated and she is laying in bed, within milliseconds she could phase out of her bracelet and down into the ground, where she crawls through the ground and goes to the opposite genders' sleeping areas, tells them the plan and they tell her what they have gathered, then she returns to her area and tells the girls and thus she becomes the messenger.
Also, she can be quite useful to sneak into areas that are hard to get into. So, during the day, she is tormented and ridiculed but at night she keeps everyone informed and that is when she truly does her work. Sound good? That way she is not all powerful and runs around and never gets 'punished'?
Now the Stalkers would be interesting. Even Hunter, who is a powerful mutant, could only hope for survival and escape at best one on one. Now if I gathered the Kabal and went at one we'd stand a good chance of winning, but any mutant going one on one with one of those mechanical brutes is in for one hell of a fight.
With Hunter's political connects he could get mind of this before it actually comes into effect, giving the Kabal members a heads up and helping them lay low for a while. The question is would I warn anyone else? If I've allied with the Order before this starts I could tell them and they could launch a premptive strike against a camp that is being set up and be the first to run into a Stalker.
Just tossing some ideas around, what do you think?
Posted by dragonfang on Aug 16, 2007 7:39:40 GMT -6
Guest
*Shudders at the mention of Stalkers* Gah! Those things are WAY creepy! I said it when they were first made! We all = dead! Even the Sentinels could be taken out, still haven't figured out how to take down a Stalker *shudders again involuntarily*.
And Fade, how would Fade be able to do that if she was in the camp, seeing as, either by shot or food/water contamination, the mutant powers would be forcibly suppressed, with the effects taking a bit of time to ware off, in which case Fade would either begin to starve and die from dehydration or be taken on a regular basis to get the shot. Just a thought.
Hunter I like the idea of that, advanced warning for Kaz woot. (On a different note, Hunter, do you know what's up with the Synergy plot?)
Kaz, I think we'll leave that until after this as a sort of mutant striking back, as I have the Iris side plot to do first. We do have a confermation for a go ahead, so once Haywire is over (which is hopefully soon) this one and Iris's origin side plot can start and then afterwards Synergy can start.
OK, so yes, minor set-back, but what if while they eat, she is able to phase through the bracelet and then while eating, it totally looks like she is eating but it's really phasing through her throat and during her time to sneak around, she would grab something to eat. And the shot? Same thing.
I was thinking, if she could phase different parts of her body, can't she phase through different part of her insides? Say, for example, if they plant a locator chip in her, is she able to phase away from that because it's not a part of her body? I mean, her clothes can phase only because she can get them to, but the chip and the food, she doesn't want to take, so she's capable of phasing them through. Then while she's eating, yes, how does that work without leaving icky food around? Well, phase it into the benches or seats or even into the floor and leave it there. Just a thought.
I'm not trying to make her all 'My power keeps me invulnerable to EVERYTHING' but during the day, she has to act like she cannot use it and that would mean that she cannot hide whenever she does something wrong, so she is quite vulnerable and can even be exasperated, dehydrated, and lathargic (sp?) by night, which will take most of her strength to get up and move around, passing along plots. Then, when she finally returns to her bed, she's so wiped out that she falls asleep quite quickly and then is woken up shortly after just like everyone else, so this is draining her of her energy. That way it's not like 'I'm Fade and I can go without food or sleep for weeks!'...no...not cool...
Posted by Cheshire on Aug 16, 2007 17:14:11 GMT -6
Mutant God
3,233
18
Sept 24, 2018 19:41:05 GMT -6
Calley
Going off of what Fade said—as she carries messages between camp barracks, Calley could easily carry messages from the outside into the camp and vice versa. Hunter permitting, lol.
Oh, and here’s a way to kill a Stalker: Fade phases a hand of hers into the inside and starts introducing its wiring to her claws. And—lol—if Calley ever learns to swim, he could go deep enough underwater to exploit the Stalker’s depth “weakness”—how he’d lure one, or last long enough to get deep enough, is something that he doesn’t need to think about much. Calley’s good like that.
...I love the Stalkers’ weaknesses, btw, Syn. You are an evil, evil woman. *approving grin*
Posted by dragonfang on Aug 16, 2007 20:50:14 GMT -6
Guest
hmm....well, in that case fade, fade would have to first figure out it was the shot and the food doing stuff. otherwise it's like 'metagaming'. somehow, she'd have to figure it all out, and once she does, then she'd have to straight stop eating and figure out a way to get away from the shots long enough for it all to ware off. which, waiting for that, she'd probably be starving and dehydrated. then waiting for info to come in or starting up a resistance from inside the camps would drain her more. so running around would probably be damn near out of the question.
not trying to be a bummer or party pooper here, just throwing a bit of logic into it.
Hmm. going off of logic *points to post above* What if Calley would bring her food and water after it is figured out that the food and water are drugged? *shrugs* Just a thought
Okay this is getting more compicated than need be. Alrighty the braclets are gonna be a catch 22 now. They will supress the x gene when in the camps and will cause much pain to the user and alert the local athorities out of the camps.
The food will make the people in the camps weak
Stalker cyber people will help the humans.
And for the love of all things bright and beautiful. NOT EVERYONE IS GOING TO BE TAKEN TO THE CAMP. OR REGISTER!
So for those of you who have a way for your char not to be kidnaped, wether they are stealthy like fade or just immune to stuff like Kaz is apparantly. You can be on the run like a fugitive. Or in hiding.
Sorry about the outburst I just wanted to make this not so compicated so when this does get going we wont have twelve people arguing about what it should or should not do. I created this plot and i have a pretty good Idea of how I want it to go. I appreciate your suggestions but do not make things realy complicated for me.
Posted by Iris/Rayne on Aug 16, 2007 22:44:29 GMT -6
Mutant God
1,558
0
Nov 20, 2008 23:33:20 GMT -6
But I like making things complicated. It's my purpose in life. (j/k )
Anyway, on a non-complicated note, whenever things get going, I'll volunteer the Twins for being split up; Amp captured and Vibe with whatever 'rebellion' is developed, or a fugitive. It will give them a chance to develop a few skills of their own, rather than having to rely on each other all the time.
Iris has had her fill of the whole 'kidnaping' thing (Go figure?) So I'll volunteer her for 'rebellion' as well. Or, Hunter, if you're up for a team-up of sorts, she could possibly even go undercover as well, since she can pass for human. The 'body jewelry' could be passed off as just that, or find some kind of cover up disguise. Shouldn't be too hard, as long as they don't screen for the Xgene. Plus I'm sure she can play the crazy fanatic fairly well, lol.
Okay, that's it my applications. Unless I figure a way to get Crystal involved as well. (Heaven forbid. )
I volunteer poor little Nika to be captured and let the people at the camp try to break her. I just want it to be known that if they try to physically nab her that whoever it is will be in for a seriosu fight.