Individual Character's full name: Amber Thirsis
Alias/ Nickname/ Code name: N/a
Gender: Female
Age: 22
Date of Birth: (January 3, 1995)
Birthplace/ Home/ Place of origin: New York, NY
Nationality: American
Ethnicity/ Cultural Heritage:Caucasian American
AppearanceHair color and style: Long and white with the texture of straw
Skin Tone: Yellowish grey
Eye Color: Completely black
Height: 5'
Build: Thin
Visible mutation: Her eyes are completely black and her hair is as white as paper. She is sickly and pale, with skin a slightly yellowish grey and the texture of cracked parchment. Her veins are visibly blue under her skin as is her bone structure. She resembles a mummufied corpse that has been left in the sun for too long. If touched, her skin is dry and slightly cool.
Scars/ Tattoos/ Piercings: None
Other features: (if applicable)
Everyday clothing style: Because of her extreme sensitivity to sunlight, Amber is almost always completely covered in fabric, including veiling her face. At first glance its similar to middle eastern veils, but done for the purpose of hiding her sensitive skin from the sun rather than hiding herself from the eyes of others.
Uniform: (if applicable)
Sleepwear:Miscellaneous clothing: (if applicable)
CharacterPersonality:In the past, Amber was a painfully shy and sheltered individual, however that has changed. She isn’t the talkative sort, preferring her actions to speak in place of her words. Despite her quiet nature, however, she is comfortable around people and family is very important to her. She considers her family to be her pack and pack takes care of one another. Trust is something that has to be earned and must go both ways. One has to prove oneself worthy of trust and worthy to sacrifice oneself to prove that trust as necessary. Although it is not something to be assumed outright, it is something that is almost impossible to break once given. For those in which she has given her trust and especially those she sees as pack, she will glad die or kill.
Honesty is something Amber possesses as a defining feature. Not so much a matter of morals or ethics, she is almost incapable of lying and has little understanding of deceit in others. Once, when she was a more active part of the human world, she may have had a greater understanding of the complexities of human deception, now now such understanding is rudimentary at best. She will take others words at face value and offer bluntly honest words in return. A natural predator has no need of deceit and nor does she; it is a human failing and one she wants no part of. The mind of a predator is something she has embraced to its fullest and if her humanity isn’t something she has fully rejected, it is something that is firmly behind that of the predator within in terms of its importance to her and her sense of identity.
Hobbies/ Interests: Hunting and people watching
Job or part time job and description: N/a
Fears/ phobias/ concerns: Amber yearns for the acceptance and belonging of pack.
Special talents: Although it has been many years, Amber can play the violin.
MoralityGood/ bad/ neutral/ other: If someone were to ask Amber what she thought her own morality was, she would have stated that she is neutral. To the hunter, morality is irrelevant and it is a matter of pack and survival. Ask anyone else, however, and Amber would probably be put rather prominently on the darker side of neutral as she has lost most of her compassion for humanity.
MutationsMutation description: Undead Dinosaur Shifting: Amber is able to change into undead dinosaurs. In order to do so she imprints the essence of such a creature by handling a remnant of the creature, usually a fossil. These forms are identical to the original save for the following differences. The dinosaurs shifted into are like the newly dead. They are cold to the touch and their colors are muted and dull. When cut they bleed slow, thick, black blood. From a distance the forms may look alive, however close up it is unmistakable that the dinosaurs are not entirely alive. When choosing which forms Amber is able to shift into, dinosaur is used in the colloquial rather than scientific sense. Thus she is potentially able to shift into any of the great reptiles of the Mesozoic era, including land, sky and sea reptiles.
Imprinting a form and shifting work in the following manner. When Amber imprints a form, she is essentially infusing herself with the necrotic energy from the long dead target. Accompanying that necrotic energy is an echo of what that creature used to be. Thus the necrotic energy comes with a sort of shape or memory of the dinosaur’s past life. Shifting into a form has two components to it. The first is the echo that was taken, which serves as a sort of blueprint for what she’ll look like once shifted. The second is the necrotic energy itself, which serves as the fuel that allows her to shift. The necrotic energy and the echo are related, the echo dictates the way in which the necrotic energy infuses her system and once the necrotic energy has completely infused her system, she shifts forms. However, because necrotic energy is death tainted energy, the most she can ever achieve is an undead or unliving version of what the creature once was.
Strengths: There is a great amount of versatility in this power given the wide variety of dinosaurs available. In addition, Amber can remain in her smaller forms indefinitely.
Weaknesses and Limitations:First, in order to gain a new form Amber must actually handle a fossilized remnant of the desired creature. Once a form is gained she must spend a month to gain full familiarity with the form. Over the course of the month, familiarity and control will gradually increase.
Forms can vary in size from about the size of a rat to about the size of a modern elephant (about 3 tons). She cannot shift into anything smaller or larger than these creatures.
While shifted Amber cannot speak. Also, clothing does not shift with her.
Shifting forms takes about 30 seconds, during which time she is vulnerable. Shifting into dinosaur form is incredibly painful because her flesh, muscle and organs shifting and changing. Shifting back to human form is equally painful. Amber cannot shift from one form directly to another without first returning to her human form.
Only 5 forms can be stored at a time. If another form is imprinted, she must choose one of the other forms to lose.
Amber’s black eyes do not change when she shifts forms. Thus she is recognizable always by her eyes.
In human form Amber is incredibly sensitive to sunlight. Being out in direct sunlight is uncomfortable and slightly painful, even 10 minutes in direct sunlight can result in burns and the longer she remains in the sun the worse and more painful these burns become. As such, she is forced to keep her entire body veiled while outside during the day.
Current Forms:
Deinonychus KaprosuchusStyracosaurus Pterodaustro MecistotrachelosPower Growth: 05/12/2013Undead Physiology - As ever more amount of necrotic energy enter and are stored in Amber's body, her physiology has begun to change to reflect something death tainted. Her blood flows slower than normal, she has more resistance to heat and cold and has a reduced need to breathe.
Strengths: The changes within Amber have made her all around more resilient. She can hold her breath far longer than a natural human, suffers less from minor to moderately severe wounds due to her blood flowing slower and she can survive comfortably in a wider range of environmental conditions than a normal human might be able to.
Weaknesses: Amber's resistance to temperate extends 20 degrees Celsius on both the hot and cold end of the spectrum. Thus, for purposes of suffering ill effects from heat or cold and for determining what manner of clothing is appropriate for the weather, it takes an extra 20 degrees. Effectively, 35 degrees Celsius feels closer to 15 degrees and -35 degrees Celsius feels closer to -15 degrees.
Amber can hold her breath for a maximum of 8 minutes, which is approximately 4X the length of time a natural human can hold their breath for.
Amber's blood flows 1/4 the speed of a normal human's blood. Thus, if she takes a wound that bleeds she will bleed at roughly 1/4 the rate a regular human would. Her blood has become viscous and thick, taking on a darker almost black appearance. Because the blood is thicker, it also clots easier and faster than that of a natural human. If a major artery like the femoral artery in a human is cut, it takes approximately 1 minute for that human to pass out and several minutes for that human to die from blood loss. Were Amber to take a similar wound, it would take her approximately 4 minutes to pass out and 12 minutes to die from blood loss.
Due to the increasing amount of necrotic energy in her system, Amber’s body has begun to change. Her skin has become an emaciated grey-yellow and has taken on an almost mummified appearance, much like that of a corpse that has dried out in the sun. Her body has begun to resemble something no longer alive, her veins becoming bright blue and visible under almost translucently pale skin. Her bone structure is visible under her skin, making her appear almost anorexic and her hair has taken on a straw-like texture. If touched, her skin has is slightly cold with a dry, papery texture.
In shifted form, Amber is also more obviously unnatural and undead. Scales and feathers are patchy and faded and she holds a similar emaciated appearance.
Amber is no longer able to digest processed foods. She is able to eat raw foods or cooked foods, so long as the cooking remains natural. Anything with artificial colour, flavour or any kind of preservative she is not able to digest. This includes such things as boxed cookies, chips, frozen dinners, ect. Eating such foods will cause her to become violently ill. She still maintains the same requirements regarding amount of food as anyone else but is now limited on what she can consume in order to meet these requirements.
A faint hint of decay follows Amber wherever she goes. For those with a normal sense of smell, this is barely detectable and hideable through perfumes. For those with an enhanced sense of smell, it is unmistakable.
Power Growth 09/10/2017Chimera Shift - Amber has gained the ability to take a single trait from one known form and apply it to another. This can include such things as a set of claws, horns, gills, eyes, ears, vocal chords, scales, ect. Eyes, ears and other sensory tools also impart the senses that go with them. Vocal chords can allow for human speech or, if human, can allow for different kinds vocalizations from her other forms.
Strengths - Added versatility in any form. While in a dinosaur form, speech or the articulated use of hands become a possibility. While in human form, natural weapons such as claws, horns or teeth become a possibility. When an aquatic form is possessed, breathing underwater becomes an option. Mixing and matching different traits between forms gives extensive options.
Chimera shifting is much faster than undergoing a full shift, taking only 5 seconds to complete.
Weaknesses - Only a single trait can be taken from another form at a time. If a different trait is desired, the original trait is lost.
Traits must come from one of the forms currently known.
When a trait is assumed, it matches the size and location of her current form as closely as possible.
Unlike full shifts which can be maintained indefinitely, chimera shifts can only be maintained for up to 1 hour after which point the strain gets to be too much. The hour can comprise of either a single chimera trait or several within that hour. A full hour of low activity recovery is needed before another chimera shift can be attempted.
Physical AbilitiesGeneral Physical Capabilities: In human form, she is relatively weak and slow. While shifted, her physical characteristics vary by form.
Fighting Style: None to speak of.
Fighting Style Pros/Cons: Amber has little to no experience fighting in human form.
History Of Your CharacterAmber doesn’t remember either of her parents. She never knew her father at all and her mother gave her up for adoption at the age of 4. As such she has only the vaguest recollections of her mother and those tinged with the naive optimism and love of a very young child. This lack of a family that she so very nearly had has shaped the entirety of her life and her outlook on life. Everywhere around her she sees those with loving mothers, fathers, sisters and brothers and wishes desperately that she could have a family of her own. No one ever told her why her mother left her to the orphanage and this sense of abandonment and unworthiness haunts her.
Two things in her life set Amber apart from everyone around her. The first, of course, was her lack of family. In the orphanage, of course, such a lack was not uncommon. What was uncommon, however, was her lack of being adopted into a new family despite being an easy tempered child. There were others with problems finding families, but in every instance they were trouble makers, dangerous to themselves and others. Amber wasn’t like that.
The second thing that set Amber apart, the reason she was so difficult to adopt, was her extreme albinoism. Even a few minutes of direct exposure to sunlight was enough to redden her skin, and much more than that would cause her extreme pain. The only way she has ever been able to go outside, as normal children are want to do, was to cover her entire body with thin, light fabric, leaving only a slit for her eyes uncovered. This gave her an exotic almost middle-eastern appearance but also served to further isolate her from all those around her. It also served to start the rumors that she might be a mutant, though there was no further evidence of such a reality.
Most of Amber’s brief life has been relatively uneventful. She lived within the orphanage, mostly solitary but having few conflicts with her peers or supervisors. She was also a good student, near the top of her class but never quite at the very top. In her spare time she mostly read books of all sorts and practiced her violin, her one and only prized possession. She never became particularly close to anyone, however, others considering her to be unapproachable and strange.
Amber has only recently discovered that her albinoism is a symptom of the fact that she is, in fact, a mutant. Shortly after her 15th birthday she went on a rare school vacation to a local dinosaur museum. During the course of that trip her class was able to handle several fossils, including those of a deinonychus and compsognathus. She felt, upon the first touch of the deinonychus claw a thrill of energy shoot through her and again when she touched the compsognathus claw. After the second jolt of energy she refused to touch anything else for the entire trip.
It wasn’t until the next morning, however, that she came to realize that something drastic had happened to her, beyond just feeling strange energy running through her system. When she awoke no one would look her in the eyes and she saw fear on the faces of the children around her. Looking into a mirror revealed what had changed: her eyes, once pale blue, were now entirely black. Her iris and the whites of her eyes had been entirely engulfed by her black pupil. The change made her even less approachable by the other students and she felt increasingly isolated. She was a mutant with all of the disadvantages of being a mutant and none of the advantages; she had no powers.
Amber had long ago all but given up on any prospects of actually being adopted and finding a proper home and now that she was a mutant those final lingering hopes died within her. It was therefore something of a shock when one of her guardians came down telling her that there was someone there to see her and that she would be leaving the orphanage. That someone turned out to be a large, intimidating red mutant that introduced himself as Abyss and led her to Sanctuary’s golden doors.
For approximately 2 years Amber remained in New York, living at Sanctuary with her adopted family. She never meant to leave and the departure itself was complete dumb luck. Simply put, after a curious expedition, she had fallen asleep in mecistotrachelos apeoros form and ended up in a suitcase. Upon awakening she found herself on a plane and, once that plane landed, discovered she was in Brazil. Not knowing the language, having no food or money and now knowing anyone around, she fled into the rainforest. Knowing the only way to survive was to shift and hunt the natural way, Amber changed into deinonychus form.
For nearly a year Amber remained in the Brazilian rain forest, surviving as best she could as a deinonychus. In the beginning she would shift back to human form occasionally but as the weeks turned into months she stopped returning to human form and, eventually, forgot her human self entirely. For half a year she lived, completely and fully, within the mind of a deinonychus; she was, for all intents and purposes, a preternaturally cunning Mesozoic hunter in the modern era, praying upon anything she could get her claws and teeth into.
Amber once again discovering her human side might never have happened if the same dumb luck that had gotten her to Brazil in the first place hadn’t found her and helped get her out of there. Researchers were rare but not unheard of in her territory and in this particular instance, she came upon one alone. Stalking this particular human was easy with his dull senses and lousy reflexes and it was very little challenge for Amber to sneak up on him. Once in position she dashed out of the shadows and jumped, sickle claws extended. Instead of sinking claws and teeth into flesh and tasting warm blood on her tongue, however, a strange thing happened. She collided with the person, pale fleshy feet hitting fabric and mouth hitting air. It was only afterwards, after a great deal of anguished confusion, that she realized what had happened. The anthropologist was an Adapted and once she entered his field, she reverted to human form because she wasn’t a raptor at all, but rather a mutant. After that it was a matter of calling up her adopted father, Abyss, and arranging to return to New York.
As fate would have it, Amber wasn't to remain in New York for long. Mere months after returning, her mutation to another turn and she began to resemble a mummified corpse. In fact, in all ways she began to resemble something more dead than alive. The scent of death followed her everywhere and with the changes came the need to hunt and kill her food live. Human food began making her violently ill. Was she still even human? That was an answer she didn't have. Then her adopted father, Abyss, disappeared followed shortly thereafter by her Aura sister. With no communication or reason from either one, she was left alone without her pack in a city where she felt she no longer belonged. And so she left herself.
For several years Amber lived in seclusion in the forests outside the city, rarely taking human form and not speaking to another human. When humans came into her territory, mostly she fled and occasionally using her own skills to scare them off. If not exactly content with her life, she at least survived and, skilled hunter that she was, ate well. The loneliness, however, began to get to her. Without her pack she was alone and being alone, she had no purpose. It was for this reason that she finally came back into the city. Somewhere, there must be a new pack for her to join. It was time.
RoleplayWhat’s your OOC alias?: Mage
Where did you learn about this site?: Currently Darkshift, previously Meld and Juka
Do you have any other characters on MRO, if so who: Originally Google
Sample RP: Amber stood on the treeline at the edge of Central Park, tail twitching. She was presently in her deinonychus form, her favourite and most used shape. In may ways, she considered herself more deinonychus than human; certainly in recently years she had spent many more days and nights in that form. In that shape, she felt powerful and deadly, her senses alive in a way no human could possibly understand. The sounds and smells of the city were alive around her. They made her uncomfortable. Had they always made her feel that way? Sometimes it felt like it, it had been such a long time since she had been among humans.
Standing still and taking in the night air, the urge to flee and return to the center of the woods was almost too much to deny. There was safety in the woods, safety and silence and prey. She could be alone as she had been for so much of her life. To be alone was to be safe. But. But she was so lonely. It had been such a long time since she had spoken to anyone. She dearly missed her sister Aura and she dearly missed her adopted father Abyss. Why had they gone and abandoned her? Why? Was she not good enough? It hurt, it hurt more than she wanted to admit even to herself. If she was a dinosaur in truth, none of that would matter but, as deny it as she might, part of her was human and that part needed other humans. So, here she was despite all her trepidation.
First she needed to find clothing then a place to stay. Sanctuary, perhaps? Was that still around? Hard to imagine it being gone, but so much of her recent life was hard to imagine. Scenting the air, she scented the smell of stale human and dirt and began running towards it. A homeless man lying in the dirt wrapped in a tattered blanket. Silently, she stalked him until she was next to his face. He continued sleeping until she let out a horrible shriek next to his face. With a scream of his own, he scrambled to his feet and began running in the opposite direction, leaving his blanket behind. Once retreated, she grabbed the blanket with her mouth and dragged it behind a nearby tree, far enough that he wasn't likely to look for her or it. With a thought, bones contorted and scales and feathers melted back into flesh. She might have screamed with the agony if she wasn't used to it by now and if it wasn't blessedly short. Where only moment before was a an ancient dinosaur, now stood a small girl huddled in an old blanket. Covered enough to satisfy human modesty, it was time to enter the city.