The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Ripples in Time Plot We're catching up to the future...
9 years ago, the mutants of New York woke up with a shared purpose: Destroy Haywire. Avert world crisis. And they did just that.
As we near the anniversary of a world war averted, people have been noticing small errors in their day to day life:
An eclipse heralds the opening of a fissure in the streets of downtown New York. A window into another world...
The setting: Things are only slightly different in the alt-timeline. Think of it like looking into a funhouse mirror. All the details are there, but distorted and actually kinda creepy.
The X-men never joined with the police.
[/ul]
A shadowy arm of the government has been known to track, kidnap, and recruit mutants for the “betterment of society.”Read more about SUPER here.
[/ul] What Does This mean for MRO?: All characters exist concurrently in MROverse and the alt-timeline. For the duration of the plot, if you so desire, there are 2 different playable versions of your character. This also means that for the duration of the plot, there are 2 different playable settings: the MRO we all know and love [MRO] and the alt-verse [AV].
Choose your poison: If you would like to create an alt-timeline version of your character, type it up and send it to the mods for review at mutantrevolver@gmail.com. If your mutation is unchanged between the MRO and AV version, replace the mutation section with [unchanged]. This will save us some time on approval.
How should your alt-self be different? Player's choice. You get to decide where in your character's timeline the split happened. Think of a defining moment in your character's history. What if your PC had a different mutation? What if their parents never shoved them out the door? What if they chose to be bad rather than good? What if they never fell in love with that one metalmancer? This is your chance to play 'What if?'
If you do so desire, your character may run into their doppelganger without opening up any additional holes in the multiverse.
You may play in the current timeline or you may explore the alt-timeline. You may play as your MROverse character or your alt-verse character. You can also hop between realities by passing through the fissure. We ask that threads that take place in our current setting be marked [MRO] and threads that take place in the alt-verse be marked with [AV].
What about the X-Men? The Xavier school does not exist in the AV. Neither do the X’s cushy positions. Rather than celebrities, the X-Men exist as vigilantes, constantly having to keep their existence a secret from the police and other authorities.
Instead, the X-Men are holed up in the top of a hospital, where they have office space rented out. No danger room, no cerebra, no DocProf. Instead, they have constant access to medical care, and the use of the helicopter pad above them.
Rather than police missions and publicity outings, the X-Men deal with constant hatred for what they are, and still fight crime in spite of it.
What happens to my faction? Well, that’s up to you players! You can comment below with what you think should happen to the X-men and Haven. Think through the following: would the faction still have been started if my character was different? Would they still be a part of said faction? How would the faction look different?
The timeline: Disturbances in time can be played as early as April 1, 2017 and will increase in frequency. Feel free to use this as plot fodder for your threads.“Scientists hate them!” During this time, you can also use your accepted AV characters in the AV. All AV threads should go in the Alternate Verse section of the forum and be tagged as (AV).
At midnight Eastern time, July 1, 2017 the time ripples will converge to open a tear in the fabric of reality just south of Madison Square Park in the iconic streets of downtown New York. (23rd and 5th) which is between NYU and Central Park. We’ll have an event thread if anyone wants to get sucked in.
The plot is slated to end at midnight on July 1, 2018, which is the 10 year anniversary of averted WW3 and by the time we get there, we’ll all think up something super fun for that. (If you have an idea, please post below!)
Since this would be a Long Term Plot, we would like to leave events in the hands of the players so there is no strict timeline of events for this plot. We will add benchmarks to this timeline as we as a community make them.
What happens after the plot: There can only be one. Players will choose which version of their character they want to stick with and we will make sure that version of their character is the one that stays on the MRO side of the rift. This is also our chance to define our future! We will be closing the time break and merging what elements we liked from the alt-timeline into our own so please let us know what you’d like to keep and what you think should go.
OMG I just started. WHERE DO I FIT IN? Never fear, new MROer! You are free to participate. We encourage you to get comfortable with your character, but if you think you can handle it, go ahead and dive right into these multi-verse shenanigans. You can make things as crazy different (or sane and same) as you want to.
Feel like it's too soon for you to do that to your character? Don't worry, there will be tons of other plots with older characters going on, and plenty of time for you to jump in. Go witness the chaos that will ensue!
So what do you think? What do you think you'd like to do with this idea? Post below your thoughts, hopes, and dreams for your Alternate Universe selves. Also, props go to Saphirus for pretty much literally guessing what had been simmering.
Faction Name: Strategic Unit for Preternatural Experimentation and Research or SUPER
Faction Color/Logo: “bronze” #C2996B
Faction Philosophy/Goals: Predict and avert conflict by means of tagging and tracking mutants. Experiment on mutants in order to provide a cure and determine mutant limits. Recruit mutants into service of the USA to further world military superiority. Response priority is to help humans first, Adapteds second, and mutants last. Strive for anonymity, secrecy, and plausible deniability.
Starter Missions/Ideas: Bag and Tag - Every field member of SUPER is equipped with a chip gun. If they find a mutant that fits a SUPER profile, they are authorized to take the necessary steps to tag said mutant. <OOC Mission Notes> This mission is open to any mutant that would like an encounter with an Agent trying to tag them. Whether the tag is successful or not will be negotiated OOCly beforehand. Either way, data will be taken from the encounter. Agent actions must be discreet. Agents must act in order to keep property damage to a minimum.
Analysis - Analysts back at HQ may notice a number of tags congregating in one place or an algorithm my suggest that a mutant event is imminent. Agents or Soldiers may be sent as needed. <OOC Mission Notes> This mission is for anyone who wants an excuse to have a group brawl. Can be on American soil or overseas and may include holiday bad guys.
Erratic Tags - Noticing erratic behavior of a tagged mutant, an analyst may send an Agent or Soldier to engage the mutant to find out why. <OOC Mission Notes> This mission is for any mutant with an active tag that has grossly deviated from their normal behavior (drastic changes in location, a lot of power triggers within a timespan, etc.).
Experimentation - Whether captured or in the “wild” mutants can provide useful data to SUPER. Any SUPER are authorized to push mutants to their limits for the sake of SCIENCE! Give SUPER an excuse for a new datapoint and they will give you hell. <OOC Mission Notes> Need some trauma in your life? Have you found your characters limits? Are you looking for an excuse to try out a new power growth?
Interactions with active factions: Humans are to be protected or ignored. X-men are to be ignored. Disengage if engaged. The Syndicate is to be stopped. Any members are to be subdued and tagged or captured and experimented on. Mutants with obvious physical tells are to be tagged. If they are perceived to be isolated or 'unwanted' they are free to be experimented on. Mutants with powers that are considered strong enough to threaten a building are to be tagged. Psychics are to be tagged and recruited. Adapteds are to be recruited or coerced into recruitment for their own safety.
Differences from active factions: SUPER would be a foil to the Syndicate. Where the Syndicate believes the world must end and be built again from the ashes, SUPER believes the current system is fine and will actively work to protect the status quo. Law is their supreme ideal.
SUPER is like the X-men in that they value life and believe themselves above the law, however, as an actual branch of the United States government, SUPER enjoys some legitimate power when it comes to interactions between SUPER and the police.
Haven is unknown to SUPER. They are fundamentally opposed in that Haven is focused on helping mutants, SUPER is focused on helping those poor disadvantaged humans.
The work of a Nation. The center of intelligence.
Would you like to help “handle” the mutant situation? Do you like being “in the know”? Did a mutant punch you mom and now you’d like revenge? Are you a mercenary? Do you like to be in action threads? SUPER may just be for you.
From the time when mutants became known to the world’s leaders, the Strategic Unit for Preternatural Experimentation and Research (AKA SUPER) was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat. Given the recent tear in space-time, the division has been authorized to move into a more active role in order to get faster results. While their main goal will always be related to reconnaissance, SUPER has been authorized to take on some small level of enforcement-type professionals.
Swear in! If you have an IC reason to join SUPER, consider yourself approached by an NPC member of the current SUPER team, contact a mod, and you are good to.
Titles for Your Faction SUPER Agent - help identify and combat threats, covert actions, mutant tagging, spying SUPER Soldier - overt actions, muscle, enforcement
SUPER Classifications: Alpha - Psychics (α) Kappa - Adapteds (κ) Gamma - Elementals (γ) Delta - Active Mutation Exterior (δ) Epsilon - Active Mutation Internal (ε) Iota - Passive, Always-on, or Visible Mutation (ι) Omega - Human (ω)
Mandated Code of SUPER Conduct: Humans are to be protected or ignored. X-men are to be ignored. Disengage if engaged. The Syndicate is to be stopped. Any members are to be subdued and tagged or captured and experimented on. Iota Mutants with obvious physical tells are to be tagged. If they will not be missed they are free to be experimented on. Mutants with powers that are considered strong enough to threaten a building are to be tagged no matter their classification. Alpha Mutants (psychics) are to be tagged and recruited. Kappa Mutants (adapteds) are to be recruited or coerced into recruitment for their own safety.
SUPER OpSec
Sandwiched between a debt settlement office and J. Ramirez’s Dental School sits a beige, three story building, unmarked. Men and women staff the building 24 hours a day, 7 days a week. They walk through the front doors in pressed suits after tapping a blank card to a RFID scanner.
This is Operations Security, the support staff for SUPER field members referred to as OpSec. The SUPER director and SUPER head of operations can both be found at this location from time to time. SUPER members can visit for meetings or paperwork, but are generally discouraged from drawing attention to this location.
Posted by Abby Clark on Mar 24, 2017 11:36:53 GMT -6
Gamma Mutant
424242
333
38
Apr 16, 2023 16:48:24 GMT -6
Sarabby
I have questions!
Since there's SUPER, are Metabots still a thing? How are visible mutants treated by the public? Would the 'cure' be something worked towards in this universe?
Posted by Daydream on Mar 24, 2017 13:54:55 GMT -6
S.U.P.E.R.
S.U.P.E.R. Agent
Daydream
Purple
Bisexual
It's complicated
387
32
May 19, 2024 20:21:50 GMT -6
Melody
Would the agents tracking the mutants in the AU have any special tech to find mutants because my mutation makes my character all but invisible when she uses her power (she is a dream walker who can only be seen in reflections when she dream walks )
Purple text = Dialouge White text = Awake Light pink text = Dream walking *Chat Alias* Melody (Daydream)
Posted by Chase Taylor on Mar 24, 2017 14:04:23 GMT -6
Alpha Mutant
steelblue / skyblue
not interested
single
791
71
Aug 26, 2024 21:57:29 GMT -6
Sophy
I also have a question-- I've had a power growth for Jack on my mind since before we knew of this plot, but this plot provides a perfect opportunity for her to, well, have the growth and make her life really miserable.
If I were to have an AV!Jack and an MRO!Jack, how would I handle the acquired power growth, once she hits 300 posts? Would I need to have two events to catalyze it for each Jack? Or would one of them just spontaneously acquire the growth? (For sake of ease, I might just have one Jack, but I figured this would be a worthwhile question to ask for other players/characters as well...)
I like this idea all around. My char was held at a research facility and curious how it would have turned out if he never escaped and was found by a friend of the Xmen. And possibly answer the more mysterious question as to who set the wheels in motion for his escape. Will send a idea by email as suggested. Accepted or not this still provides a time for fun and experimentation. Props to the one that thought of it. ^^
Posted by Sennyo on Mar 24, 2017 22:07:25 GMT -6
Elixir likes this
Global Moderator
Your Mom
Mr. G
1,285
206
Mar 9, 2023 15:18:46 GMT -6
Q&A so far:
Since there's SUPER, are Metabots still a thing? METAbots are still a thing because they still exist in the MROverse. Even if we decide they never came to be in the AV, they'll be around because they are around in MRO.
How are visible mutants treated by the public? I expect the are treated about the same. In general I expect mutants will be a bit less accepted because the AV mutants never went mainstream, if that makes sense.
Would the 'cure' be something worked towards in this universe? I believe there will be those who will have worked toward a cure, but it has not been achieved in the MORverse or Alternateverse
Would the agents tracking the mutants in the AU have any special tech to find mutants METAbots are equipped with a scanner that is able to detect mutants so it has been established that the tech exists. I believe SUPER may have access to this tech, but it is not something you can buy just anywhere. If you use it in a context that makes sense, it should be fine.
If I were to have an AV!Jack and an MRO!Jack, how would I handle the acquired power growth, once she hits 300 posts? Would I need to have two events to catalyze it for each Jack? If you want to work for your powergrowth twice, you certainly can, but the idea is to have differing versions of your character between the 'verses. If they're different enough, both earning the same powergrowth may not make sense. So it really boils down to what you want to do. You can earn it twice or once, at your discretion.
Will send a idea by email as suggested. Feel free to post ideas and any more questions you might have here. I expect we'll be fielding a lot of questions by modmail, but really, I expect to mostly see alternate character applications by modmail.
I'm thinking Haven will be more extreme, more immoral in this AltVerse. This version of Haven would be inspired still by the Hellfire Club, but also the Brotherhood of Evil Mutants instead of Storm's X-Haven.
Thus there'd be little to no focus on being a humanitarian organization or helping society. It'd be a pure social club allowing the rich and powerful of humanity to indulge their vices. Meanwhile, the secret leadership are mutants and they are using their wealth and power, and that of the foolish members, to achieve their mutant supremacy. They would profit off of the humans while appearing to be a part of them. Thus, the members of the Haven faction would not be known mutants. They would HATE humans and be willing to kill them for their goals.
So, with the alternate versions running about, I was wondering how the police would handle all of this. As an example, if MRO-Isabel murdered someone in AV, would the police think it was AV-Isabel? Would there be a way for the judicial system to deal with reality hopping criminals?
Posted by Sennyo on Mar 27, 2017 14:13:48 GMT -6
Elixir likes this
Global Moderator
Your Mom
Mr. G
1,285
206
Mar 9, 2023 15:18:46 GMT -6
How would any police department possibly deal with this? I'm assuming they'll scratch their heads and say that what happens on the other side of the rift is "not my problem." I cannot say if one reality will extradite criminals if asked to. I imagine they will be dealing with things as best they can in the reality they live in. (And then complain that the doughnuts look better on the other side.)
Can I keep one of my AV characters along with my original character if I have earned a slot for them? Right now the mods are thinking no. There can only be one.
What's an easy way to differentiate between my MRO character and my AV character? Some people are choosing a different color tag for their AV. That might be a good place to start, if you are so inclined. This is a decent resource for finding html named colors