The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
[FP] Staccato - Assassins (Seiz and Shade) meet, but plans don't quite work out for assassinating the Chinese president [FP] Calm Before the Storm - Assassins meet take two. Shade, Nereid, and Circe meet up and make plans. [FP] Agitato - In the midst of preparing for their bodyguard job, Katrina and WereCat hear about the war and make the journey to China. [FP] Crescendo - Katrina becomes a bodyguard to the Chinese president, time passes, Katrina and Sebastian alternate reactions to the events of the war as they unfold. [FP] Marcia Funebre - Coming soon.
War affects the whole world:
[FP] The Fall of Moscow - Abyss and Aura attack Moscow, Ghost and the X-Force intervene. [FP] Razing the Land - Kai joins Abyss on a mission to destroy Russian crops, simultaneously proving himself to the Australian mutant rebellion and going on a major power trip. [FP] Warhead - Ghost hears about the first two nuclear strikes at a very official meeting.
Posted by Calliope on Jan 21, 2009 19:25:58 GMT -6
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Mar 6, 2013 12:37:14 GMT -6
If you plan on kissing anyone in the FP, I suggest poison sacs + fangs rather than the poisonous or bacteria filled saliva. Unless you want to have a kiss of death... which could also be interesting.
Is Koga going good or bad in the future? Xmen? possible Pax recruit? Order? I'm guessing he wouldn't want to live in Antarctica, with the whole cold blooded thing, but that could be an interesting obstacle to deal with as well.
I kind of like dark teal or different light green for mod colors. The pretty purple/blue is pretty, but still a little harder to read and is a little similar to the other mods. I kind of want to stand out!
Posted by Calliope on Jan 15, 2009 10:53:39 GMT -6
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For comparison:
Global Moderators = ff9900 orange gold = ffa40d
Moderators Pretty purple-blue = 3400AD
So, the orange gold is a little close to Global Mods apparently. I wouldn't mind changing the GM color to something else, though, if the orange-gold works better for the Xmen. GMs could be any color, really.
Posted by Calliope on Jan 12, 2009 23:33:18 GMT -6
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[/color][/b]
Use standard writing mechanics.
Capitalize the first letter of a sentence, and put a period at the end!
Type in a word document, so you can use spell check.
Use third person, past tense.
Avoid abusing font size/color tags, please. The default size and colors are nice and readable, and don't violate anyone's eyes too terribly; for more information, see the Coding Guide.
Proof read your posts before you post them, so you don't end up with “of” in the place of “or”. Spell check can't catch everything!
Another reason to type in a word document: it tends to auto save in case your computer crashes and it likes to double check to make sure you have saved things before closing a window. Plus, if the servers ever start on fire (it's happened!) you will have your writing backed up on your computer.
What to include in a post
Character's thoughts (can include reactions to what has happened before, explanations of why your character reacts a certain way to what happens, things the character notices, etc.)
[/i] (Like spoken words, direct thoughts are written in present tense, first person!) She thought he was an idiot. (Past tense, third person!)[/ul][/ul] [/li][li]Character's actions
[/li][li]Character's spoken words
[/li][li]Add details! Describe the surroundings! Try to paint a mental picture of what is happening in the scene, as if you could see it on a movie screen.
[/li][li]Avoid unnecessary OOC (out of character) comments in IC (in character) threads.
[/li][/ul]
Quoting Styles
[/url]
Color changes to indicate which character is speaking. Example
Put quoted lines in italics and quotation marks, and new dialog in bold and quotation marks. Example
Other styles work, too! So long as readers can tell who said what, any style is fine! [/ul]
Please, do not use the html quote boxes. They are perhaps the one quoting style that does not work well, simply because they break up the story so much. It's like having an annoying pop-up window that you'd really rather close, but can't.
DO NOT USE!!!
On the issue of what you should quote: just quote quotes! Avoid quoting actions, descriptions, etc; only quote dialogue. If you want to write about another character's actions, don't use their exact words--people have already read that. Take the actions, and spin them out into your character's perspective.
Example:
Player Jon writes:
Jon walked into a tree. "Ouch," he rubbed at his head, "that was kinda stupid of me."
Player Mary should avoid writing:
Jon walked into a tree. "Ouch," he rubbed at his head, "that was kinda stupid of me."
Mary didn't look up from reading her newspaper. "Yeah it was," she agreed.
Player Mary should write:
Mary heard the distinctive thack of bark-on-skull. She turned the page of her newspaper; seemed like her stocks were still falling. Dang.
>> "Ouch, that was kinda stupid of me."
"Yeah it was," she agreed, still not bothering to look up. She believed in Darwin. Stupidity could take care of itself.
[/ul]
Improv and Role Playing
The improv game "Yes Let's" is a warm up activity for improv acting groups. It's basically a game in which someone suggests and activity and everyone says "yes, let's" and starts acting out what ever was suggested.
The goal of the game is to get the improv actors to get used to going along with other people's ideas when they improving on a stage. During improv, it works best if the actors can work with each others' ideas rather than the alternative, which is ignoring what people have set up for you or saying "let's not" and giving a contrasting idea. "Let's not" people are not fun to improv with, and they aren't fun to watch from an audience standpoint either.
Basically, when we RP, especially in unplanned threads, we are all improving through writing. When we write, we must work with what we have been given by the people who posted before us. It doesn't work well if as writers we are "let's not" people.
Here's a really simple example of something someone might write for another to respond to: Kat sat in the passenger seat, watching the road as Sebastian drove the car. Since she wasn't driving, she was watching out the side window. Up ahead was a thick hedge with a cat sitting upon the top. There was a sign for a blind entrance, because the hedge was blocking the view of cars turning onto their street. Katrina could see the very end of the entrance, but couldn't tell if there were any cars coming. There was, however, an old lady who was about to cross the alley entrance.
A "let's not" response: Sebastian continued driving down the road without incident. "Where would you like to go next," he asked the young girl sitting next to him.
A "yes let's" response: Cat startles old woman, woman falls in the lane, car coming from the alley must swerve to miss the lady and instead ends up right in the path of Sebastian and Katrina's car! Dun-dun-dun!
Now, if Kat has gone through all the trouble to include all those details, it will be much more fun for her if Sebastian uses them in some creative way. If Sebastian ignores them or waves them off as trivial, Kat's creativity has already been shot down and she will be reluctant to want to come up with new ideas to share with Sebastian and may avoid posting with him in the future.
The moral of the story is thus: don't be a “let's not” Rper! It's no fun all around for writers and readers.
If you have any specific goals or plans for your character in a thread, make sure to let other players know. That way, they'll be able to work with you towards those ends.
God Modding
God Modding is not allowed on our site. There are different definitions of it floating around the internet. At MRO, we consider these things God Modding:
Writing the actions of another player's character for them. The golden rule here is do not write about any action that another character makes unless the other player wrote about it themself. Examples:
Doing so many things in your post, it was as if any other players had to be "standing still". This happens sometimes: one player will have their character do this, this, this, this, and this all in one post; this leaves little to no room for other players in the thread to actually react to anything your player does. It's a form of God Modding in that you implied that either their character didn't react, or their character's reaction had so little significance that it didn't change any of the other things your character went on to do.
Having your character know things that they shouldn't. This is also called metagaming, in some circles. This kind of God Modding is when you take knowledge that you've learned OOC and you bring it IC without your character actually having learned about it. For example, if your character just met Leila and started calling her "Dolphin Girl", that would probably be a sign that you're God Modding with knowledge your character doesn't have.
God Modding a hit. This only happens in fights, generally; it's when you say "Rupert punched his face" as opposed to "Rupert tried to punch his face". Just remember this, for when your character gets in fights: it's okay to launch an attack; it is not okay to have that attack hit. The other player will determine if it hits, and how much damage it does, based upon their own character's strengths and weaknesses.
The flip side of that coin: don’t always dodge attacks. Try to do what’s realistic for your character, here... without making people wonder if your secret power is Unhitability. Keep in mind that as a fight goes on, both fighters are likely to be growing more tired and making more mistakes. And sometimes, attacks are just too well played—or too darn cool—to let them miss. Taking a hit is a good way to show respect for the other player’s skills. You can still wiggle the damage with partial dodges... or enjoy the look on your opponent’s face when you bleed all over their new tennis shoes. Remember: your character cannot be killed without your permission, and the permission of the Moderators. With the healers we’ve got running around this site, anything short of death is completely curable. Have no fear in taking a hit. You know what they say about chicks and scars.
Treat another person's NPC characters as you would treat a normal character. Do not god mod someone else's NPC without their permission.
There you have it: that's our site's take on God Modding. It's considered one of the rudest things an RPer can do; when you do it, other players will be less likely to RP with you. Being avoided by other players == not fun. If anyone god mods in a thread, the Mod Team might have to take some action, as well. If you're ever unclear about whether something you wrote is God Modding or not, ask the people you're RPing with! Send them a PM, or ask them on the Cbox; if you're making an honest effort to learn what is and isn't God Modding, I'm sure our players will be happy to help you. You can always ask a Moderator, as well.
The main things to remember, here:
* Stick to what other players say about their characters; do not invent actions for them. When you do, you are God Modding.
* If a player thinks you have God Modded their character, please modify your post.
Fight Scenes: one v. one
The same rules about god modding apply for fight scenes.
Don't control the other person's character.
Don't write about your attacks hitting the other person. You must give the other person a chance to dodge.
Don't write so many moves and attacks that others don't have a chance to respond.
Never kill another person's character without prior permission. If a character is going to die, you must clear it with your RP partner and with the moderators beforehand.
Be realistic.
Do not make your character an invincible god. It isn't any fun for others to RP with someone who dodges every blow and never gets injured.
Sometimes it works well to coordinate attacks and fight scenes with your RP partner. Planned out fight scenes can work very well and usually flow very smoothly without arguments about who should win.
If you choose to improvise the fight scene, be flexible and open to going along with each other.
Refer to Attribute profiles if you need to figure out which sparring partner is faster or stronger, but ultimately you should rely on the creativity and the decision of the RP partners to decide how the battle should end.
Fight Scenes: mass brawls
If you choose to participate in mass brawls, you are open to attacks from anyone else in the thread. If you participate in brawl threads it is your responsibility to be aware of what all the other people in the threads are doing, so that you are aware if everyone makes an attack on you.
If you make an attack, make sure you are very clear about whom you are attacking. Your character may not know the name of their target, but make sure you put in enough description about what they look like so the person recognizes that they are being attacked.
If you have some sort of plan worked out with someone to happen during the brawl with which an attack would interfere you can do two things to avoid unwanted attacks.
First, you could put an ooc note in the thread so everyone who participates knows not to make an attack that would interfere with the plans.
Second, you could separate the characters into their own thread that takes place at the same time as the brawl and put a link to the separate thread in the main brawl thread.
Working together with teammates to create combo attacks is a good idea. PM your RP partners to plan things out.
Make sure you double check before posting that you haven't missed a brand new post. These threads move very fast, so make sure you don't accidentally miss a post because it was posted while you were typing up your response.
Posted by Calliope on Jan 10, 2009 14:32:57 GMT -6
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Physical Strength = 15 Agility = 10 Stealth = 10 Detection equipment strength (equivalent to senses) = 5 Wireless/ firewall strength (equivalent to mental strength, for any long distance communication or information sending through wireless means/ resistance to wireless hackers) = 2 Weapon Range (equivalent to mutated strength) = 1 Weapon Accuracy (equivalent to mutated control) = 9
Posted by Calliope on Dec 27, 2008 14:32:40 GMT -6
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Mar 6, 2013 12:37:14 GMT -6
FP Assassins Needed (1-2)!!
Russia is looking for one to two capable assassins to attempt an assassination of China's president. His policy changes towards mutants are undesirable, especially since he first kicked as many of them out of his country as possible (basically kicking them into Russia as refugees) and now wants them back again. Mutants are quite useful for helping boost food supplies by adding capable hands and useful abilities to Russia's farming fields. At this time Russia isn't quite ready to give up all that economic and ecological stimulus. Killing off the Chinese president that dares to declare war on mother Russia is much preferable. The pay is in rubles, but can easily be converted to quite a sizable chuck of any other type of cash. The ruble has been getting quite strong since all those mutants moved in!
FP Bodyguards Needed (1-2)!!
The Chinese president is now learning that mutants are actually useful to have around. Some are useful in the fields, while others have the unique abilities that make them very capable bodyguards. Bodyguards are looking pretty good in a time when one has enemies both abroad and at home. Declaring war is never a popular decision. Anyone who applies for this position would be subject to intense background searches to make absolutely certain that they have no disgruntled feelings toward China or its president. Anyone who has any ties to the Chinese mutant refugees would be immediately disqualified. The pay (in yuan) more than makes up for the hassle of the application process, and the longer the president stays alive, the more the pay accumulates.
For more information on the tensions between Russia and China, please read:
Posted by Calliope on Dec 10, 2008 17:48:55 GMT -6
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Mar 6, 2013 12:37:14 GMT -6
(OOC: Just so no one gets confused further, it's actually the front gates that are being replaced by the golden doors and not the front doors to the mansion.)