The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
If you want to see a player's threads who isn't maintaining such a list, you can use the site's Search capability.
Select "Search for posts by:" and enter the account name, check "Threads" rather than "Posts" at the bottom of the search page, and set however many days back you want to go and how many threads you want to get. (for example, 365 days and 100 threads).
Of course, this is also useful when trying to build such a list for yourself, but it also makes it unnecessary. (I maintain such a list so I can keep track of who Sonya has met, in which body.)
Hm. So, perhaps we can put aside the archive/no-archive/drowning-kittens question for a moment, and broaden the topic to how we can improve site navigation.
Here are some suggestions off the top of my head: * Add a site map (that is, a single page listing all the boards and sub-boards and what they're for).
* Also attach a "must-read posts list" post to the main plot-summary thread... the idea is we add links to this post that are really important to understanding what's going on with the plot. This should be a small list, sometimes an empty one.
* Consolidate all the OOC stuff into a single board.
My $0.02: I don't object at all to this happening, if someone wants to take on the job of doing it.
But there are a lot of threads and it's going to turn into a lot of work (especially when it break links and forces people to edit histories and plot summaries and stuff). If someone is volunteering to do this on an ongoing basis, great.... but I'm not sure it's a priority.
And really, it's easy enough to check the last-updated date on a thread.
As above, what I had in mind was something more public.
But of course that doesn't preclude some group of sneaky mutants taking the Camps over as their base while still making it appear like the ruined campsite from the outside, if somebody wanted to do that.
I find it almost ironic that, via Registration, the government is bent on separating mutants from society, and then here we turn around and do it willingly. Why didn't they just ask and bribe in the first place? lol
(chuckles) Well, there is kinda a difference between "living in a town in upstate New York" or whatever, and "being slowly killed off in a concentration camp".
Yes, they are both segregation tactics, but... there's a difference.
But you bring up a good point... I expect that the Professor Xavier types who think mutants and humans ought to learn to live together (do we actually have any of those any more?) will IC object to Elysium, on precisely these grounds. (To which I think the Elysiumites will respond, with some justice, by pointing at the ruins of the Camps and glaring.)
how well known will this community be? Everyone, human and mutant alike, knows about it?
That's what I'm envisioning, yes. It's a community, like any other. It has its own stores and houses and roads and parks and hospitals and shopping malls and used car lots. Maybe it will get even get its own train station some day. It isn't an armed camp of mutant terrorists; it isn't even a secret armed camp pretending to be a community. (Though, of course, nothing stops mutant terrorists from trying to set up base there.)
If yes, then any hostile activity will be traced back, right? Just for reality (sort of) sake, that would create major conflict between mutant and human, wouldn't it?
Sure, if that's where things go. If the Elysiumites start attacking their neighbors and generally acting hostile and warlike, sooner or later their activity will get traced back to them, just like any other community that started doing that.
But, again, what I'm envisioning is not an armed camp of terrorists, but a community of people who happen to be mutants, and whose primary goal in life is to raise their families and make a living and so forth and would just as soon not go out and have exciting life-or-death battles.
Also, would this be an anarchaic (sp?) society, where anything goes? Or will there be a mutant police force of sorts?
I think some kind of government and police force would be necessary, and it would make sense for the police to be composed of mutants.
One model we can adopt is Indian reservations, or certain parts of Chinatown, where officially everyone involved is following U.S.law, but in practice they have their own rules, and everybody sorta looks the other way as long as nothing too big happens.
Just a few odds-and-ends questions to think about.
Abyss, I would mail you a dollar if two or three of your clones competed with each other for Governor of MutantTown. It would be significant quantities of fun.
Another possibility is to do this officially: have Syn go around "convincing" various wealthy people, philanthropic organizations, etc. to provide initial funding to some charitable organization (secretly controlled by the Order, of course) that purchases the real-estate and holds it in trust.
Which would also make the Order "nobility" for Mutant Village in the traditional feudal sense -- we own the land, the residents just live there.
Incidentally, note that while this would be expensive to start up, it would actually not be a bad investment... the mutants living there would be paying rent, making improvements on the land, providing various sorts of "services" in lieu of rent, etc.
Re: who writes for the members of the community... I envision it like we handle the residents of Manhattan today. That is, for the most part, nobody does... we just all acknowledge that there are a lot of people there, running around doing their own thing. We introduce individuals when relevant.
Re: "nobility"... I'd been thinking of something a little more modern and less feudal, but if y'all are into the "nobility" thing, that's OK with me. I figure Syn is in a position to be the ultimate political figure -- everybody likes her if she wants them to! -- regardless of the form of government.
I'm not particularly attached to the "underground" thing... I'm just as happy with the Order buying up, say, a hundred square miles of property in upstate New York and setting up a community there.
Honestly, I think they're still just as much in danger on the surface (from bombs and armies and Stalkers and whatever) as they are underground (from cave-ins and Geo and whatever), but either way we can deal with it by installing suitable defenses (and accepting that there will be casualties if it comes to a shooting war).
The part of this idea that I'm fond of is the idea of a mutant community, where families have their own homes and raise children and send their kids to school and work at jobs and trade with their neighbors, etc., etc., etc., which has nothing to do with teams of mutant supervillains or vast conspiracies or any of the rest of it.
Although, on further consideration, perhaps we could set up something like this as an independent NPC group instead, and let the Order go on doing what it's been doing all along (except in a more fortified building this time)?
I still like the idea of creating an actual community for mutants, as opposed to (or in addition to) a gang, but if Syn, Oppressor, etc. have other plans then never mind.
So, apologies if I'm stepping on something that's already been happening in PMs or whatever, but I've been starting to think about where the Order goes once they aren't all hiding in the Labs following Hunter/Kaz's lead.
It seems to me that the thing that makes the Order unique is their isolationist mutant supremacy policy. The Kabal seems primarily interested in increasing its own power; the X-Men seem primarily interested in promoting peace and equality and stuff; the Order is somewhere in between: they're out for more than personal power, but they could give a damn what happens to mere humans.
So I was thinking it would be cool, now that Sanctuary has been destroyed, for the New, Improved, Order to reinvent themselves as something a little bit more like the Morlocks from the X-Men comic, or Promise City from 4400... a kind of gated village, open to all mutants but isolated from humans, living on their own.
One possibility is the Order could move underground -- occupy secret tunnels, abandoned train stations, caves, sewer systems, etc. Alternatively we could buy up a neighborhood somewhere and turn it into a mutant ghetto. Or we could do both -- occupy ordinary real-estate, like a new Sanctuary and whatever other buildings we wanted to buy or control, but our real base would be Mutant Town, which exists under the streets of New York.
In effect, Syn would be not only the leader of the Order (the PC group of activist powerful mutant types), but also something like "Mayor of Mutant Town", with Abyss as her deputies, etc. etc. At first it would be a small colony, but over time the word would spread and you'd get dozens, then hundreds of mutant refugees living there, exchanging goods and services and generally living their lives without being surrounded by humans. These would be mutant civilians, not Order members, although they would probably organize defenses and their own militia and that sort of thing, both to police Mutant Town and to defend it if the humans come after us in force again.