The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
>> "An atlas I suppose. Always good to know where you are."
Seyta playfully kicked him while chuckling. "An Atlas? Really? Did you forget to grab a GPS at Best Buy?" Granted there might have been nostalgic reasons or maybe David liked to plan road trips but it just seemed old fashioned. All in all though she could see that he was serious though, for whatever reason, so for the sake of a cute Brit she could hold off on the teasing. "But, I think I can find one. World atlas or just the US?"
>> "I gotta say though...you play the hell out of that violin."
Seyta nodded and took a seat on the sofa, setting Paige down next to her. "Thanks, I do a lot of recording and such. As for feeling helpless, that's just something that happens to everyone. However..." She stretched putting her feet up on the coffee table as she though of the best way to open up to Paige. "There are ways, people and such, that can give you an edge with those kinds of situations."
The Order wasn't publicly known. So if Seyta wanted to convince Paige to join in then she needed to do so carefully without exposing her "second job" to the world at large. Paige seemed pessimistic enough to be convinced that there was a way to rightfully take power back by force. The question was, could Seyta find the right way to convince her of that?
>> "I never properly thanked you. You know, for taking care of me after that thrashing..."
Seyta had to do a bit of awkward juggling to key her keys out and open the door to her apartment. "You're welcome. I don't like leaving other mutants in helpless situations. Humans are too likely to take advantage of us." Setting the instruments down near the sofa she held Paige up and gave a shrug. "Anyway, this is home. I can just carry you with me or set you somewhere comfortable if you want."
The term open floor plan fit perfectly as the bedroom and bathroom were the only places not included in the main living area. Seyta of course for the first time in a while felt a bit self conscious. She actually realized just how mismatched the furniture was , the bar stools where new-ish, A scrap of plywood and some bricks made a coffee table between a plasma screen TV and a fake leather love seat. In her mind it was obvious just how much stuff Seyta stole on a regular basis.
>> "...I end up botching up...let's say a shirt, and getting a pair of underpants.
Seyta had to chuckle at the though of a pair of underwear being a person. The situations it could cause... "Still, at least you have some control. What I wouldn't give for an off switch some days." Making her way though the apartment building and up the stairs with the extra instrument was a bit awkward especially with a spork in one hand but she managed. "So, how long do you stay a spork? I mean, my couch isn't the most comfortable thing ever but its better than the floor or the counter if you will change back in the middle of the night or something."
>>“Ka-bar, with the chewy caramel nougat filling.”
Seyta stifled a laugh. Corny jokes had a charm about them in the right situation. Also it did sound like a good candy bar.
>> “To the comforts of home?”
She raised her glass and nodded. "Cheers." Seeing the question at the now open seat next to her Seyta nodded again. "I wont flip out on you. It's your own apartment so come get your *** off the floor." A grin crossed her lips as she sipped the coffee. David was being overly polite, it was sweet but almost annoying. However the improv coffee was quite good and did enough to make up for that. "So, you know that I want a ka-var. What do you want for Christmas?"
>> "Fine... Just put me back in your pocket, anyway. I find it easier to wallow in my self-pity when I'm next to an ass-cheek."
Paige's voice was muffled, Seyta assumed from the shifted form, but the tone was clear enough to pick out. "Look, I'm holding you up 'cuz I want to. Besides, if i left you alone my mutation would push me out of your mind to." She stopped at a cross walk, her apartment building was just ahead of them now. Annoying Paige seemed to be what caused her to shift in the first place so it made sense to Seyta that keeping her annoyed would prevent her from shifting back. That would also keep the situation under Seyta's control. "To be honest I am a bit jealous of your mutation. You did hint at having at least some control over your abilities. So, present circumstances not counting, at least you can choose when to disappear."
She moved forwards again as the light changed and turned towards the apartments. She didn't exactly have a plan about what to do with Paige once they where home, or what to do once Paige returned to normal. Although, a shifter like Paige would have her uses in the right situations, Seyta would have to convince Paige to trust her. Something she wasn't exactly doing. If she did however, Lenna would be very interested in the new recruit.
>> "I'd say nice to meet you, but time will tell. And sadly, the odds aren't exactly in your favor."
Odd's weren't in her favor? Paige was a talking spork and she was threatening her? Strange as it was Seyta let it slide, it wasn't worth dealing with.
>> "...Just saying. Eeeven if technically everyone else can hear me talking too."
Seyta did her best to contain a laugh, what came out was a snorted giggle. "Two things Paige. One, what makes you think I care? What makes you think anyone else cares?" As they passed a bus stop she walked in front of it and, with the hand holding Paige, presented everyone waiting with her middle finger. "**** you all. All of you go **** off." The closest she got to a response was a grunt from one man that didn't even look up from his paper. She turned and continued walking as she explained what just happened to Paige. "This is my mutation Paige. I'm a psychic... anyone within ten feet of me is affected. Their brains force them to tune me out and ignore me. The effect varies in strength from person to person but mostly it is the same as being invisible."
Seyta ignored the sarcasm, she knew she deserved it. Also since she got a name it was an unspoken rule that she give hers. It also struck Seyta that Paige said she could see, at least in some respect since she knew what pocket she was put into. Perhaps a face to face conversation would do better. Shifting her grip on the instruments Seyta pulled Paige out of her pocket and carried her, bowl up at about eye level, as she walked. "My names Seyta."
A few thoughts slipped into her mind as she looked at Paige. Among them, the idea that a mutation like hers could be very helpful to the Order. Another caught her of guard, while a spork was odd to see just lying around it was easy to miss or ignore, something Seyta knew all to well.
>> "...I'm stuck staring at yours for the next God-knows-how-long..."
"I could shove you in with that guitar of yours, otherwise deal with it. It's only a couple blocks." The variety of shaped the girl had used was, unusual if nothing else. More importantly though, was what Seyta planned to do once she got back to her apartment. Apparently the girl didn't know how ling she was going to stay shifted. Once she did turn back Seyta had no idea what was going to happen.
Of course two blocks gave time for some conversation, given her situation it was a safe bet that the girl would have no problems with Seyta's mutation. She might not be able to make great friends with the girl, but possibly someone who wasn't going to attack her first chance they got. Worth a try right? "So... can I get your name? Unless you want me to call you spork girl."
>> "Down here...the ****ing spork. What do you care, anyway?"
The spork? Seyta knew there where shape-shifting mutants but a spork? "First, a spork is just weird. Second, I don't care except I don't want to see another mutant getting robbed." With that Seyta grabbed the spork-girl and her guitar and moved towards her violin case to pack her own instrument away. "So, until you turn back into your mediocre musical self, I'll keep your stuff with us."
Without knowing if the girl could see anything Seyta simply guessed the bowl/prongs where her head and slipped the spork into her pocket with the bowl end sticking out. Climbing the stairs out of the subway she looked round the street deciding her next move. "I suppose this counts as a kidnapping, but since you aren't able to physically do anything about it, deal. And look on the bright side, my apartment is probably a better place to be trapped then a random spork in a subway for of indifferent strangers."
That same feeling Seyta got from the Pits during the dream crept back into her mind. The savoring victory, the power of crushing someone else. She would have simply soaked in that feeling if she wasn't distracted by a sudden change. One moment the girl was there the next, she wasn't.
>> "Great...now, of all times...Perfect. Just ****ing perfect."
IT Took Seyta a moment to realize what just happened. Seyta's first guess was invisibility but the change in the girls voice drew her gaze downwards to, of all things, a spork. While the spork was out of place she was more concerned with where the girl had disappeared to. "Nice vanishing act, now where the hell did you go?"
Standing face to face with the girl Seyta could see the tears she was forcing back. Also, despite her insult at the end of the song, the girl was too focused on the music to have noticed her even still. Seyta decided to let it stay that way for a moment, letting the comments from onlookers sink in. Most of the audience couldn't tell where Seyta was either. The people in the front row where within her range, and those behind had their view blocked. The title of musical assassin floated through her mind for a moment.
However the crowds did mostly have laces to be and such, and since the duel was obviously over from the lack of music they dispersed steadily. Basking in her own victory Seyta took the time to really get a look at the girl, only a few seconds really. The look of defeat in her eyes was more than from just loosing the fight just now, though it may have actually just be that important to her, in which case life just taught a lesson in failure. Seyta was willing to take the chance though. Tucking her violin under her arm she placed her right hand on the hilt of the Ka-bar strapped to her belt, just in case. "Welcome to the bottom of the ladder sweety." Her smile held a touch of pity beneath an obvious layer of gloating.
Seyta knew she had it in the bag. The girl stumbled several times before being stuck with following Seyta with simple chords. Seyta of course had no problem and led her by the nose. When it came to the slow classical style nothing beat violin except perhaps a piano or an organ. Letting the song end Seyta waited for the girl to admit defeat.
>> "Let's see you stick with this..."
She arched an eyebrow in surprise, the girl still had some fight left in her. Seyta shook her head sadly as she heard the first few notes, it was impossible not to recognize the song. She joined in right away and right at first matched the girl note for note. To her opponents credit, it was an excellent song to try and make a come back with, just not against someone with Seyta's level of skill.
After just a few lines however she upped the tempo and started to add some fiddle style flair. It was murder on the fingertips but worth it to put this girl in her place. As she played Seyta moved closer again. Now barely a foot away she didn't bother with controlling volume. It was time to let the girl know who she was dueling. Seyta kept her eyes locked on the girl as notes danced off the walls from their instruments. As they reached the solo Seyta pulled out everything she had. If, she didn't need her chin to help hold the violin Seyta would have started singing just to add insult to injury.
Dragging the song out as long as she could without forcing it Seyta played to win. No, she played to dominate. A friendly competition might have been part of the duel, but Seyta had enough problems playing for people with her mutation, and this girl had picked the wrong spot to set herself up. AS the end of the song came to an end Seyta smiled. Not a warm or endearing smile, but a cold almost heartless grin. "I can stick with anything you got."
One wrong note, the girl was slipping. Seyta kept up her playing but held back from the finishing blow. The first mistake didn't lose the fight and Seyta wasn't willing to strike too early.
>> "No. No. It's not ending like this."
As the girl dropped her octave Seyta held back a slight flinch. Her opponent recovered and came back swinging. It was a good move to make in a musical duel, but intuition told Seyta to through in her own wild card. Up until now they had been playing off each other, trying to one up on the footing the other had left for them. Now it was time to be aggressive.
Almost punching each note with her bow Seyta brought the song to a definite close and held the last note. The girl played improv well. Now it was time to test real skill, not just luck and talent. Taking the note she still held Seyta took a musical u-turn into Music of the Night.Follow this if you can girl...