The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Sam’s spells are kept in a graph paper logbook on his work bench. Each spell contains a description and the sigils necessary drawn along the item in question from multiple angles. It is accompanied by a reference manual of sigils that Sam has built for himself.
His spells are grouped by the type of item that they are engraved upon.
Bullets:
Spell Name: Mutation Restraint
School: Somation
Effect: The mutant genes of whomever is hit is restrained. Depending on the mutation it will either be greatly reduced or become intermittent in effect. The bullet’s matter is converted into magical energy on impact regardless if the target is mutant or not
Limitations: Has no effect on anyone lacking an X-gene. Cannot completely nullify an x-gene. Effect lasts only a couple hours. It has a single use as after it is fired it cannot be recovered.
Cost: The spell is engraved upon a bullet. The bullet must then be reloaded into the cartridge. This is an incredibly time consuming process for a single ‘cast’ of the spell.
Activation: Strong force applied following a thermal shock (i.e. impact following being fired from a gun).
Spell Name: Masterkey
School: Metation
Effect: Any object struck is immediately unlocked. The bullet’s matter is converted into magical energy on impact regardless if the target is locked or not.
Limitations: Has no effect on any object that does not have a lock on or attached to it. Does not prevent the object from being locked again after.
Cost: The spell is engraved upon a bullet. The bullet must then be reloaded into the cartridge. This is an incredibly time consuming process for a single ‘cast’ of the spell.
Activation: Strong force applied following a thermal shock (i.e. impact following being fired from a gun).
Knives:
Spell Name: Body Cuff
School: Metation
Effect: Clothing slashed by the knife begins to flail in an attempt to disarm the wearer before they wrench the wearer’s limbs back into a proper position to be further restrained. When slashing the blade will not damage any material nor harm anyone with its blade.
Limitations: Effect lasts only a few minutes. Once the spell starts it cannot be ended and must run its full course. Only works on clothing.
Cost: The spell takes time to engrave onto a knife. While the magic is present, the blade cannot be used to actually cut anything. The magic of the engraving is worn down over time as it is used and the enchantment must be relaid down.
Activation: Quickly drawing the blade against clothing
Spell Name: Slip and Slide
School: Metation
Effect: Clothing slashed by the knife has reduced friction. Friction is reduced like the object the clothing is sliding against is covered in a layer of water. When slashing the blade will not damage any material nor harm anyone with its blade.
Limitations: Effect lasts only a few minutes. Once the spell starts it cannot be ended and must run its full course. Only works on clothing.
Cost: The spell takes time to engrave onto a knife. While the magic is present, the blade cannot be used to actually cut anything. The magic of the engraving is worn down over time as it is used and the enchantment must be relaid down.
Activation: Quickly drawing the blade against clothing
Spell Name: Seizures
School: Somation
Effect: The mental wiring of anyone cut by the blade is temporarily disrupted in a way as to induce tonic-clonic seizures lasting upwards of a minute. The The closer the hilt reaches the body before the blade is removed determines the length of the seizure. Every inch of the six inch blade imparts ten seconds.
Limitations: Effect lasts only up to a minute. Once the spell starts it cannot be ended and must run its full course. It does not leave an actual would once removed.
Cost: The spell takes time to engrave onto a knife. The magic of the engraving is worn down over time as it is used and the enchantment must be relaid down.
Activation: Penetration into a body.
Spell Name: Dulling
School: Metation
Effect: Slashing the blade across a reflective surface dulls it, turning it into a matte like finish that does not reflect images.
Limitations: Effect lasts for five minutes. Once the spell starts it cannot be ended and must run its full course. It does not leave an actual would once removed. It can only be used on twelve surfaces before needing the enchantment to be repowered.
Cost: The spell takes time to engrave onto a knife. While the magic is present, the blade cannot be used to actually cut anything. The magic of the engraving is worn down over time as it is used and the enchantment must be relaid down.
Activation: Drawing the blade across a reflective surface.
Keys:
Spell Name: Stasis
School: Somation
Effect: Locks the target in their current state. Negative biological effects such as toxins or bleeding will not progress while the spell is in effect. They are also resistant to any new damage. This can be used to buy someone time to get to a hospital or healer.
Limitations: Can only be used on a single person at a time as the key is left in the body until it is unlocked. The spell does not remove pain. Healing cannot take place while they are locked. Can only last an hour before the key unlocks itself.
Cost: Spell is engraved upon a key. The key imprints on the target and cannot be used again on them for 10 days.
Activation: When pressed against skin the key will slide in and lock in effect when the key is turned. Can be undone by repeating the procedure.
Spell Name: Undercover
School: Somation
Effect: When used on someone, the spell alters their genetics to reflect that which is imagined by the user. The body then swiftly shifts to adapt to the new genetic code.
Limitations: The key can only be used on humans and cannot alter their genetics to make them non-human. Cannot alter the x-gene.
Costs: Spell is engraved upon a key. Something from the original genetics must be kept. Hair, blood, etc. This is necessary to unlock the spell and return the body to its original genetics.
Activation: When pressed against skin the key will slide in and lock in effect when the key is turned. Repeating the procedure ends the spell/
Spell Name: Mutation Lock
School: Somation
Effect: Locks the target's X-gene rendering it unusable
Limitations: They key must be individually crafted for each target. Only affects the X-gene. The key binds the spell, if it is destroyed the spell ends.
Cost: Spell is engraved upon a key. The key has its target imprinted on the key while it is crafted, this requires a large amount of genetic material from its target or access physically to the target.
Activation: When pressed against skin the key will slide in and lock in effect when the key is turned. Repeating the procedure ends the spell/
Sam likely shouldn’t have engaged with the woman beyond what was necessary, but she was someone who had assaulted an officer. If you couldn’t mouth off to a misguided vigilante, who could you mouth off to?
”Better rubber than lead poisoning. Right, Timmy?”
“F*ck you, man.”
”C’mon, Timmy. No one likes a sore loser.”
The vigilante woman just would not let the idea of Sam using an experimental weapon go. Sam Sighed and said, ”There are no experimental weapons, neigher officially nor unofficially. I shot you with a rubber bullet. Normal, no. Experimental, also no. But hey, if it’ll make you feel better you can take a ride to the station and make a report. After you show me some ID.”
Looking out the alley, Sam could just see the reflections of the red and blues. The squad car he’d called for was getting closer.
The woman clearly didn’t realize that Sam was using a common phrase. Allergic to being shot, having a severe allergic reaction to lead, or some variation on them were all common ways to refer to the bad outcomes of being shot. She had the tone of someone that could and likely would make things difficult for him and the department. ”Sorry, common euphemism. His power likely didn’t agree with the impact of a less than lethal round. His power might have been taxed with dealing with the energy.” Sam shrugged.
”I take it you have a mutant power if you can feel out adapteds.” That did complicate things. Though, she was also just some vigilante. That made her less of a bastion of transparency and trust. ”The police are not testing experimental weapons on mutants.We’re a bit more above board than some woman skulking around at night in a mask.” Sam stopped a moment and then added, ”Which if you wouldn’t mind removing… and let me see some ID.”
Sam revealing he was a police officer seemed to take the fight out of the woman. Not one to waste an opportunity, Sam quickly moved to apprehend Timmy. The shadows resisted Sam as he rolled Timmy over onto his chest and cuffed his wrists behind his back. The spell Sam had cast over him worked well enough though. Sam was able to bat the shadow constructs aside with his hand.
When the woman spoke up, Sam sighed. It was clear she had noticed something had happened with Timmy’s power. Maybe she had one herself and the shot that hit her had done enough to clue her in?
”I am MRC. Detective Samuel Travis.” Sam said as he stood up from arresting Timmy. He pull out his phone and texted a uniformed officer to bring a squad car around. ”As for weapons to ‘f***’ with mutations, I don’t know what you’re talking about.” He looked at Timmy’s weakened shadows, ”He’s probably just allergic to being shot. Even by less than lethal rounds.”
”You’re knowing him is irrelevant. You’re assisting him.” Sam said before bringing his hand back up to his neckline, ”Good thing I am official then.” Sam pulled out out his badge more quickly this time so the woman wouldn’t be able to stop him with an attack. ”NYPD, on the ground. Both of you!” Sam said, his head turning so he could yell at Timmy who was trying to quietly grab at the fence to climb over.”[/color]
”I was undercover and you stopped me from producing my badge earlier so I’ll give you the benefit of the doubt on attacking an officer.” Sam lowered his fists marginally and moved toward Timmy to pull him off the fence.
The woman ducked the kick, but it still connected with her shoulder. Sam let his momentum carry him around and whipped his elbows around in case the woman tried to immediately move in. She did not. The woman took a moment to curse him before lunging at him. The lunge came from a crouch and went for his his side or shoulder, under his arm.
Not willing to risk losing his sidearm, Sam fell back on his training and clamped his elbow to his side while also pinning the pistol as tightly to his chest as he could. In the same motion he dropped his glock’s magazine. When the woman hit Sam, the magazine was launched away from him.
He let the impact move him. It hit his support arm that was wrapped over the pistol, he moved with the hit, cycling the slide of the pistol. His hand blocked the ejection port but with the magazine empty the cartridge fell down the empty magazine well and clinked against the pavement.
Sam stumbled backwards. Retreating from the woman while he attempted to holster the pistol under his jacket. It was unloaded but it could easily enough be reloaded.
”Stand down, or you’ll go down as an accomplice to Timmy.” Sam said as he stopped retreating and brought his fists up to fight, considering using his knife to enchant her clothes to restrain her.
The woman just wouldn’t listen. She was clearly hell bent on being in the middle of the situation. A situation she clearly didn’t understand. Timmy wasn’t being chased because he was a mutant, but because he was a criminal.
”His mutation is irrelevant.” Sam said. He reached again for his chain to pull out his badge. Before he could produce it, the woman was after him again.
He could have fired, but he didn’t want to shoot the woman who was maybe just misunderstanding the situation. The problem with officer involved situations is that there is always a firearm involved. The officer brings it to the situation. Sam didn’t want to fire, but it was there and he had to make sure he kept it under his control.
When Sam had to turn to keep bladed off to the woman, he brought his support hand over the top of the pistol. It allowed him to lock the pistol into his possession, but it meant he only had his elbows to fight with and if he did fire he would have to work the pistol action by hand.
Sam was trained in muy thai, the art of eight limbs. Not having his hands to fight with was not a large handicap. As the woman closed, brought his right leg around in a spinning heel kick at the woman’s face.
Being polite wasn’t gaining any ground. The woman almost seemed more put off by him minding his manners and saying “ma’am”. It could have been her snapped reply that clued Sam in, or maybe it was her lunging at him. Regardless of how he knew, Sam knew it… and was being lunged at.
Instinctually, Sam fired his service pistol. He didn’t need to aim. When sub ten yards, instinctive fire at a human sized target can land a round on target pretty consistently.
The round connected. If the woman was a mutant, her power would be severely reduced. If she wasn’t, she would be just fine. The round did not stop her fist coming at him. Sam barely sidestepped away from the strike. He kept moving, laterally away from the woman. Moving at speed away from someone was how you fell.
Sam kept his pistol tucked into his side and pointed at the woman. Every shot from the magazine would now be vanilla mortal rounds. No magic.
The woman grasped at her ‘wound’. The lack of blood to go along with the sensation of the bullet impact must be confusing her. She demanded to know what Sam was doing to her and Timmy.
”Look-” Sam, tactfully, refrained from calling her lady, ”this isn’t your concern. The Tatman here is finally being brought to justice.” Sam took a step toward Timmy, who was backing away toward the fence to climb up and escape.
The woman met Sam’s defensive posture with one of her own. She was clearly bent on helping Timmy.
Wait, Sam realized there was a chance he could de-escalate. He was plain clothed, she thought he was just some gunman chasing a mutant. Vigilantism. That was a first for him.
Sam hooked his thumb under his collar to catch the chain his badge was hung on, ”You have the wrong idea, ma’am!” he tugged to pull the badge out. He kept his stance, pistol ready, she could not care. There was a non-zero chance she was a mutant supremacist.
The pistol barked. In the brief moment before Sam had reaquired his sight picture for the follow up, he felt something strike his ribs. Hard.
In reaction to the impact, Sam involuntarily squeezed off his second round, sending it wide and ricocheting off the brick of a building before harmlessly depositing its energy into a dumpster. Sam doubled over, and brought an arm in to cover the spot that had been hit. His vest distributed some of the force, but it was built for bullets not... a woman just shy of a foot shorter than himself.
Sam backpedaled a few steps. Making distance between him and the woman who had sucker punched him. His eyes shot from the masked woman to Timmy. From the look of Timmy’s shadows, Sam had hit his shot.
Timmy’s shadows looked… pitiful. Like each one was having a little performance anxiety. A little trouble staying up as they flopped and shrivelled before feebly taking shape again only to lose cohesion. Timmy was also feeling around his chest, looking at his hands after touching his chest. Looking for the blood from the wound Sam’s bullet didn’t create.
Pointing at Timmy, ”You, lay on the ground and stay there!.” Sam pointed at his assailant, his sidearm tucked close to his side, his body bladed off so if she rushed him, the firearm would be across his body from her, ”You… Ow. Gunna, go with ow. This doesn’t concern you.”
Working for NYPD’s Mutant Related Crimes was truly a blessing for Sam. He was able to work to help the city as a police officer while encountering more mutants than the other departments. These encounters often gave him opportunities to test the development of his spells. Specifically the spells that worked to restrict or restrain a mutant’s power. Perhaps one day, even to completely nullify or eliminate their powers by removing their X-gene.
This meant Sam didn’t mind so much when the perpetrators ran or fought back.
Feet pounding on pavement, Sam pursued a perp that he had been working a case against for several weeks. He wasn’t the heart of some criminal enterprise, but he was smart enough to hide enough evidence that pinning crimes to him had taken a little time. That night, Sam had all the evidence and had approached the man, Timmy “The Tatman” Tobias.
Timmy had covered much of his body in tattoos which he was able to animate as shadowy constructs. While they appeared immaterial they were very much solid. Timmy used them to assault, rob, and worse.
When Sam confronted him leaving a mutant club he frequented, he expected Timmy to run. Oh, he had hoped for it. A special bullet was loaded in the first few rounds of his service pistol’s magazine. It should limit the man’s power without harming him. Making the arrest easier and helping Sam understand how the changes to his spell had worked.
”C’mon, man. You’re only gunna tire yourself out!” Sam yelled as he charged behind Timmy into an alley. All Sam wanted to do was test his spell, but he still had to follow the force continuum. He needed… There!
Timmy’s tattoos came to life as he approached a chain link fence halfway down the alley. Dragons, swords, and tigers lept from the man. All shadows, all connected by a thread to Timmy.
Sam smiled and drew his pistol, took aim, and squeezed the trigger.
Sam moved carefully, and quietly. He looked and listened for the woman's husband. When he finally heard a sound. Sam wheeled to look where it had come from and saw the officer springing into action. Good man. Sam moved to assist. The building was in a bad way, ready to go down any second.
The officer was speaking to the man who admitted he could move a little. The officer, Sam looked to see was Officer Drake, turned to Sam and said it was probably a bad idea to move the fallen staircase.
”Probably not.” Sam said in agreement. An attempt to move it could do more harm than good. That meant another way needed to be found. In response to being cool he said, Not sure this is the time to learn if I can restart jukeboxes. If you have an idea let’s save the man now and worry about fudging paperwork after.” Sam had to assume Officer Drake didn’t mean temperature-wise. Even in the spring air, all the running and movement had Sam feeling too warm for the jacket he was wearing.
You don’t go into law enforcement because of the glamour. It isn’t glamorous. You don’t do it for the money. You won’t become rich. You don’t do it for the work hours. They’re awful and the overtime never stops. You do it because you feel called to help your fellow man.This means that when a bomb goes off in chinatown on your day off, you put down your bag of egg noodles and go to work.
Sam wiped dust from his face and shook his head. The shock from the blast had shoved back against a wall. This meant he didn’t hit the ground, but it would likely leave a nasty bruise on his back. A ringing filled his ears but slowly was fading as the sound of yells, cries, and car alarms came back to him.
His sea legs underneath him, Sam sprang into action. He could see others on their phones calling emergency services, that was one less thing Sam had to do. Instead, he could focus on helping those in need while his brothers in red and blue arrived.
Pulling people free of debris, affixing improvised bandages and tourniquets, and helping to direct the first responders as they arrived on scene. Normally FDNY and NYPD have a long standing pissing match but when there was a real emergency they came together.
Sam had just finished pulling someone free of a flipped car when he noticed a woman getting his attention. She was gesturing toward a building. Sam saw she had also gotten the attention of a uniformed officer. Wiping sweat from his brow, Sam looked at the building. Not burning, but in a bad way.
The officer asked if Sam wanted to help get the husband out.
While not exactly what Sam was equipped for, either in terms of gear or spells. He nodded, ”Yes... Let’s hurry.” Sam moved toward the building as he pulled his badge out from under his shirt and let it hang in front of his chest so the officer would know he wasn’t just some passerby, ”It looks ready to collapse any minute now.”
Moving as fast as he could while keeping sure footing, Sam entered the building and called out, ”NYPD, we’re here to help.” Sam looked around through the falling dust, ”Call out or beat on something so we can find you.” Not willing to put all eggs in one basket, Sam set about looking as he called out. There was no guarantee the man he was looking for could hear him or respond.
Character's full name: Samuel Richard Travis Alias/ Nickname/ Code name: Sam, Detective Travis, Null Gender: Male Age: 35 Date of Birth: 06/02/1985 Birthplace/ Home/ Place of origin: Andrews, Texas Nationality: American Ethnicity/ Cultural Heritage: Western European mutt
Appearance
Hair color and style: Dark brown, wavy and cropped Skin Tone: Light tan Eye Color: Dark brown Height: 6’3” Build: Toned middleweight (~186 lbs) Visible Magical Corruption: Burn in shape of a keyhole on the chest just above the heart. Cannot be healed and remains in any shapeshifted form and shows through any illusion magic. Scars/ Tattoos/ Piercings: NA Other features: Short scruff beard
Everyday clothing style: Relaxed classy. He is never underdressed in situations. Uniform: Navy blue NYPD uniform, unless undercover where he simply carries a badge on a neck chain. Sleepwear: underwear only Miscellaneous clothing: Suits, handcuffs, sidearm
Character
Personality: Self-centered, overconfident, and vain. Neither truly honest nor dishonest, he is just as likely to lie to protect as he is to speak truth to cause harm. His words are a weapon and a tool to achieve his goals. He is driven and often will act on instinct, trusting it to keep him moving in the right direction. He is often self-deprecating as a way to endear people to him to obfuscate his motives. Hobbies/ Interests: Exercising, playing poker, people watching, reading. He has an eclectic taste in music Job or part time job and description: NYPD MRC Detective Fears/ phobias/ concerns: Mutant supremacy. A world where those with mutations can prey indiscriminately on those without. Special talents: -Practiced in muy thai -Has played the piano since he was old enough to reach the keys from the seat -Police training in driving, shooting, and how to de-escalate or subdue a threat -Metal engraving and etching
Morality
Good/ bad/ neutral/ other:Everyone believes they are the hero of their own story. While Sam will bend or break the rules as well as outright experiment with his magic on mutants he pursues, he believes what he is doing is for the best.
Feelings toward Mutants: While he does not have a problem with the mutant, he despises the mutation. A very “love the sinner, hate the sin” approach. Eliminating mutations without eliminating the person is his goal.
Feelings toward Humans: He identifies as a human who has merely found access to a greater power. One that doesn’t require him having been mutated
Feelings toward Adapteds: They remove mutations, if only in their immediate area. They are truely blessed.
Magic
Arcana Praeditus: Somation
Arcana Initium: Metation
Preferred Foci: Sigils engraved upon guns, ammunition, knives, and keys
Magical Theme: Spells are engraved upon objects and the spell is released when the correct kinetic activation is used on the item.
Snap Spell: Mutation restraint
Physical Abilities
General Physical Capabilities: While he trains to move faster, lift more, and punch harder than most people, Sam has a reduced range of motion from a neglect of stretching. He would never win any major athletic events but he might make some in his weight class sweat a little. Maintaining a high level of fitness is important for his work as an officer and as someone who wants to rid the world of mutations. Fighting Style: A mixture of police combatives and muy thai with an emphasis of subduing his opponents. Against a mutant he will attempt to negate or reduce their mutation with his magic. Fighting Style Pros/Cons: While he is capable of causing severe damage to another by shooting or laying hands on another, he normally holds back to avoid causing severe injury to another. Use of deadly force or enough to permanently harm another is an extreme he will often hold back from using until it is long past where he should have and has been hurt himself.
History Of Your Character
Born to a family in the oil business in West Texas, Sam didn’t have to fight for much growing up. He had the standard fair for the child of a more affluent family growing up; piano lessons, tutors, and an enrollment in various martial arts programs.
He proved to be popular enough at school. He was generally taller and had nicer clothes than most of the other kids. This was until as he grew he began to be bullied. In middle and high school a group of kids from the poorer side of the tracks decided they needed to bring him down a peg or twelve and aimed to make his life hell wherever they could. The group all being mutants made this exceedingly easy. Strength, spikes, and some kind of weird making walkways slither like you were walking along a snake in motion were his torments.
Through it all he couldn’t bring himself to hate his tormentors, they had cause for the anger, however misplaced. While it wasn’t Sam’s fault that the kids had terrible lives that drove them to torment others and the kids were in their situations, initially, through no fault of their own. It was their powers. Their mutations were what Sam knew had corrupted them from the inside. Their mutations led them to feeling like they could and should someone to hurt to feel better.
Sam never forgot his tormentors, even as he went through college at NYU for a philosophy degree. He never forgot it when he signed up for the NYPD. His beliefs even seemed to aid him in his life as an officer. He viewed perpetrators as worthy of respect, victims of their situations.
It was when he came across the Welldrinker Cult that he finally found a way to help those cursed by their mutations. Unable to handle the power, they lash out against others.
Sam found he could mitigate mutations.
By engraving sigils onto objects, he could stab a mutant and their mutation would be reduced. Even greater, were it to be a knife or bullet theri would be no damage as the spell took effect. This was how he could save people. With his magic, perhaps one day he could remove mutations and set the chaos right.
This newfound power was a key point in changing his career trajectory. Suddenly his record had him more capable of apprehending mutants and a transfer to MRC was almost immediately granted.
Roleplay What’s your OOC alias?: Fuegogrande Where did you learn about this site?: The Google machine Do you have any other characters on MRO, if so who:Ranger , Ion , Rhiannon Curtis Sample RP:
Sam sat in his undercover car watching the front of a Best Buy. He had been sitting their for over an hour, waiting for one Colten Waller to leave. Sam was there to apprehend Colten but he wanted to do it without endangering random passersby.
Colten was a mutant. One who seemed to think this gave him the right to trample over the citizens of New York. Typical. He had done well, covering his tracks and keeping NYPD off his trail for years. Were it not for a slipup a few months back, MRC wouldn’t have officers waiting at his home, his place of employment, and right outside the store he was presently patronizing.
Not a violent offender, Colten’s mutation allowed him to feel encrypted data from objects he was near and could see. For years he had been going to different stores and finding reasons to stay near registers. As consumers paid with credit cards he became aware of the data from the chip. He could then go home and use this card information to purchase items online and ship them to dead drop homes.
It went well for him. Until it didn’t.
Colten walked out of the best buy, a broad grin on his face as he slid on a paid of Ray Ban sunglasses. Sam smiled to himself as he said over the radio, ”Suspect has left. Beginning pursuit.”
Stepping out of his blue Ford Taurus, Sam took a breath before he set after Colton. He moved quickly, but not so quickly as to arouse suspicion. He needed to close the distance but not spook Colten. It took him a half block before he was walking a few paces behind Colten.
When an alley presented itself, Sam shoved Colten into it. The man stumbled and as he wheeled around to shout at the man who had just forced him into an alley he saw Sam standing at the mouth of the alley with his badge on display, hanging from around his neck.
”Colten Waller, I’m Detective Samuel Travis with NYPD’s Mutant Related Crimes. You’re under arrest.” Sam said as he reached with his strong hand behind his back and under his jacket.
“No way, man!”[/color] Colten said as he reached into the back of his pants for a concealed firearm.
Sam passed his handcuffs and drew out a four inch fixed blade knife. It had sigils and runes engraved all along the blade. Sam had anticipated that Colton wouldn’t surrender without some level of fight. Colton’s mutation was too lucrative to have it locked behind bars.
Before Colton could have the gun drawn and brought to bear, Sam was upon him the knife slashing across the man’s hoodie.
In a flash of dim light from the blade, the spell took hold. The knife failed to cut through any fabric, it passed through like it was made of nothing. The hoodie, however, immediately flailed. Colton’s arms shot out to the sides and shook violently. The pistol was forcibly ejected from his hands before his arms were then drawn back behind him. They wrenched painfully behind Colton and he dropped to his knees.
Sam returned the knife to its sheath and drew his handcuffs. Colton’s arms were perfectly positioned for him to make the arrest.
”A shame you didn’t have a power to fight with. I wanted to test my latest attempt at mutation nullification. No matter… I hope you like prison.” Sam said quietly as Colton cried out in surprise, anger, and pain. ”You have the right to remain silent. Anything you say can be used against you in court. You have the right to talk to a lawyer for advice before we ask you any questions…” Sam spoke the Miranda warning loudly to Colton as other officers arrived to lend a hand. Sam wasn’t about to question Colton so the Miranda warning was not necessary, but there was no harm in doing it immediately. In case their was a failure to Mirandize later, they knew he had been given one.