The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Sebastian -Physical Strength: 9 ...........(-4.5 when old)............. (13.5 in uni form) -Agility: 12.6 .........................................................(13.5 in uni form) -Mental Strength: 9 .............(+4.5 when old) -Stealth: 9 ..............................................................(12.6 in uni form) -Senses: 9 ..............................................................(9.9 in uni form) -Mutated Strength: 13.5 -Mutated Control: 18
Stalker -Physical Strength = 15 -Agility = 10 -Stealth = 10 -Detection equipment strength (equivalent to senses) = 5 -Wireless/ firewall strength (equivalent to mental strength, for any long distance communication or information sending through wireless means/ resistance to wireless hackers) = 2 -Weapon Range (equivalent to mutated strength) = 1 -Weapon Accuracy (equivalent to mutated control) = 9
Updated with Attributes. Please make sure that when you fight someone, you get their attributes right. That means no one underestimates another. If you're attributes are not up there, it is because I was unable to find them. If you have them, please PM me and I will add them in. I will be keeping up with the story line to make sure the map is correct.
Modified again. Now anyone that is against Haywire has a white border and anyone protecting haywire has a black border. I'm done putting down that I've modified the map, so please just look at it every once in a while, I'll try to be up on my toes about it.
OK, so now I have two maps up. Please keep in mind that the inside is just a draft of what I can come up with. Of course, there are more rooms and stuff and it's not going to be that easy to navigate through, but I made it so easy so everyone could see relatively where you are. If you character has moved and I am unaware of it, please inform me and I'll update it. Happy Brawling!