The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Seyta stared out the window of the train as it rolled along the track. The one day trip that she took once a year was always the best and worst day of her life. The five hour train ride was actually the easy part. She sighed thinking about the day before...
--One day earlier--
BZZT BZZZZZZZT BZZT. Seyta rolled her eyes as she finished off the shipment checklist for Lord&Taylor then fished her cellphone out of her pocket and checked the message. It was from her mother, she blinked, her mother almost never called or texted her. It was short simple and Seyta had to re-read it a few times before she realizes what it said.
>> "Are you coming up again?"
Again? what did she mean again? Seyta sent a message back asking what she was talking about and went back to work unpacking the shipment. Why would her mother ask if she was coming up to visit? It didn't make sense and she guess her mother had simply sent it to the wrong number. As her phone went off again she opened it saying her expected reply out loud. "Sorry sey, wrong number didn't mean to bother you."
>> "Tomorrow. Thats the day you go up there isn't it?"
Seyta stared at the text in disbelief. She had forgotten... The most important event in her life and she had forgotten. She quickly replied that she was and that her mother was the only one allowed to join her as always. The rest of her shift was finished in a fast paced blur. Seyta had to get things ready for tomorrow and so she rushed through everything. She literally ran home as soon as she had clocked out for the night and went online to buy the earliest train to Boston in the morning. So at 4 a.m. Seyta got up, grabbed her violin and ticket then headed to the train station.
----------------------------
Thats where Seyta found herself now, sitting on a train to Boston. She checked her phone for the time, two hours left until she arrived. Two hours until she and her mother went to visit. Two hours until the most important thing she could do and it was still completely pointless. She wanted to go home, but she also wanted to go visit. Trying to focus one something else for the remainder of the trip she pulled out her violin and wiped it down with a polishing cloth. It wasn't needed but it was a distraction for the moment.
Eventually the train pulled into the station. Seyta walked out on the platform and scanned the parking lot. Seeing her mother she waved and headed over, Seyta gave her a quick hug and kiss as she got into the car happy to see her again but here eyes where tearing up already about why she had come. Aside form the radio their car ride was silent, there wasn't anything to say. Twenty minutes later they pulled into they pulled into the parking lot of Compass on The Bay. Her mother broke the silence first as she turned off the car.
>>" Ready hun?"
"Yeah, lets go." Seyta whispered back wiping her eyes dry for a few moments. Walking up to the nursing home almost made Seyta turn around and drive back. This was the real reason she hated her mutation. Her failed music career, her lack of a social life, issues with work. They were all just inconveniences. The real reason was Pamela Alic, her grandmother, who had Alzheimer's. Seyta's powers on top of that made it imposable to have any contact with her grandmother. That was also why she was here now, visiting her grandmother, once a year to spend some time with the most important person in her life. Even though she would never know Seyta was there.
Seyta follower her mother up to the receptionist and waited. The woman gave her mother a please wait smile as she finished up a phone call. Seyta looked at her mother and rolled her eyes, if it wasn't for her Seyta would be waiting here forever. After a minute the woman hung up the phone, looked up and smiled again.
>> "How could I help you Ma'am?"
>> "Karen and Seyta, I called for us to come see Pam." her mother replied.
The woman nodded and handed over a sign in sheet. Seyta and Karen both signed it and followed the woman who took a moment looking back and forth between them and the signatures until she realized Seyta was there. Leading them out to a patio she leaned down to an elderly woman sitting in a rocker.
>> "Pamela, your daughter Karen is here. " She turned to Karen before walking back to her desk. "Just call if you need something."
While all this was happening Seyta had already taken the seat next to her grandmother and rested her hand atop Pamela's. Karen looked at Seyta, waiting for a sign that it was ok to break the silence. Seyta gave her a quick nod and leaned over laying her head on her grandmother’s shoulder. The old woman barely even shifted in her seat from the touch. Only looking up when Karen spoke.
>> “Pam, how are you doing?" Karen smiled pulling a chair over and sat down across from Pamela.
>> "Oh. Karen, how nice to see you.” Pamela grinned back. “I’m doing well dear thank you…” Seyta stared longingly at Karen as she talked with her grandmother. They talked about trivial things like the weather and playing cards. She didn’t care what the topic was though, Seyta just wanted to tell her grandmother hello. After a while her mother brought the conversation around to Seyta’s music. This made Pamela’s eyes light up. Seyta had planned this, her one connection to her grandmother, her violin. Sitting up she opened her case and pulled out the instrument delicately and began to play, Music of the Night, the first song Seyta ever learned. It was the only song her grandmother remembered her playing.
>> "I wish she could come with you to visit, I can almost here her playing now..." Pamela smiled closing her eyes and nodding in time with the song.
"She heard me, she doesn't know it but she heard me." Tears filled her eyes as she played glancing at her mother who nodded in response. This small, indirect touch was the closest Seyta would ever get anymore. She would trade everything for her grandmother to open her eyes turn to her and tell her what a wonderful piece she performed, but it wouldn't happen. To Pamela, Seyta was still just a girl learning the violin too busy with school to come see her. To Seyta, this moment was everything that ever mattered. For all the pain and tears it caused it was worth it.