The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
After about an hour in the bathroom, surrounded by steaming water, shampoo, and all the things she'd missed so dearly about being able to stay in one spot, a cleaner and more relaxed Aeryn wrapped herself in a bathrobe, and headed for her room.
Turning the key in the door, she entered a room that was rather small, but that was fine, she liked small rooms. There was a bed sitting modestly in one corner, the sheets a calm grey green in color, with a pile of inviting pillows on top. Aeryn would have accepted the invitation there and then, but she was curious. There was a dresser at the foot of the bed, and Aeryn opened the drawers, which did hold some clothing in various sizes. She chose a big, baggy t-shirt, and a set of shorts, something comfortable, and luxuriously clean to boot. On the opposite side of the room, a desk was situated smack dab in the middle of two bookshelves, that had a small assortment of books in them, mostly textbooks. There was a big picture window in the wall that looked out onto a small section of the grounds, and a squashy armchair was pushed against it, with a small table and lamp right beside it.
For all intents and purposes, Aeryn was delighted. It was a small room, very practical, that just seemed to open its arms to welcome her in. It was a bit bare, but Aeryn supposed she could remedy that very quickly with a couple of personal touches.
Looking out the window, something caught Aeryn's eye, and she turned to spy a small, urn-like container sitting near the bed. Curious, she approached and lifted the lid. Inside, was a modest amount of fine sand. Aeryn simply stared for a second, then grinned. So, she was allowed to practice a bit while in the school. The sand flowed smoothly, like a golden ribbon out of the urn at her command, and she floated it about the room for a bit, before returning it to its urn, which she stashed beneath the bed.
Turning out the lights, she clambered into bed, and was asleep with minutes.
Many, many hours later, Aeryn's eyelids fluttered open, and she stared, confused at the ceiling.
Where'd my posters go? Did Mom take those too? she thought, as the fog of sleep reluctantly left her thinking. She turned her head and looked at the rest of the room, and everything came back to her. She sat up, and stretched, enjoying the lack of sore spots and tight muscles she'd had from sleeping on the ground for so often.
Scratching her head, and her clean hair, she got out of the messy sprawl of sheets and pillows, and stretched again, limbering up. With that finished, she went through the drawers in her dresser to find some clothes that fit. The third drawer down held what she was looking for in the right size: a pair of blue jeans, and a black t-shirt with the Rolling Stones mouth on it. Once dressed, she took a hair brush out of the top drawer, and put her hair into some semblance of order.
Feeling much more human, Aeryn grinned from ear to ear, and was about to leave the room, when she remembered the little urn of sand under her bed. She quickly went and took it out, taking the lid off, and gathering all the sand into a neat, manageable ball that floated above her right shoulder. When she was traveling, and there hadn't been anyone around to see her, she'd kept sand with her like this all the time. Doing so had proved to save her life a number of times, and she felt a bit more confident in this strange place with the sand at her side.
She left the room, not bothering to lock it. It wasn't like there was anything of value inside.
Aeryn walked down the hallway, retracing her path from the tour, and soon found herself outside the kitchen. John had said that it would be okay for her to grab something to eat, and she was pretty darn hungry.