(OOC: Obviously a work in progress. lol)
Story Threads:[/u]
Front Gates – Iris stops by the Mansion during a business trip, and is greeted by Tricity, who offers to let her use the Danger Room to test her unstable mutation. She also decides to stay overnight.
Newcomer Training – Iris spends a bit of time training in the Danger Room. Afterward she meets Raphael and Deathstar, and joins them in a combined team training. She isn’t used to pushing her mutations, and finds the exercise exhausting.
Evacuation – After her training session, Iris evacuates with the rest of the residents to the Danger Room, after an intruder is spotted in the Mansion.
Evacuation to the Danger Room – During the evacuation, Iris meets Iara, Skoliro, Evie, and Ezekiel.
Midnight Training – Iris, Nika, Kesuk and Gore play a tag-team scenario in the Danger Room, boys vs. girls.
A Night in the Infirmary – While Nika recovers a bit, Iris meets Daria, and attempts to prevent a fight between Daria, Nika and Deathstar.
Lost Without Direction - Iris inadvertently drops in on Sentinal in Central Park. The two talk for a bit, but their conversation is interrupted by by a rather large red man, and a smaller one with silver hair and red eyes. Needless to say, things don't end well.
Iris's Kidnpping - While Abyss goes after Sentinal, Kaz takes on Iris. Literally scared out of her wits, her Ice mutation activates on its own. She makes a valiant effort to save herself, but in the end all she accomplishes is destroying part of the park before passing out.
King Pharmecuticals - Iris wakes up to find that herself and her friends have become little more than lab rats. Much happens during their captivity, including an initial Haywire exposure.
Iris’s Return Home – Iris is dropped off at the Mansion’s gates, with a dose of Haywire running through her. The result? Extreme Home Makeover, Demolition Phase.
Iris’s Return Home, Continued… – Iris’s Haywire-induced rampage continues indoors.
Iris’s Return Home, Drawing to a Close – As the Haywire effect begins to wear off, Iris’s friends manage to break through her insanity. Once she is unconscious, Haywire wears off completely.
Iris’s Return Home, Aftermath – Iris awakes, sees the damage she’s caused to home and friends, and retreats to her room.
Now What? – Upon waking the day after her Haywire episode, Iris has no clue that she’s been kidnapped during the night. She meets Hunter, who claims to be a counselor appointed by Tricity to help her train her abilities, while at the same time keeping her isolated. After several days, she awakes to find a sixth gem has appeared, and has a nervous breakdown. The next morning, she decides to test it. The result is nothing less than chaotic; she discovers that she’s no longer in the Mansion, but a copy created by Hunter, the gem was implanted by him and is even more unstable than the other five, and she literally busts out.
Barrelling Down Memory Lane – After the clear gem literally forces Iris into a nervous breakdown, resulting in the destruction of the Mondragon Labs garage, Hunter confronts her once more, claiming to be her father. Naturally she thinks he’s crazy, but he removes the mental block placed in her mind when she was five, allowing the memories to flood in. She retreats, obviously confused and hurt.
Stalked – Iris barely escapes an encounter with a Stalker robot, but not unscathed. Of course, it could have been worse, if her new, and totally unstable, gem hadn’t activated.
Spying on Registration – Iris watches the Registration of her friends from the shadows, trying to figure out a way to help them. Hunter intercepts her, asking her to help him go undercover and take down one of the major supporters of the Registration Act, the Church of Humanity.
At Humanity’s Steps – Iris decides to check out the Church herself, before returning home. Once there she’s surprised by Hunter, yet again, and finally agrees to help him, since it will help her friends.
Getting Patched Up – Self explanatory.
Dawn Wanderings – Iris wanders the halls and Canteen of Mondragon Labs, while waiting for Hunter to set up their undercover mission. Along the way she meets Voltaire, Calley, and has an unexpected run in with Syn.
A Little Chitchat - After escaping an uneasy situation in the Canteen, she spends some time playing Twenty Questions with Calley, who turns out to be a very….. unique character.
Infiltrator’s Exit – Hunter introduces Katrina and Iris, and sets out the details of their undercover mission, after a bit of creative tweaking by Katrina.
On the Road – Just a little father/daughter chitchat on the way to a new apartment.
Infiltrator’s Apartment – As do most conversations between Iris and Hunter, this one ended with Iris storming off to her room.
Unlike most ‘storming off’s, Iris returned in a considerably calmer frame of mind. She also gets to know Katrina a little bit over breakfast.
Infiltrator’s Apartment, Seven Week Jump – Seven weeks into Registration, and after a successful infiltration of the CoH, Iris and Hunter train with her abilities a bit. She uncovers a hidden talent in her onyx gem that allows her to become an shadowy blob. They also have an argument on how to proceed with the mission.
Rural Improvements – Iris watches registered mutants perform ‘community service’.
Secrets in the Mob – Iris and Hunter are summonded to a CoH ‘Purity Ceremony’, otherwise known as a mob raid on a group of mutants. Iris discovers Hunter’s vulnerability to wood, and lets him know that she’s finished. She won’t help him destroy the CoH council, or be a part of anymore bloodshed.
End Game – After Hunter goes to destroy the CoH council, Iris has an attack of guilt, and goes to attempt to stop him. She meets (sort of) Sebastian in the process.
Rebuilding Memories – Just before Registration ends, Iris returns to the ruins of the Mansion, and attempts to clean up the area. She is joined by Mettaliar, Naveed, and Redemption.
The Last Stand – While the Camp Breakout happens, Iris returns to the Labs, with the intention of helping refugees recover. Instead she finds herself running into Calley and Katrina, who are running
away from a vampire that
isn’t Hunter. He does look familiar though…
Time to Rebuild – Iris returns to the Mansion during the Rebuilding efforts, but hangs back because of guilt for not helping her friends. Nika is forgiving, and the two assure each other that they are still friends.
Swimming Lessons – Iris and Raina spend a few minutes commiserating about their random mutations, and are joined by Dream and Naveed.
A Chat with Iris – Raina wants to be human, and talks with Iris about a certain Doctor Che, who claims to be able to cure mutation.
Meet & Greet with Doctor Che - Iris goes with Raina to meet this Doctor Che, and the pair take the tour of the facility. Everything
seems to be in order....
Zoobally Zoo - Iris visits the Zoo and meets a very, very strange girl named Petunia Gardener. Honestly, how can you
not be creeped out by someone who likes bugs
that much??
Maybe I Shoulda Stayed Home Today – Iris, Flloyd, Naveed and Raina return to the Mansion and Infirmary, after Raina’s surgery ends badly.
YOU??? - Iris bumps into Kaz, causing her a mild heart attack. While Kaz still doesn't completely understand Iris's mindset, he does finally get a glimpse of why she reacts the way she does. And, wonder of wonders, he actually apologizes for his part in her kidnapping. At this rate, the two might actually end up friends!
Southstreet Seaport - Iris agrees to go on a date with Virote, aka Redemption. Starting with dinner, she feels unbelieveably awkward and uneasy, since he's already stated his intentions to get to know her better. She feels she has too much baggage to develop any kind of relationship. However, the longer she's around him the more she finds she likes him as a person and friend, and enjoys his company. As long as the whole 'date' idea doesn't come up.....
Pupils of Life - Iris meets Garrett, who helps her learn how to meditate. Hopefully such lessons will help her get her randomized emotions under control once more.
Pressure Points – Iris meets the Assistant Headmistress, Neena, an eccentric woman who doesn’t understand the pressures and guilt Iris has accumaliated over the past year.
Ripples and Aftershocks - Iris meets up with Garrett after he's recovered from being exposed to Haywire. The two commiserate a bit, then began planning a little bit of meaningful revenge.
The Lights Are Bright at Night - Iris bumps into Syn, yet again, this time in Times Square.
Miscellaneous Threads:[/u]
Guest Room - Iris – Miscellaneous posts in Iris’s temporary room at the Mansion.
New York Botanical Gardens - Miscellaneous posts in which Iris meets some interesting characters while attempting to relax, including Rupert Kelley and Redemption.
Solo Posts:[/u]
Crystal (NPC) Posts:[/u]