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Individual
Character's full name: Carson Baroque Alias/ Nickname/ Code name: Imp Gender: Male Age: 18 Date of Birth: 6/18/2002 Birthplace/ Home/ Place of origin: Ireland Nationality: Irish Ethnicity/ Cultural Heritage: Irish
Appearance
Hair color and style: Messy white with brown horns. Skin Tone: Light gray with dark brownish red stripes, tattoo esque designs on hands and feet. Eye Color: Yellow Height: 5'3 Build: Lean muscular Visible mutation: Horns sticking out of head, pointed ears, odd skin color, animalistic teeth, snakelike tongue, clawed nails and toenails, spaded tail Scars/ Tattoos/ Piercings: None Other features: None
Everyday clothing style: Uniform: Typical school uniform. Tends to leave the coat unbuttoned and the tie loose if he has to wear one. Sleepwear: Just a pair of pajama bottoms, plaid and comfy Miscellaneous clothing: A necklace he always seems to wear.
Character
Personality: Carson is a soft soul. He is by no means a pacifist, and is willing to fight for himself and what he believes in. But that's the problem, he's been fighting his whole life. Against those who fear him, those who find him revolting, and many who believe he should have been drowned in holy water upon birth. Fighting to stay alive, but most of all, fighting to be cared about. To form a meaningful relationship in this world that had decided to cruelly toss him aside due to his looks. He wants what's best for those around him, and he wants to make the world a better place as well, but the biggest hurdle for people is getting past the look of his scary teeth. At face value, he's a little joker, often using humor in order to cope with his various traumas. It's also how he helps others deal with their trauma. To him, laughter has always been the best medicine. Though a bit cynical, his exterior is happy go lucky, hiding the emptiness underneath of a child who just wants to occasionally be hugged.
Hobbies/ Interests: - Video games: Having grown up mostly in isolation without exposure to the outside world, he soon discovered video games after being sent to Xavier's school for gifted youngsters. He enjoys them, as they're a good way to pass the time, and some of them have very enthralling stories.
-Cooking: There was a time where Carson had to fend for himself. In those times, he learned to cook what he could. He eventually learned the use of seasonings, and loves to make beef stew and potroast when he can.
-Science: Carson is very interested in the scientific field. He knows he can teleport, but he wants to find the explanation as to how and why he is able to do so. How some mutants manipulate reality and, in some cases, can hop dimensions, is of great interest to him.
-Socializing: He's not good at it, but he does his best. He wants to make friends so the world around him feels less cold.
Job or part time job and description: None
Fears/ phobias/ concerns: Carson fears many things. Grasshoppers are creepy, he doesn't like pointy knives or guns either. But the one thing he fears his being truly alone in this world. He's experienced being truly alone, and he never wishes to experience it again.
Special talents:
-Acrobat: Perhaps it's part of his mutation, or it's a natural ability. He doesn't know. Either way, he is a skilled acrobat, and can easily balance on surfaces, do flips, and other sorts of parkour.
-Animal friend; Carson spent a lot of time in the wilderness. The only thing there to keep him company was animals, animals are the closest thing to friends he's ever had. He enjoys their presence, particularly cats.
Morality
Good/ bad/ neutral/ other: Carson is truly a good soul. He knows that normal people are capable of great evils, but so are mutants at the end of the day. He's come to terms with the fact that normal people act towards mutants out of fear, and in his case, some mutants even act towards him out of fear. He wants to quell that fear, wants to be accepted.
Mutations
Mutation description: Carson has an extensive amount of physical mutations, all seemingly meant to relate to his power in one aspect. Clawed toes and retractable claws for climbing, horns for impaling, teeth for ripping and tearing, strengthened legs for higher jumps, spaded tail for balance, stripes on his skin for camouflage. All of these go in line with his ability that isn't physically evident. Carson is a teleporter. Specifically, he has the ability to teleport when out of someone's line of sight in order to get close to them, This matches his physical mutations that make him an ambush predator.
Strengths:
-Don't blink: Carson can teleport when not within someone's line of sight. This includes when a foe blinks. Just one blink is enough for him to teleport, closing the distance and ending the fight if one isn't careful.
-Ambush predator: Due to his natural camouflage stripes, climbing abilities, along with both teeth and claws that can tear someone to shreds, Carson makes for a good ambush predator. If you don't see him coming, it's likely you won't be able to see him at all. It doesn't help that his teleportation ability doesn't have a sound. He just disappears then reappears.
- Free will: Carson can teleport whenever he wants when there's no one around. While useless in combat, he'll often teleport over to the TV remote to grab it instead of standing up to go get it.
Weaknesses and Limitations:
-Ambush predator: As stated above, Carson is an ambush predator. When caught in a situation where an ambush fails, he's automatically at a bit of a disadvantage. If he can't win directly, his only choice is to find a way to escape so that he can ambush again. If he can't escape, it might spell the end.
-Not good with crowds: Carson's ability and build is best meant for one on one fights. If there's more than one person, one might not be blinking when the other is. This ruins his ability to teleport, and acrobatic skills can only get you so far.
Energy: While he doesn't have a limit per day, rapid teleportations in sequence can run him out of energy if he isn't careful.
Physical Abilities
General Physical Capabilities: Carson is able to reach heights of acrobatic skill that are above the average person due to increased strength in his legs. Clawed fingers and strong hands also allow him to grip onto surfaces. His headbutts also hurt, considering the three horns atop his head. Those teeth also pose a significant threat.
Fighting Style: While not officially trained in any fighting style, Carson has a natural knack for using his mutations to his advantage. Acrobatic drop kicks, tackling someone and going at their face like a puma. His fighting style is reminiscent of a monkey or a jungle wildcat, and can be equally as lethal.
Fighting Style Pros/Cons: His fighting style is in no way meant to handle multiple opponents at once, as they can disable him from teleporting, and acrobatic kicks and tackles don't work when there's a second opponent to whack you down while you're focused on the other foe. The bigger the opponent in comparison to himself, the harder it is for him to succeed.
History Of Your Character
Carson was born in rural Ireland in 2002, though things started off grim from the start. Upon being born, due to the horns he was born with atop his head, his mother died of birth complications. This left only his father, who not only saw this child as more of a monster, but was too consumed by grief to even attempt at raising the kid. Thus, he was left on the doorstep of the nearest church. The nuns there, surprisingly, were more accepting. The church was a home for orphaned children, and for a time, he had a home there. He grew up raised by the nuns, though the priest who ran the church was oppressive on the poor kid. He was kept isolated from the other children, given recess when everyone else was inside, and they set up a closet for him to sleep in instead of with the other kids. As he got older, they told him it was for his own safety. He knew better. By the age of ten, he didn't have a single friend. He wanted more than to just spend his life in a dark closet. He begged to meet the other children, but to no avail. He'd spent his entire life up to that point hearing the priest complain to the nun about his 'demonic nature'. As he grew his features got more pronounced. Sharper teeth, greyer skin, a longer tail. He was looking less and less human, and those at the church treated him less and less as such.
Eventually the day came that the priest who ran the church, much to the dismay of many there, decided that the demon on under their roof could no longer be there. It still makes Carson shake to this day, seeing the end of that gun barrel still haunts him. Before the shot could be taken, the priest shut his eyes. Next thing Carson knew, he was standing outside of the church. He ran, ran like he never had before. He did not know what had just happened, but he knew that church was no longer a home for him. From that point on, Carson's life got even lonelier. He barely remembers those days, instinct running his body as he survived alone in the woods, eating what he could. Though, he discovered more about himself there as well. Jumping from tree to tree, he would find himself teleporting once again when he failed to make the jump, a protective mechanism to prevent death. Eventually, he learned to control it, using it to escape from the sight of any people that were around, and to survive the forest's other predators. He often found himself running from wolves. For a while, his days consisted of birdwathing and eating what he could to survive. He found his stomach wasn't averse to raw meat, likely another mutation of his. Though lonely, this part of his life was uneventful, and allowed him to find himself. Eventually, myths spread of his appearance in the woods, whispers of a demon sent tourists and hunters to his hangout, causing him to live in fear and hide more often. One of the nuns told them human kindness was always there. He was beginning to feel as if she lied.
Until the day that nun's words proved right. It was his third winter in the wild, he was thirteen years old and the only friend he had was a raven that would follow him around the forest. Winter had become his favorite time of year, it meant no hunters or tourists digging around for trouble. By now, his mutations were fully evident. Yet, something happened that baffled him. He was caught by a lone woman in the woods. He was sitting by his raven in one of the trees when she called out to him. 'Oi, you're an interestin fella aren't ye? Care for a bowl of stew?' The words made him nearly jump out of his skin. He took a moment to observe the campsite, and saw no weapons. Thus he hesitantly approached. She was an elderly woman, dark blue eyes and white hair. No threat to him, he decided. She handed him a bowl of stew as he approached the campsite, and told him to take a seat. A lot of questions followed. What he was, how he got to where he was, why a young one such as himself was all alone. She listened to him answer all these questions with a calm smile and a warm gaze, the first comfort he had felt in years. Human kindness, this was it. He was feeling it. It felt...peaceful. Following the meal, she invited him to her home. He accepted, provided he could take his raven. Thus, she welcomed him into her household. It was a quant little place out in the country. For the first time in his life, Carson felt accepted. They would eat dinner together, talk about life, she would impart wisdoms upon him and he would listen. He'd help her around the house due to her old age, and after a hard day of working outside, grandma, as she called her, would always be waiting for a warm meal. Though, like all good things, it didn't last. He got 5 good years, the old lady being the parent he never got. One her deathbed, she gave him a pamphlet, for Xavier's. She told him she had bought him tickets to the states, and that he should go to that place to learn more of himself, meet others like him. She told him it was there he would find what he needed to be a truly happy person. Cautious yet optimistic, he set out on his own at the age of 18, hiding from most with a hoodie or a cloak in order to fit in. He just hoped the trip wasn't for nothing.
Roleplay What’s your OOC alias?: Aldenaxk
Where did you learn about this site?: Googled x men forum rp, believe it or not.
Do you have any other characters on MRO, if so who: None
Sample RP:
The lone cloaked figure stepped off of the plane that had brought him to the states. It was a strange feeling, being alone again, but now it was in a completely foreign land. He prayed that the people here were more tolerant, were he to lose his cloak. He weaved his way through the air port, yellow eyes taking in the sights before him. The airport building itself was bigger than anything he'd ever seen already. It both thrilled and terrified him. Walking at a fast pace, he weaved through the airport crowds, eventually exiting through those glass automatic doors. What he saw next nearly made him fall over. Buildings. Such tall structures. So...this was a city. The little imp took a gulp, and pulled the map he had out from his coat pocket. stared at the paper, trying to make sense of all the roads and names. English was still hard for him, having spent most of his life speaking Irish. The only English he knew were the basics that grandma taught him to get by. Believing he had the right way, he took a left from the airport, continuing down the sidewalk.
With the heavy clothes he was dossed in he didn't get any strange looks. It was the middle of winter, luckily. What did draw looks however, was the raven perched upon his shoulder. He had instantly let it out of it's hidey hole in his backpack when they had reached the airport, and it looked equally as confused as he was. The irish lad let out gentle coos, reaching up to gently pet the bird, hoping to calm it's worries somewhat. This caused someone to see his greyish colored hand, and they began walking away with a hurried pace. Biting his lower lip in anxiety, Carson once again his his hand within the pockets of his coat, and continued down the road.
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