The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
It seemed to happen in slow motion, the sound of elbow hitting pot and pot crashing against the floor, the discord of destruction ripping through the air. The noise permeated deeply and seemed to leave behind a derisive echo. Droplets of warm oolong tea and jagged porcelain shards scattered across the hardwood floor in a myriad of directions, slipping under tables and chairs, splashing onto pleather couches and the quaint bookshelf arranged by the door (conveniently all of the places that would be difficult to clean).
Alice suppressed a groan and quickly rearranged her facial expression into that of a placid smile, making sure not to let her exasperation be known. She grabbed the mop from behind the counter and approached the panicking pair of patrons and the mess, sighing quietly as she glanced at the clock. Looks like she was staying overtime.
Forty-five minutes later, she gathered her belongings into her black backpack, said goodbye to her boss, and wearily headed out into the street. She hated the last shift so much. She hated crawling out of the teahouse past its ungodly closing hour, already exhausted from serving customers all day (and cleaning up after them). She did not dislike the work by any means, but she was loath to be out in that part of the city so late at night. A pleasantly warm breeze greeted her, slightly alleviating her sour mood. At least the weather was decent and the sky was clear, allowing the moon to illuminate the path where the streetlights were out of commission.
Alice walked as briskly as she could without outright jogging, occasionally glancing down at her phone to check the time and update social media with complaints about working late and reassurances that she was still alive and well on her way home.
< wouldn’t it be just my luck if i got mugged lmao >
Money wasn’t something she worried about too much. She rarely needed more than fifty dollars on any given week. What little she needed in life was easy enough to steal, and when cash was required she had her violin. The violin happened to be the problem though. A string broke. Replacing said string cost more money than she had stashed away.
That meant pick-pocketing or… mugging. Guns where better for mugging, but her knife worked well enough. Frankly she didn’t like mugging people. It was too easy for things to go wrong. However she couldn’t easily rob a store or a house without METAs arriving. Avoiding those was a top priority.
So instead she found herself slinking through the back alleys in dressed as she did, no, dressed as she would be in the Pit. Moccasins, capris, tank top, and a poncho made from a black nylon tarp. From a distance it looked ridiculous, she knew that. However, late at night, in the dark, when a person could barely see it made her invisible without her mutation. With her powers, she felt untouchable.
Bad news for the girl she was following. The moon made enough of a glow to walk by, even possibly enough to spot Geist from a distance. The girl did not have distance on her side though. And the phone she kept checking was not going to be of any help. Geist almost felt bad for her. Almost, but she needed the money.
Geist waited until they where passing an alley, best to stay out of view. Then she sprinted up and flung her arms around the girl, one hand going to cover her mouth, the other holding her ka-bar across the girls chest. “Don’t do anything stupid and this will be over quickly.”
She should have called for a Lyft. She should have hailed a cab. She should have shelled out the cash to get home safely. If it weren't for the strong hand clamped over her mouth and the huge, sharp-looking knife, Alice would have let loose an uncharacteristically long string of curses targeted at her reckless idiocy. (Well, she would have screamed and maybe even cried first. But if she got out of the mess, she was going to chew herself out.)
Not that the teenager could make much sense of the state of affairs with how rapidly it had unfolded. Hadn’t she just been glancing at social media and nervously pacing to the bus stop? How did she find herself suddenly tangled in a mugger’s arms, instinctively squirming against the harsh grip? She couldn’t even see her assailant properly, hadn’t even seen her emerge from the cover of darkness.
“Don’t do anything stupid and this will be over quickly,” the mugger commanded. The realization that she could be gutted like a fish and left to die in the murky alleyway made Alice hyperventilate.
Her instincts switched into survival mode. She dared not struggle anymore lest she get sliced by the ka-bar, but she could not for the life of her figure out how to flee the situation with her limbs and organs intact. Could she disarm the woman? She had taken a semester of self-defense during her secondary education at Xavier’s. But she'd never had to properly utilize those skills before (and to be honest, she had not exactly put forth much effort during that class, athleticism being her absolute weakness).
As thoughts of somehow escaping the mugger raced wildly through her mind, Alice's body had already made a different choice. It was only a matter of seconds before Geist would smell the acrid chlorine.