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Posted by Magnum on Sept 2, 2015 21:35:58 GMT -6
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Hel
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Feb 3, 2016 13:31:45 GMT -6
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Individual Character's full name: Christina Anierim de Torres Alias/ Nickname/ Codename: Magnum / Mag Gender: Female Age: 19 Date of Birth: 04/13/1996 Birthplace/ Home/ Place of origin: Born in Puerto Píritu, Anzoategui, Venezuela; moved with mother to Chicago, Illinois pursuing a police job in 1999; traveled across most of the United States moving between care givers since 2003; was transferred to New York in early 2013 and then released from the program on her birthday in 2014; is currently still based out of New York but travels frequently for petty criminal undertakings Nationality: American Ethnicity/ Cultural Heritage: Hispanic, Venezuelan
Appearance Hair color and style: chocolate brown, wavy, mid-back length, often half up half down or completely down, long bangs that hang in eyes Skin Tone: light tan Eye Color: heterochromia iridium (green left, blue right) Height: 5’0 Build: lithe Visible mutation: NA Scars/ Tattoos/ Piercings: Scars: A scattering from previous street fights. Most prominent located across stomach from a backhanded dagger slash, a faint but jagged line around wrist from falling and grasping at a pipe, and a small patch of scar tissue on temple from being bashed against a wall. Tattoos: None at the moment, but aspires to have some. Piercings: A small stud in the lobe of each ear. Other features: NA
Everyday: favors tank tops and jeans which further accentuate her already prevalent curves, also enjoys cargo pants and leather jackets; hair is usually down or tucked behind ears (think Letty from F&F) Uniform: NA Sleepwear: tank top and underwear or nude, depending on location and the absence or presence of others Miscellaneous: favors high-heeled boots, leather jackets, and bold makeup/accessories
Character Personality: Mag comes off as brash, enigmatic, and egocentric. She has a laissez faire policy toward almost everything in life that doesn’t immediately affect her. As a result, she can be cold, harsh, and uncaring but underneath this facade is a scared teenage girl who has spent her entire life running. This creates an interesting cross between emo-esque emotions and perfunctory disregard. Hobbies/ Interests: essentially anything to do with cars or guns Job or part time job and description: NA Fears/ phobias/ concerns: She still has violent nightmares from an earlier time when she was captured and tortured. This has also produced a somewhat irrational fear of darts and underwater submersion. She also hates felines, always having felt more like a canine herself. Special talents: silvertongue, social manipulation, being an all around jerk Other: Magnum is a bit of a loose cannon when it comes to swear words.
Morality Alignment: Chaotic Neutral A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. For Magnum, being chaotic neutral means being highly self serving. She has always distanced herself from groups for fear of being held back or discovered (mutant). In many ways, she is a freelance criminal, serving either side if the price is right; however, she also has a moral compass, even if it is hidden. Magnum keeps her word on the vast majority of occasions, but may break it if circumstances change. She will harm an innocent if angry enough, but will not kill for joy - she values life too much to steal in that manner. She will think nothing of petty crime, especially of the rich, and can often be found street racing or wandering around the underground. If and when she makes a friend, she will be entirely loyal, but this kind of relationship is hard to earn. Possible chaotic neutral adjectives: unreliable, independent, greedy, inconsistent, unpredictable, selfish, disorderly, anarchic, self-centered, confusing, unfettered, free, and individualistic. Well known chaotic neutral characters from film or literature include: Captain Jack Sparrow (Pirates of the Caribbean), Q (Star Trek), Peeves the Poltergeist (Harry Potter), and Conan the Barbarian. Also see: easydamus.com/chaoticneutral.html
Mutations Molecular Water Manipulation Water Fabrication Aspheric Manipulation Moisture Sensation
Strengths Main Mutation: Molecular Water Manipulation The ability to manipulate water on a molecular scale to shift positions, states of matter (more from liquid to gas than liquid to solid), and (to a certain extent caused by increasing the vibration rate) temperature. She can control liquid water from readily available sources in medium amounts (about 10 gallons maximum) in a manner similar to water bending. Frozen water (ice) is much more difficult to manipulate because it is much stiffer, so Mag is more likely to raise its temperature through vibrations than manipulate ice. On the same plane, water vapor is easier than liquid water to control, which is why she tends to prefer dealing with it.
Facet 1: Water Fabrication The ability to fuse hydrogen and oxygen found in the surrounding air to create water. Extremely taxing and requires the utmost focus. Can also split water molecules into atomic components if more oxygen is required, but this requires even more effort than fusing.
Facet 2: Atmospheric Manipulation When manipulating water from the atmosphere, side effects can include electrical charges (lightning) and pressure systems, though these are produced indirectly. Magnum does not have control over atmospheric temperatures on a large scale so any precipitation resulting from atmospheric will fall into whatever category the temperatures support. (EG: in winter, snow or frost would fall instead of rain or fog.)
Facet 3: Moisture Sensation Although this is not an extremely powerful portion of her power, Magnum can sense different concentrations of water in her surroundings. Air humidity has the greatest sway over her, but she can perceive her surroundings based on water densities around her. Perception ability varies from a minute nagging when she’s not using her powers to a very strong awareness in the areas she is using them. Most of the time, she will be able to sense living entities much like a human with impressive perception abilities, but she can also sense walls and other materials. This portion of the sensation ability extends for approximately 10 feet around her. For her mental image of the surroundings when produced just with concentration sensations, most of the world would appear in nondescript blobs with fuzzy lines.
Weaknesses and Limitations Much of this mutation’s limit is determined by mass, volume, and range. The larger, heavier, or farther water molecules are from Mag, the more difficult they are to manipulate. It requires a greater amount of effort to fuse hydrogen and oxygen from the surrounding air than it does to manipulate water particles already present in the air. In dry environments, she can fuse enough water to create a mist cloud about 1000 cubic feet (an average room) for about 7 minutes. Anything past that begins to sap more energy than she can replace and creates a physical drain. If she goes past 12 minutes, she will black out. Maintaining a cloud in a moist environment is significantly easier, however, as all she has to do is shift the placement of water molecules to suit her desires. A small raincloud can be maintained for nearly two hours with constant drizzling on a sunny day. Larger clouds, such as enough to cover a single square mile are more taxing and can only be maintained for about 15 minutes. As with water, Mag has the easiest time (and therefore prefers) moist, maritime climates. She is more susceptible to dehydration when using her powers in dry climates as some of the water she draws upon will come from her own body. Magnum does not respond well to heat and tends to hide during peak daylight times, doing business in the late evenings and early mornings. Also, the more focus and effort a process requires the more vulnerable she is. Due to her meager ability in controlling her powers, there are points in time when Magnum will possess a personal rain cloud and others where the sky will cloud up in minutes. A lot of her current prowess depends on her moods and ranges wildly in power.
Physical Abilities General Physical Capabilities: Strength: extremely weak, does well to lift 35 lbs Speed: faster than the average human, can run away from you easily Reflexes: faster than average Stamina: can run about a mile before dropping down… less if on rough terrain Flexibility: high stealth, low flexibility Mutated Strength (range of effect): almost a full house Mutated Control: heck no there’s not an ounce of control going on here, mutation appearances are specifically limited to her mood and are mostly controlled in a suppression manner, not a defined experimental manner
Fighting Style: When the option presents itself, she will always opt for small firearms over a knife. Magnum favors close range or hand to hand combat because she does not know how to control her mutation - this will change when she learns how to manipulate it safely as the mutation itself is better suited for long range or support fighting.
Fighting Style Pros/Cons: higher damage given/taken, greater evasion
History Of Your Character Christina Anierim de Torres was born on April 13th, 1996 to Lucia Martina de Torres, the result of a job-gone-wrong in Lucia’s field of work. On July 18th, 1999, Lucia was offered a job with the American government to assist with the take down of an illegal cartel operating from Latin America. After the bust, Lucia and her daughter received full citizenship awards and were relocated to Chicago, Illinois. Lucia remained involved in police work until her murder in November 2002. At the time of forced entry, Lucia and Christina had been engaged in a game of hide and seek, with Christina doing the hiding. Through a complicated series of events that Christina was too terrified to observe, her mother was shot in the head and killed. Christina discovered her minutes after death. All-consuming grief led to the first signs of her mutation. A raincloud formed in the living room and lasted for the better part of a half hour. Mother and daughter stayed together until a concerned colleague performed a house call after Lucia failed to show up for work or call in sick.. In January 2003, Christina became an official ward of the court and was placed in a group home. The System, as she refers to it, was a dark and disparaging place, but luckily most left her to her misery and no further water incidents occurred. By her 12th birthday, Christina had chosen to stop using her legal name, as it reminded her of her mother. Instead, she chose a name inspired by her new found fascination with guns: Magnum. On April 14th, 2008, Magnum ran away from the system. She spent the next 6 years running away, and for the most part it was effective. When she was finally released in 2014, she reveled in the freedom, but the damage had been done. She has yet to master her mutation, thinking of it more as a curse than a gift. However, when her emotions are stable she is able to hide it proficiently. Without a proper family, Magnum has little to no regard for others and is emotionally volatile. Anyone wishing to get close to her is going to have endure quite a few storms (literally).
So, thanks to a nasty decision by Fish's coin, there's a lot more here about relationships and her time in Chicago that I need to type. Until that point, just come bug me and I'll give you a significantly less pretty version of what happened the 3 years she was there.
Roleplay
Where did you learn about this site?: I stumbled across it courtesy of Google.
Do you have any other characters on MRO, if so who: NA
Sample RP:
New York, with its suffocating streets and humid weather, was painful- painfully tight, painfully triggering, painfully lazy. The city’s heartbeat was painfully mechanical; driven by extremist-capitalism and feasting upon the souls of lost workmen, New York seemed to suck the life out of every living creature. It’s a wonder they still had plants creeping up through the sidewalks. On top of the lifelessness, dank clouds of moisture coated every inch of atmosphere. Their thrum constantly reminded Magnum she was nothing more than a time bomb. Sooner or later, she would lose control again, but this time the weather would push her instead of stopping her. LA, she had decided the moment an all too peppy flight attendant escorted her from the plane, was much better than New York.
She had been good. She had waited a whole seven days before acting out this time. Really, if we’re being honest, the green family who had signed up to foster her had no right to be treated the way they were. A young couple who had barely started their own journey together decided to register for licensing, and specifically requested the “troubled over-fifteens”. Aside from that, they had committed no sin. Honestly, if not for the city and a reputation that required upholding, Magnum might have been happy to stay.
But she wasn’t. Instead, on the seventh night, she stayed out past the established curfew, modified her new clothing, found her way into New York’s underground and locked her eyes on the gambling table. Though gambling wasn’t her forte, racing was, there was always something to pickpocket if you were quick enough. At the end of the night players either lost or earned enough that one would miss chump change.
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Oct 1, 2015 14:57:48 GMT -6
Magnum: I was a ninja and managed to exist for a whole month without a sample RP. Thanks for ruining that Ghost xP And also the thing about her relationship.
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Mag speaks in B3BBC4.
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Hel
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Feb 3, 2016 13:31:45 GMT -6
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Thanks! I'm super excited to RP her ^.^
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Mag speaks in B3BBC4.
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