The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Since this is basically a restart for this character, I've been thinking on what to do with him this time. I've been pretty stuck on what to do with him. Since there aren't any "Narrators" on this board, I've been trying to think of stuff for him to do. (Not to mention that I have no clue as to what to do with Stats for him)
Suffice it to say that I, as a player, am more than a little confused.
The main thing I wanted to try to do, was to place him out there and see which side got to him first. Since he's been ostracized, he's pretty bitter towards regular humans as it is. I figure that it would be 'the straw that broke the camel's back' that would flip him to the Brotherhood way of thinking.
Since there really isn't any form of narration, and I have to come up with the NPC's he comes across, I'm kind of stuck as to what to do next. I hate narrating myself, because it's too easy to slip into Power Gaming.
Any insight from the old crew or this new crew would be greatly appreciated.
Well, there aren't any Brotherhood-y characters that are regularly played right now. Still, Cass has already done some shady things, so Dav and Cass could play off each other for negative, and against other students for positive. *shrug*
Is there anyone that could explain the stats to me? I realize that they should be self explanitory, but I don't have any reference as to what is supposed to be normal, nor what the scale of numbers are... as pertaining to 'die rolls' or other forms of randomizing that I don't know about.
Ok... all of your stats (excluding good/evil, which isn't really a stat) have to add up to a total of 50. Mentality is how well you think, strength, agility, and stealth are self-explanatory. Mutated strength is how powerful your mutation is, and mutated control is how well you can control it. Intimidation is also self-explanatory.
I'd say that for Demon, based on what I know of him, a good set would be:
Compare his stats to Cass for a base point, I suppose. I think for the physical stats, zero is your average human. *shrug* I think here, 4-5 is about average.
(I'd also suggest dropping the 'can barely fly' part, just due to the differences between this RP and the one Dav was originally made on, but that's up to you)