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Individual
Character's full name: Marissa 'Mars' Cloud Alias/ Nickname/ Code name: Dreamer Gender: Female Age: 16 Date of Birth: 05/01/1996 Birthplace/ Home/ Place of origin: Belgium Nationality: American/Walloon Ethnicity/ Cultural Heritage: Walloon/American
Appearance
Hair color and style: Long black hair, usually just brushed and left loosed, though she wears it in a braid when dressed up. Skin Tone: Pale white. Eye Color: Green. Height: 5'3” Build: Normally stick-thin, though years of gymnastics has filled her out somewhat. Visible mutation: A smoke like substance similar to what her Dreams are made up of constantly leaks out from under the skin around her arms, and out of her mouth, though all in small amounts.
Everyday clothing style: Mars prefers grey, black, and blue clothing, avoiding picking any flamboyant colours which might draw attention, or not be appropriate in a certain occasion. When it comes to clothing styles, she also prefers to play it safe, preferring summer dresses when it's warm, and a coat and jeans when it's colder. She rarely wears jewellery and make up, but she will if she is dressed up.
Uniform: None
Sleepwear: Why is this even in here? Oh well, I'll just go with a nightie.
Character
Personality: Shy and cautious around people she doesn't know/isn't comfortable with, but warms up quickly when among familiar faces.
Hobbies/ Interests: Gymnastics, reading (Though she prefers non-fiction, she will read fiction if she thinks there is something to be gained from it.), mutants/mutant related politics.
Job or part time job and description: Student (Home taught).
Fears/ phobias/ concerns: Mars has an extreme lack of self confidence and alignment, and as such is easily manipulated. In battle, her tactics are fairly usual, and when she has a point of view or concern, she doesn't try very hard to make it be seen.
Special talents: Despite her self confidence issues, Mars would be rather competent in combat, as she is good at assessing situations and abilities of others, locating weak points and working out how to take advantage of them rapidly. It's a shame she never acts on those calculations. She is also quite competent at languages, she knows English, French, and some German.
Morality
Neutral: Neutral isn't very accurate, though it is the closest to her morality. She is a good person at heart, but isn't particularly good at acting out that goodness. Her lack of self confidence makes it hard to do anything without a push, and just generally goes along with whatever people tell her to do, or what's easiest, often if it even makes her uncomfortable.
Mutations
Mutation description: “Dream generation” Mars's ability is a fairly versatile one, she can create and store 'dreams' then release them at any time she wishes. When being created, her power searches nearby minds for dreams and memory of dreams, then draws on those concepts to create a creature. The created Dream is rarely based off of something inanimate. Mars can control what they will be to some degree, but it is more like a suggestion. She can tell her power to create a monstrous creature, and it will do so, but asking for a three feet high creature with sixteen teeth, three legs, two long arms, green eyes, etc, is going to take a lot out of her. The simpler she asks, the easier it is on her, but leaving things too vague tends to get her rather weak creatures. The form of the Dream is exactly that however. A Dream with the appearance of a dragon cannot breath fire. Though some may be tougher, faster, or stronger then others, depending on what they were based off, the form the Dreams take impacts them very little (though different shapes may be more useful for different things, claws for cutting, large body for carrying people). All Dreams possess the ability to fly, can make themselves, and select parts of themselves intangible, and act as a 'psychic shield'. To explain their intangibility, it's like they're made up of dust, and can select which pieces of dust are intangible, so make the dust that makes up their hand solid, while leaving the rest of the dust ghostly. This isn't perfect, as making something solid leaves a portion connected to it slightly more tangible then normal. Turning intangible is not an instant process either, changing state takes a few seconds, so turning tangible effectively leaves them open to being damaged for a little while. They also have the odd quirk of blocking most psychic powers, so a telekinetic will struggle to lift a Dream or anything they are enveloping, and the Dreams and Mars are much harder for a telepath to affect. The Dreams, once created, can be reabsorbed and stored, then released again at a later time somewhat faster then a Dream would normally be created. The Dreams are an extension of Mars's own self, so she hears and sees what they do, and they cannot do anything without her. If she is rendered unconscious, all the Dreams are usually reabsorbed, whether she wanted them to be or not. There isn't any real limit on how many Dreams can be controlled at once, and though Mars starts to struggle around ten Dreams, more could be achieved with sufficient practice and training. While stored, the Dreams still count towards this limit, though less so. She could store around three times as many then she can have out, though she makes sure she never gets to close to her limit when they are stored, as bringing them out at that point could have severe side effects as they start contributing the full amount towards her limit.
Strengths: -The Dreams are completely under her control, and anything they see, she sees. -The only limit to the number of Dreams she can create, is how many she can control. -The Dreams are incredibly versatile. -She has an extremely large area of control. -The Dreams minds are too bizzare for most telepaths, and as such, have partial immunity to them. -The stuff that comprises the Dreams makes it difficult for telekinetics to get a proper grip on them. Weaknesses and Limitations: -The creation of her Dreams is, at the moment, rather slow. -Most Dreams are fairly fragile, and losing a chunk of their body is lethal. -Overusing her power (Bringing out too many Dreams, trying to create too powerful a Dream, etc.) will first begin to weaken her, then her mind will begin to 'fragment', causing everything she senses, thinks and does begins to replay itself in her mind over and over, resulting in sensory overload, and extreme difficulty in concentrating. -Though her power gives her a complete awareness of her Dreams, of their capabilities, and of their limitations, she doesn't actually have much sense of the rest of her power. -Her creations can't phase through anything living, though they can simulate it by enveloping them in the 'dream mist' that composes them. -The intangibility is imprecise, and takes a few seconds to work.
Physical Abilities
General Physical Capabilities: Mars is fairly fit, being a gymnast, though she wasn't really good at it, just average for someone who had been doing it for a large portion of their life. As such, she is flexible, stringer then the average girl, though does have impressive agility and stamina, though she doesn't make much use of them usually.
Fighting Style: Mars doesn't have much in the way of a fighting style. She relies on her powers, using it them to get her around, protect her, and attack. At the moment, her fighting style is pretty standard, just swarm them with her dreams, while keeping back, though I plan for her to develop further, though how she does I would like to leave open.
History Of Your Character Marissas's father was a mutant, though his power wasn't spectacular, he could create simple projections, illusions that could fool ones sense of sight and hearing. He discovered it when he was in high school, but rarely ever used it, not because he was afraid of it, and the consequences of someone discovering it, but because he had decided what he wanted to do in life, and even his mutant powers weren't interesting enough to divert him from his course. He continued through high school, and went on to college, where he studied aeronautical engineering and business. He graduated with flying colours, and joined the family company, a business dedicated to developing new aircraft. He quickly rose through the ranks due to his determination and skill and took a high position at thirty years of age. His life was now set, this was what he had been training for his whole life.
Business required him to travel to and stay in Belgium for a year, and he complied, hiring a translator to bridge the language gap. He fell in love with her, and they were married within the year. He stayed for another when they had a child, but decided that he needed to go back to New York where his company was based, but his new wife refused to go back with him. They broke up, and he went back to America, while she stayed in Belgium. Their child was named Marissa, and she spent her life constantly going back and forth between Belgium and America, spending her school weeks with her mother, while holidays were spent with her father. She was always cautious, and was quite intelligent and hard working like her father, excelling at her school, and she made a group of friends, by no means a popular kid, but not looked down on either. She just had a few friends who she was close with, and knew well, and spent as much time at their houses as she did in her own.
Her mother looked after her well, and enrolled her in gymnastics as soon as she could walk. She was fairly average at the sport but practised relentlessly, making her one of the better gymnasts there. Her mother often came to the rehearsals and showered her little girl with praise, never harsh. If she was dissapointed with Mars, she would just grow quiet, and Mars would find herself racked with guilt, no yelling or scolding required. Not a power, just a close connection between mother and daughter. At thirteen, her powers began to emerge, starting with trace of smoke perpetually leaking out of her mouth. At first her mother was suspicious of smoking, but after Mars generated a skeleton, she realised what was really going on. Mars found herself uncertain for the first time in her life when her mother told her she would support whatever decision Mars made about her powers, but she eventually chose to suppress her abilities and ignore them, like her father. As time went on, she found her trips up to her father distasteful, as she would spend most of the time on her own, and would endeavour to find reasons as to why she couldn't go up. An important camp, a friends concert, a broken bag, the list was endless, and her father was quick to pick up. He was disappointed, unsure where he had gone wrong, but was willing to let his daughter have her ways.
At fourteen, Mars and a group of her friends began using their gymnastic skills to raise money for charity, performing routines in random parks. It was a success, and Mars and her friends thoroughly enjoyed it, and became quite popular, as they were all exceptional at gymnastics. About a year into it, a group of drunk, high members of the local gang decided they could do with the money the girls collected, and approached them at the end of one of the sessions, when the crowd had left. The girls refused to give up the cash, and the men turned violent, grabbing one of the girls and beating them while the other men kept the rest at bay. Mars snapped, and used her powers, succeeding in attacking several of the gang members, but her ability was untrained. The effort of using it was tiring, and she didn't know her limits, so by the eighth Dream, she began to pass out. The men began to retreat, terrified by the Dreams, but not before they had grabbed the cash, and had shot the beaten girl in the head.
Mars blamed herself for the incident, knowing that if her powers had been stronger, she would have been able to save her friend. She resolved to train her powers, using it a little each day, letting her strength build up. She gave up after a month of practice, when she realised her life was a mess. She hadn't gone to school for months, and she'd lost most of her friends. She broke, loosing all self confidence, believing herself to be a failure. She went back to school, trying to avoid contact with other people while she slowly healed her own mind. News of her abilities had spread however, and being approached by a gang looking for a bit of fire power, or a few teenagers angry about something to do with mutants was fairly common place. It got worse and worse, till she came home one day beaten and bruised from head to toe. She began home schooling for a few months to avoid the horrors of the bullying, but it got to the point that just walking to the shops would come with a torrent of verbal abuse. Her mother snapped, and organised to send her daughter to New York to stay with her father, hoping she would be safe there, where mutants were far more commonplace. Now she travels on a flight there, not knowing that her fathers company crashed a year ago.
Roleplay Where did you learn about this site?: Google is my buddy ^-^ I was looking for a good RPG to do with powers and I found this. Do you have any other characters on MRO, if so who: None. Sample RP: “The captain has switched off the seatbelt sign...” Marissa ignored the rest of the announcement, pulled out her laptop, and waited for it to boot up. The cabin was brightly lit, and surprisingly quite. Normally a flight like this would involve a fair amount of screaming children and constant chatter from people who didn't understand the concept of speaking quietly. She put it down to luck and logged in to her computer, opening up the file explorer as soon as the desktop showed. She did a quick search, and opened up a PDF of the book she was currently reading, pulling a packet of cigarettes out of her coat pocket as she did so. The woman next to her scowled, and Mars hurriedly put them back. She didn't actually smoke, it was just a way to stop 'smoke' leaking out of her mouth seem so strange. She began to read her book, cringing every time the lady next to her coughed pointedly. She was tempted to tell her that it wasn't actually smoke, just her power, but the possibility of how it might go wrong held her back. She didn't want to be lectured on what was wrong with her kind for the entire trip, so she just closed her laptop, and closed her eyes.
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