The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Following Maya was amazingly easy. Through the mirrors and down the hall way around the corner... Sara should have been able to tell that there was a trap. That Maya had other tricks up her sleeves but to be honest, I was fun and Sara was caught in the game. It wasn't that Sara wasn't checking the mirrors them selves either. She was. It was just that the one that she had checked, from around the corner, hadn't had Maya in it at all. Just what Sara had thought was her own reflection.
"Polo!!!"
Sara felt the tag on her back and she mentally kicked herself. Spinning with a wide grin, she aimed to tag Maya back before Maya could pull herself back into the mirror. Only instead of just trying to tag the other girl, Sara tried grabbing her as well with her other hand. Intending to pull her out of the mirror if she could and give her a push down the hall. Sara felt the tag on
Maya laughed out loud in triumph as her hand connected with Sara's back.
"TAG!" she yelled, already dancing back as the cat-girl whipped around, reaching out. Had she been more careful, Maya would have already merged back into the mirror, but she was too occupied with getting in her first tag to come up with a quick retreat plan. Sara had told the truth - she was fast. Maya spun out of the way down the corridor, but not before one paw touched her shoulder.
"One-one!" she yelled, spinning out of arm's reach before Sara could tag her again, and she threw herself down the hallway towards the stairs that led to the foyer. She was planning on taking the game outside to the Mansion grounds.
Ok. So Sara's stratagy half way worked. Not to keep the mirror walker out of the mirrors. This wasn't a problem because the other girl seemed to have not headed for another one, even thought Sara moved down the hallway after her trying to head her off with a quick jump in front of one looking glass that really got her no where....
In fact Maya was headed for the stairs and that didn't seem like that bad of idea. Sara taking a slightly different route that had her bounding over the railing where she landed in a low crouch on the floor below. Scaring the crap out of a couple of students that nearly walked into her backside. Careful to keep Maya in sight and trying to make a tag on her legs between the stair case's railings.
Maya tore down the hallway towards the stairs and ducked just in time as Sara bounded past her to the bottom of the staircase. Maya was carried forward by the momentum, and Sara's paw reaching out between the bars almost swiped her on the leg. Almost. The mirrorwalker threw herself to the opposite side in the last moment, overbalanced, and topped over the railing. Fortunately, she had experience with stuff like that. Grabbing on to the railing as she fell over she managed to twist and land on her feet, running across the foyer and out through the front door slightly ahead of Sara.
It was a nice, sunny day outside. Maya took it in for a total of two seconds before she dodged to the side just outside the door, merged into the reflecting surface of the nearest window, and merged out of another one just under the edge of the roof. Pulling herself up she perched on the edge, looking down and watching to see if Sara would notice where she disappeared to.
Ha she had her! Sara grasped onto... Air. "Rrrr!" She protested in a little bit of frustration as Maya avoided her tag. Reaching further and harder than she had first planned and wedging her shoulder between the bars of the stair's railing. Her shoulder was stuck for a second or two and it took bracing her other arm and her clawed feet, that may or may not have dug into the wall as she pushed against it to free herself.
Maya had already cleared the door way when Sara finally freed herself. Landing on her feet in a low crouch. She was headed for the door when Maya merged with the reflection of the window and disappeared and Sara skid to a stop just short of the door. Her eyes dilated and nostrils flared with the thrill of the chase. After her first experience of getting tagged she was suspicious of everything. Sara didn't like to loose. Her ears flicked back and forth trying to hear anything but that sense of hearing was being distracted by the students in the common room playing a loud video game.
Ok... Hesitating was boring. With her teeth tight together, Sara rushed through the doorway. Ducking low She tumbled across the steps till her feet hit the ground on all fours taking off around the building just out of arms reach from any windows around the mansion. "My turn to lead."