The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
So who’s in charge here, anyway? The question is clamoring in Sonya’s mind but she knows better than to ask.
She can’t quite figure out the social dynamics of this little hallway get-together, and it’s becoming increasingly clear that figuring them out is important – possibly life-or-death important – if she’s going to figure out how to fit in here. Just like high-school, she thinks with a completely unvoiced laugh.
Sara is easy enough to understand – she’s a new arrival, like Sonya, looking for a safe haven.
Big Red is confusing… he acts like he thinks he’s in charge, but then so does Syn. Sonya’d thought Syn was in charge at first… but on second thought that might have just been her newly-adopted boy-parts talking. She tentatively flags them as jointly in charge and makes a note to find out what their relationship is… if the two team captains aren’t reading from the same playbook, she’s gonna have to decide pretty damn quickly which side to attach herself to. Wow… this really is just like high school. Well, Sonya hadn’t been the most popular girl in school or anything, but she knew how to play the game without getting herself hurt, and that was the important thing.
Which leaves Calley… and he’s weird. He talks about the place like he knows it, and the way he stands near Big Red makes him look like an insider, and Syn and Big Red don’t shut him down for it, even though neither of them seems the type to ignore presumption. On the other hand, they don’t exactly treat him like he belongs here, either. Her guess for now is that this “Issie” girl he’s dating is an insider, and he’s the tagalong boyfriend nobody’s quite gotten annoyed enough by to slap down. Yet. Which means she had better be careful about not being associated with him… which is a pity, since he seems like a nice enough guy, for a complete goofball… and she can use all the friends she can get.
< “Ask away. I’ll try to answer them.”
Sonya relaxes a little as attention focuses on Sara… that will give her a chance to think about these “questions” before she has to answer them, which is good. She’s guessing they’ll want to know what “Sonny’s” mutation is, and all at once she’s not sure she wants to tell them… at least not until she has a better idea of what’s going on.
"Do you think you could shift into a monkey or perhaps a bird?"
Oh, Syn. Silly silly Syn. Now why in the world would he admit to that? After all, admitting to things like that A) lead to untimely deaths on his part, and B) upset Hunter. These were distinct and equally unpleasant items, both of which he intended to avoid. So he tilted his head curiously--with just a smattering of puzzlement--and answered: "No, just tiger. Is that your power?" Nope, her powers included but-were-not-limited-to super strength, amazing aim with boots, and pheromones-of-doom. That last one made Hunter nervous. Calley had only ever caught a small, indirect whiff of 'em... but he'd rather not repeat the experience. So what better way to side-track this conversation, than by asking about the Scary Boss Lady's abilities? She seemed like the type that would clam up when uncomfortable questions came her way. And for the record, it was simply impossible to tell that Calley was lying, simply because Calley's didn't think he was lying. He was just talking. If the words that came out of his mouth happened to be heard in their ears as something entirely and completely false, well, he could hardly be held responsible for the zany way in which sound waves worked.
Syn could see a bit of confusion spread across Sonya's face. Abyss had stepped in and began firing questions and making conversation with the boy and the feline like female. However, with her brothers intervention he seemed to have drawn the new arrivals attention. So a slight interruption would have to take place.
Clearing her throat loud enough for those in the immediate area to hear the girl looked to her brother. "Abyss, I'm sure some of your questions will be answered while I talk with our guests and if you have further curiousities then you may ask them a little later." She spoke in a calm manner and in no way was she trying to aggrivate her sibling but she did have to assert herself as being in charge.
"Now then, I would like to know what it is that each of you can do. It might make things a little easier to know your abilities as we have lots of other occupants here, and knowing that your mutations are safe would help set everyone's minds at ease." Syn watched the faces of each of the guests. She had to be careful with any new arrivals. After events at KP the X-Men might try to catch her off guard.
The boy had replied that he could only change into a tiger but then he asked Syn if she had the power to chage into animals. Smiling and shaking her head slightly Syn let out a soft laugh. "No I can't change into other creatures, but I can hold my own in a fight." Syn was smart enough to never tell anyone about her ability to adapt or about her powerful influence. She loved to see the surprised look on people's faces instead.
Listening, Sara couldn’t help but hear an imaginary crack of a whip as Syn asserted herself and informed them she would be asking her questions first. Note to self. Most likely someone who wouldn’t back down. Both a good thing and a bad thing.
Sara made eye contact with Syn as she began to answer. A mix of confidence and respect behind her expression. “Well that’s easy enough. With me what you see is what you get.” That is as long as you think cat. “sensitive senses.” Eyes, nose, ears, taste. “Basically think cat in those senses. That and the ability to eat an entire thanksgiving dinner on my own. High metabolism.” Well if they really were taking in mutants they should know her apatite. Of course there was a reason for the higher metabolism she discovered. Because her body healed at an accelerated rate it required more food. A lot more food.
Unfortunately Sara wasn’t sure she wanted to share her healing abilities that soon. As far as she was concerned they fell under the what you see is what you get. If she got hurt, then they’d see her heal. Besides, might come in handy later. She didn’t know these mutants yet.
< "Do you think you could shift into a monkey or perhaps a bird?" < "No, just tiger. Is that your power?" < "No I can't change into other creatures, but I can hold my own in a fight."
Sonya files that little exchange away for future reference... it was, to say the least, odd. Why would shifting into a monkey or bird be important? Well, bird she can understand... it might be useful to know someone who can fly. But monkey? Maybe she needs somebody to clamber down a drainpipe for her, or something, but that's pushing it.
But between that exchange, and the way Syn shut down Big Red -- er, "Abyss," apparently these Sanctuary folks used gang nicknames, and she has to admit that they were both pretty spot-on -- Sonya is at least clearer about who is really in charge here.
All of a sudden she realizes it's her turn to speak... she'd expected Sara to take longer, or something, and she still hasn't decided what to tell them. Well, Grandma always says a partial truth is the worst kind of lie...
"I, um... well, it's not nearly as useful as, you know, the claws and the being a tiger and all of that, sorry... I just sense things, sometimes. When I touch people, I mean. Like, there was this girl at a coffeeshop the other day and I knew she was a mutant just by touching her... and there was this guy on the train once who was really a girl, I mean, like, genetically, you know? And you couldn't tell by looking at him or anything, but I knew."
She hates how much she sounds like an idiot, but on second thought decides that it might be useful to be considered not-too-bright until she's figured out what these Sanctuary people are actually going to do with them.