The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
"No, thank you, I have already fit my room to my needs. I am settling in rather well. The mutant-only atmosphere keeps things a lot better, I'd say." It was amazing what just a small bit of courtesy could bring. One moment, the girl before him was jerky and full of blurts. Garrett had initially guessed she might have been a Tourette's patient. Now there was civility and decency. His questions of her needs had apparently touched a nerve, so he tried to remember to avoid the word for future calls." Well, as long as you are happy here."
Her reply to his concern over public killing was interesting to say the least. He had hardly expected a literal comprehension, but it certainly put her in the right place at the right time. She seemed so out of sorts over the idea of putrescent corpses filling the halls that he felt it was necessary to interject. He let a small friendly chuckle escape and did his best to soother her concerns." I doubt that there would be rotten corpses lying about, though I appreciate your concern. It's only a small warning to keep your playtime away from here. whatever it is. I don't judge."
So, she was a borderline schizophrenic ready to get to work. Where humans might turn up their noses and turn her away, suggesting disability or some other dead end, Garrett was more than happy to oblige her request. He didn't know her so well, though, so an open ended project might be best. " Well, while your necessities are taken care of by our gracious sponsors, I must admit that I am quite pleased with your initiative. However, I don't really know that much about you. Why don't you tell me what you think you would be best suited for?" He imagined it would be a voluminous answer, so he slipped his shoes off so his feet could air out and folded his hands, ready to listen.
It was a rather strange word when it was broken down: happy. To happen upon something was to just stumble upon it, and why would happy be formed from it? Where did words come from after all? The world would be brighter with just consequences and a bit of fun, but nothing ever made Ahorta 'happy', not even her fun. "Happy?" she repeated as if it were a different language. "Yes, it is quite comfortable here," she nodded, deciding that acting as little mentally...well weird... she was would be the better idea.
"Corpses are too dirty," she growled. The killing was alright with her, but when it got maggots and smelled bad, that was just too much. Plus, being the paranoid schizo that she was, she needed things to remain unrotted, the dead contained viruses. "Glad to see that you are definitely in control of that," she shrugged, not knowing just what else to say.
Speaking of jobs, she meant something a little less grim, but if he had grim ideas, she would be more than willing to pick them up. "For a job? I'm not quite sure. My talents involve my corrosive bones, so if you need someo-thing to burn or such, I can do that. I don't know." To tell him a little more about her was to tell him that she was once in a psych ward, and that never seemed to be a good idea. "I'm passionate about my work, I can say that. Other than that, I don't know what to say to give you a feel for me." Silly humans, the puppeter wants another dummy.