The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
It was a step in the right direction, venturing out to one of New York's multiple teahouses for a mid-morning bit of tea. Today's teahouse was the "Mad Hatter's Tea Cup", a quaint, Alice in Wonderland-themed teahouse with stylings nostalgic of the Victorian era. The pastries were absurd colors, the teacups didn't match, but it was all part of the absurd gimmick they had running. And when the surroundings were as garishly-colored as they were, it detracted from the equally garish prawn, who was presently nursing a cup of tea, had nibbled at a scone, and had buried their nose in some paperback mystery-novel focused on the harebrained adventures of a bounty hunter.
Most people were busy with their own books, newspapers, or soft-spoken conversations to pay anyone else, Jack included, any mind. The prawn sighed, turned the page of her novel, and set it down with the pages against the table and spine skyward. What a lovely way to spend a Tuesday.
Delicately, the prawn pinched the handle of the teacup between thumb and forefinger, and raised the beverage to her mouthparts, managing a dainty sip. Once the cup was deposited, the book was once again retrieved, and sh continued reading.
Gwen was a little depressed but ultimately content. She had a new apartment, she still was working for the syndicate (which really might not be the best thing for her at this point in her life,) and she could drive legally in the state of New York. She sighed as she very badly paralleled parked. She stared at the tea house, which was slightly disturbing. Modern art was a strange, crazy concept that Gwen just couldn't get.
With a sigh, she stood out of her car, shut the door, locked the doors a couple times (better to be safe than sorry, after all.) She then ventured into the tea house. Clearly, she looked out of place as usual and quietly moved towards a seat. She wasn't even sure what type of tea to drink. Teas were so different than they use to be.
She did notice an interesting looking person in the tea house, though. They must have been a mutant, by the looks of it. At least this place wasn't a bigoted place. Hopefully, at least.