The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by danleroi22 on Mar 10, 2008 15:58:31 GMT -6
Guest
The plots to get Eris and Glare back into MRO are currently as follows:
Glare has returned to the Mansion after a long fought battle with a mutant named Black. Him and Evie (Severity) were split up during the conflict and he is currently searching for her, so he came back to the mansion for help.
He has created a sort of fake bracelet that is intended to fake out any authorities that don't inspect it close enough. It shows that he has complied with the Registration Act, although not really. Time will tell if this will work (probably not... but so far no trouble).
He plans to find the X-Men, or independantly search for Evie. He will really find her at any cost, whether that means turning himself in to the government (perhaps something a little different... trying to talk with Katrina about this) or actually invading a camp she's held in (if she actually is there), or simply searching somewhere else.
He found out about the Act soon after his battle with Black, and was thus able to go into hiding before the searchers came looking for him. He's kept a low profile since.
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Eris was kidnapped during the Haywire Abduction. She was tortured into submission by an unknown party and taught to better control her emotions and powers... so now she's in more control.
She's also learned apathy, which could be a bad thing. She's returned to the Sanctuary to find friends, any friends that will help her cope with her recent horrors... she's quite mentally scarred. She's met up with Rupert and hopefully he will lead her to Syn, where Eris will hopefully be able to rejoin the Order.
Posted by Cheshire on Mar 10, 2008 17:42:34 GMT -6
Mutant God
3,233
18
Sept 24, 2018 19:41:05 GMT -6
Calley
Just to clarify in my own head--when you say "kidnapped during the Haywire Abduction", you mean that Eris was kidnapped at the same time that the Haywire abductions were going on, but she was not kidnapped by the Order, correct?
And no worries--Rup can give you Sonya's number, and it's not far from Sonya to Syn. We'll get you hooked up again, we shall.
Posted by danleroi22 on Mar 13, 2008 19:50:06 GMT -6
Guest
Cool... will fit that in with Eris... perhaps by some sort of scientist that tries to rehabilitate mutants?? Or atleast improve them morally. I like it...
Zeke's harder. The Severity plot will be awesome if she can come back into play.
Do you know if Fade will be playing her... or if she is actually playing her own character?
It would be good if she somehow got lost in the camps and I go rescuing her (I'll go the large group route, but my angle will be focused on her part of it.) And then i guess I'd play it as if they never did get married, just engaged... and we could have a great big MRO wedding!