The X-men Ideals
In the proud tradition of M. L. King the X-Men send the call out.
We have a dream to share with you. We have a dream of a new New World, where all people look out for each other. A dream for a world where these people strive to bring out the best in themselves and in others. A dream for a nation in which people who have power use it to bring justice and peace to everyone – so that any may accomplish their betterment under the rule of law they deserve, securing human birthright.
In the proud tradition of Nelson Mandela we want to be able to say: “We stand here before you not as prophets but as humble servants of you, the people.”
We will serve those that the humans commonly label 'Mutants' by educating them on the use of their gifts without harm. We will teach them to have the pride and maturity to take the high road. We want to serve the people by helping to enforce the law for everyone. We want to serve the people by fostering peace.
We want to fulfill James Hintons' words:
We will make peace heroic.
We are the X-men. We act. We dream – of heroes.
For everyone.
NPC Mansion Staff:Headmaster Rudolph "Ruddy" Kipperling
Assistant Headmaster/Janitor DJ Roomba
DocProf (Mansion Healer) & other NPC TeachersMansion Staff:Rebecca "Lodestone" Grey - English
Tetsuya Shinbo - Math, Japanese Language
Juliette "Firefly" Lawson - Health
Xavia "Dryad" Worshahlai - Biology & Botany
Nate Holloway - Art Teacher
Henry "Darwin" Turner - Home Economics
Sam "ColdSteel" Johnson - Self-Defense
How to Join
To become a student or staff member: Arrive at the mansion grounds or call ahead and schedule a tour! You might have to fill out some paperwork, but there are plenty of rooms if you need a place to stay. To sign up as a teacher or other staff member, request an interview.
PM a mod when you have completed an IC interview and we will add you to the list and append your title in the sidebar.
To become an X-Man/X-Trainee: You must be at least 17 years old to be a full X-Man and 15 years old in order to be an X-Trainee. All members of the X-Team start as Trainees and must learn the ropes and earn their team's trust in character in order to be granted full team membership. Communicate your interest to a Team Leader, either through IC or OOC means. Team Leaders will assign up to 3 sponsors to cover your team training. After completing 6 months apprenticeship or 6 training/mission threads with one or more of your sponsors, you qualify for full team membership. X-Trainees will never be sent on missions alone.
To become an X-Kid: Children 5-14 are allowed to help too! Simply have an adult sign your character up for the X-Kid program where aspiring vigilantes can help the community in ways that don’t involve potentially fatal fights. Most of the time. >.>
To become an X-Man: Communicate your interest to join to a Team Leader, either through IC or OOC means. X-leaders run interviews and tryout threads, but can delegate said responsibilities to full X-Men, if they so choose. All members of the X-Team start as trainees, and must work their way up the totem pole to full team membership IC. You must be at least 17 years old to be a full X-Man.
The Mansion: AKA Xavier's Sister School for Gifted Youngsters
Xavier's Sister School is a K-12 mutant boarding school that doubles as a safe house for mutants of any age. Primarily the students that take classes at the mansion range from middle school to high school, since mutations generally appear during puberty. The school was founded after the original Xavier's School for Gifted Youth grew too big for for a single building. While the two schools share a founder, they operate completely independently from each other.
The police-sanctioned X-men also operate out of the mansion. While the X-men aren't exactly a secret, they aren't actively advertising either. The average person may or may not have heard of the X-men, but most New Yorkers know of and have an opinion about the mutant school.
Classes OfferedBasic Security- Giant brick wall with a wrought iron front pedestrian gate/visitor car gate. The pedestrian gate is locked with a numeric keypad and residents are each given a unique entry code. Visiting pedestrians and vehicles can also be buzzed in by the attending security.
- Security cameras.
- Motion-activated floodlights along the fence.
- Wrought iron garage gate around back can only be opened by those who have registered vehicles with the main office.
- X-men and X-Trainees are on rotating patrol. (Chief has also been contracted to help cover security.)
Areas with special security measures:
- Danger Room: Locked door with a palm scanner. Door will not unlock if the room is in use. Only X-men or Mansion residents over 16 years of age who have completed an authorization request are allowed to enter.
- War Room: Locked door with palm scanner. X-men or trainee authorization required to enter
- Basement Area (Cerebra/ Blackbird hanger): Locked door with a retinal scanner. Unauthorized entry sounds a silent alarm in the Mansion Security, War Room, and Greeter offices.
- Administrative Offices: locked doors
Cerebra
After years of faithful service, the X-men decided to retire the Cerebra system. The room has been disassembled and the space has been repurposed to extend the Danger Room area. The software has been destroyed rather than risk Cerebra falling into the wrong hands. [/ul]