The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
"You think so?" Kara nodded. Obviously, this girl wasn't so used to her powers being called "cool". She had to admit, though, Aadi's powers would be kind of fun to use. Mostly just to sneak up on people. Kara snickered slightly at the mental image of dropping down onto people to say hello.
"It's nice to meet you, Carragail."
'It's pronounced Carragail, not "Carrrrragaieeeee".'
She silenced that train of thought as she stuttered out a quick, "Y--you too," smiling and even blushing slightly.
'I have to admit,' Kara thought to herself, 'It feels nice to be comfortable around someone.'
"Maybe...I should go. I do not want to do something by accident. It, uh...means much to me, that you are not afraid. Or screaming, at least. Thank you."
Carragail blinked a couple times. Then she processed that little monologue. Then realized that her newfound closest-thing-I-can-get-to-a-friend was about to ditch her.
"M--maybe I can help...you," she blurted. "Y--You know, with...staying on the, um, g--ground."
Kara was still confused as to how it could have possibly have been her fault. She hadn't even been around when the whole floating-tree-screaming incident started. So how in God's name could she have possibly caused it?
The sneeze made Kara jump slightly, more out of surprise than anything. Not too bad a jump, but certainly noticable.
"You are not scared...or maybe you are. My name is Aadi, I won't hurt you."
Then she sneezed again, and Kara was literally so surprised that she leaped backwards at least a foot. Not surprised by the sneeze, mind you. She was much more surprised by the fact that the girl (appartently named Aadi) had just gone and flown straight into the air without warning. As Kara watched, she then proceeded to spout out a few foreign words that Kara figured needed no translation, and then float back down to the ground.
Her eyes were about the size of dinner plates, and wearing off from the shock meant that she had to spend a few seconds speaking gibberish before she could formulate a sentence.
"C--C--Carragail," she finally sputtered. "A--And...um...that was...pretty cool..."
"You're welcome. It's the least I could do, anyway. We'd both be stuck here for hours otherwise." Kara smiled slightly, breathing out the first sign of a chuckle. It was funny because it was true.
A loud snore made Kara jump up with sheer terror, arms in front of her face for protection. When nothing happened, she dared to take a peek.
Just that kid.
"I wonder if we can send in a complaint. That kid is really getting on my nerves."
Kara nodded, muttering a small, "Mine too."
Then, as she returned to glancing through shelves, dimming her finger as it was no longer needed, a thought struck her. Finally, she just blurted out, "Oh, I'm C--Carragail. B--By the way. In case...you know...you were wondering..." Her voice petered out as she became suddenly intrigued by the shelving.
"You are not afraid of that? You know I can do that, it doesn't scare you?"
Kara shook her head. "No. Wh--why? Should it?"
"You will not go into trees if I am not here, it was my fault. I apologize deeply."
"H--hold on...I'm not sure I understand..."
'It doesn't help that her accent is impossible to understand,' Kara thought, though she kept those thoughts to herself.
How in the hell was it her fault? Why would she throw Kara into a tree, only to go through the trouble of dragging her back down? It made absolutely no sense. Besides, she floated herself. How could she possibly affect the teenage mutant half-ninja human, who was clearly an entirely separate person from this stranger?
So Carragail decided it would be best if she told the stranger, who was obviously feeling bad about something she didn't do (after all, she was crouching down and trying her best to make Kara more comfortable), that it clearly wasn't her fault.
"I d--don't..." she started, until the words stuck in her throat so bad that she had to start over. "It clearly wasn't your f--fault...you know? N--No need to apologize."
Kara started to chuckle, then burst out laughing. She didn't even know why, all she knew was that she found the statement absolutely hilarious.
"I'm s--sorry," she apologized between laughs, then resumed her hysterics.
>>"Well, the front desk is that way. Shall we?"
She glanced down the hallway where he was pointing, her laughter petering out and dying, replaced with an ominous sense of dread. More people of authority? More torture?
She shrank back a little ways, murmuring, "I--I don't...know...m--maybe I should...just...um...get my stuff together...now..."
"This is it, alright." Kara breathed a soft sigh of relief at the notion. 'One down, one to go,' she thought to herself.
As if reading her thoughts, Sarah stated, "Now we just have to find yours."
Kara returned to the shelf she'd been scanning, casually re-lighting her finger to try and read the band names. They were completely scrambled up on this side of the store, any semblance of order lost forever between lazy employees and careless customers.
Speaking of customers, there was something she wanted to say to Sarah...
"I...um...thank you," she blurted out, "Th--thanks for helping me...with this."
She lowered her head back down to the disc cases, blushing slightly. 'Glad I got that over with,' she silently muttered.
"No, I am not late. You seem...erhm...mal à l'aise...uncomfortable, so I will leave. I am sorry for scaring you."
"N--no no! No, it--it's fine. I mean...maybe it'd be, you know, best if we stuck together. For a bit."
Immediately, she regretted it.
'Really, Kara? REALLY!?!' she mentally shouted at herself. 'Stick together for a bit!? Why don't you just invite her over for dinner while you're at it!?!'
She curled up into a ball slightly, which did little more than aggravate her sore leg. Her brain went onto hyperdrive, trying to think of some way she could save herself from this.
Then she thought of it. She immediately began blurting her idea, then settled back down into a soft whimper.
"I mean...what if I g--get stuck in a tree again? You can...you know...float, so that'd be p--pretty...um...handy. And...well...I can't...really...help you back...but...um..." Her voice eventually just petered out as she curled into a defensive ball, her fingers crossed that this stranger wouldn't think ill of her.
Kara smiled tentatively, then grimaced as a particularly painful cramp began to stubbornly loosen itself. It wasn't until after the pain began to ebb away that Kara noticed the girl's accent. It was just thick enough that she noticed it, but not quite distinct enough for her to place it. European, perhaps? Shaking her head slightly, she pushed it aside for now.
When she looked back up, she saw the stranger standing, as if she was about to leave. At least, that's what Kara figured. She didn't know for sure, but she could kind of guess from the girl's body language.
"Are you sure you are okay? Do you need les bandages?"
That confirmed it. She was clearly itching to leave. Kara still had no clue why, but at least she knew now.
It took her a few seconds, but then Kara realized that the girl had asked a question. And questions require responses.
"Yeah...I--I'm fine. Just...bumps and b--bruises...is all," Kara managed to squeeze out in a scratchy, harsh whisper. Then curiosity forced her to add, "W--Why? Are you...late...for something? J--Just curious..." her voice petered out as she began to curl up slightly. She'd been too pushy, she'd totally blown it.
Kara began slowly stretching out her cramped leg and nursing her other bumps and bruises. She winced at every move, but it felt good at the same time.
"You are awake. Are you okay now?"
The voice of the strange girl made her jump a little. She had to admit, she wasn't expecting the girl to talk. At the very least, she was expecting a little forewarning. Eventually, she settled back into her self-administered therapy session.
"Um...y--yeah," she finally whispered, since talking at a regular volume still hurt like hell (And probably would for the next week)
Then she stopped herself. She was supposed to add something! That's what her therapist kept telling her to do. But what could she add? She was fine, aside from the aforementioned aches and pains. And the strange girl hadn't asked anything else. So what was she supposed to add to that?
After a few seconds of deliberation, she stammered out, "Um...thank you. For, y--you know, helping me."
Carragail groaned loudly, clutching her head and rolling onto her side into the fetal position. She felt like her head had been used as a surrogate ball by Manchester United in their practice of scoring long-distance goals, and all that screaming made it hurt to try and talk. Her leg was extremely sore, probably even bleeding a bit, but at the very least, black and blue. Her hands were cramped her diaphragm felt like it had gone through a woodchipper, and she was downright covered in scrapes and bruises.
But beneath her, she felt the cool, smooth dirt and the wet tickle of grass.
Safe on land.
Kara breathed a soft sigh of relief as she cracked her eyes open a bit, taking in the slightly odd view of Central Park that she was getting at this angle. She smiled slightly, letting herself relax with pure relief, even beginning to glow slightly as she ran her hand through the grass.
Then the pain caught up with her again.
"Owwwwww........" she groaned, making her best attempt to sit up. In the end, she wound up in a very crumpled, distorted, but technically upright position.
The Oak Tree of Doom wasn't very far away, and leaning against the trunk was the same girl from earlier. She looked like she was asleep, but in Kara's current state, it was pretty hard to tell.
"Um...h--hello?" she croaked softly towards the girl.
Kara could feel herself hyperventilating all over again, and the fact that she was completely up-side down was not helping. Her vision was getting fuzzy again, her heart was frantically slamming into her head like a troupe of invisible wrestlers were using her as a pinata.
She could vaguely make out the strange floating girl seem to stumble, swearing in a language that she could barely hear, let alone understand. Finally, she appeared to have simply had enough of Kara's antics.
The instant she saw the stranger reach for her arms, she panicked and tried to pull them back. Unfortunately for her, she didn't have enough strength to look at her feet above her, let alone avoid the strong grasp of the strange woman beneath her.
She vaguely made out the woman gearing up to pull her down, to which she made a weak protest of, "Oh, please...no...". At least, that's what she thought she said. She couldn't exactly hear well right now.
Just as the woman pulled hard on her arms, she felt herself go completely limp and pass out from sheer panic, simultaneously slipping out of the tree and falling directly into the woman.
Kara could feel herself slowly relaxing as the anti-hyperventilation reflex kicked in. The trouble was, that's exactly what she didn't want to happen. The more she relaxed, the more she ran the risk of falling. And yet, she felt her heart start to slow down, her breaths become more separate, and she closed her eyes, almost ready to faint, before her adrenaline caught up with her again.
"Look! See? It is okay, I can help you down."
The teenager cracked her eyes open, glancing towards where she'd heard the voice. Had she actually passed out and fallen? No, she was still clutching the branch. But then, why was...
Her eyes shot open, and she jumped right back into panic mode.
Partly because she was up high still, supported only by a branch that bobbed lightly with each breath of hers.
Partly because there was a total stranger who was well inside the Danger Zone.
But mostly because she was face to face with a someone who was floating unsupported in mid-air a good four feet off the ground.
Now, a logical person who's thinking rationally would follow the train of thought, 'She's floating...oh, she must be a mutant with the ability to fly.'
Kara's current train of thought instead invited her to scream, "Oh, GOD WHAT THE HELL IS GOING ON!?!?!" as she flailed wildly and attempted to scramble away from the strange floating girl, realizing only a second or two exactly where she was...
Her leg managed to catch onto the branch at the knee, as the rest of her swung unceremoniously downward towards the ground (which was only a few feet away). The whole time, she continued to squeal, "OHGODOHGODOHGAAAHHHHHHHH!!!!!!!!"
Quite the opposite, actually. She could feel herself starting to get slightly dizzy. All this heart-pounding and heavy-breathing-ness was starting to get to her head.
"Listen, stop crying. Let go of the tree."
Kara had about thirty responses to that demand that came to mind. Most of them fell somewhere in the territory of swear words accompanied with the word no. But all her heavy breathing and general panic wouldn't let her so much as take a deep breath.
All she managed to breathe out was a quick, "Not...hap--happening."
"Pretty sure?" she squeaked. She glanced at the door. Pretty sure? Pretty sure!?
On one hand, she faces a total stranger with a lot of power of her her (potentially).
On the other hand, she never checks in, and spends the next four years on the streets.
Nervously, she stretched out her hand toward the door. Then she hesitated, before finally tapping lightly on the door three times. She waited a few brief seconds, mostly out of pure paralysis, before finally backing away. She was all set to run for it, when the door lurched open. And in less than a few seconds later, she was staring face-to-face (from a few yards away) with a slightly older-looking gentleman, who looked too much like the villain from the Lovely Bones for Kara to actually think properly.
"Can I help you?" he asked, in the friendliest voice she'd ever heard.
"Um...uh...buh..." she stuttered, unable to respond. Finally, she managed to stutter out something along the lines of, "Um...I don't know where to check in..."
He smiled. "Oh, it's at the front desk. It's right near the front door, you can't miss it. Now, if you'll excuse me..." he disappeared back into his room.
Kara squeaked a quick thank-you and scuttled back near Ted (though she kept a bit of distance). After a few deep, relaxing breaths, she muttered with a nervous chuckle, "That wasn't so bad."
The little revelation Kara had explained seemed to stun the brunette into silence. Kara didn't blame her. It's not every day that you realize that your family was barely a part of your life.
"Oh? Let me look."
Kara held the small plastic case at arms length in front of her, still mentally refusing to look Sarah directly in the eye. Another little annoying quirk.
"I wasn't quite sure...I couldn't read all the text. But...it looks about right."