The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Posted by Blake (Persi) on Jun 23, 2012 23:23:35 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
“Statues?” That caught Blake’s attention. He hadn’t been able to do much with statues, though he wanted to. Most statues he could find were just too… sappy, or else too standardized, to work. There were only so many variants of ‘man on a horse’ that you could make before it just got dull. Church statues might be more interesting. The woman didn’t seem to hear him, though, probably because he’d spoken automatically and not very loudly as a result. Just as well; one word questions weren’t very eloquent.
Persi nodded at her invitation, stepping around to look at the painting without hesitating. A quick glance let his eyes rest on the statues. Not quite what he’d hoped for, but definitely better than he could find most places. He wanted to copy the images of the statues in his sketchbook, but that would be more than a bit rude, and not nearly as good as drawing from the real things anyway. “Do you have pictures? Of the statues?”
Posted by Blake (Persi) on Jun 23, 2012 22:46:04 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
...That was a condescending smile. Most smiles were, but still. That was a condescending smile.
“...Yes.” The response was forced, reluctant, and altogether scowly. As was Blake’s expression. Scowling, after all, was much more mature and dignified than sulking, and Blake was a very mature and dignified person. In behavior, if not yet in height.
And at that point, Blake was back to having no idea. Was the woman being sarcastic? Or genuine? Either option seemed ridiculous, and Persi accepted his sketchbook back with more confusion than anything else. Adults didn’t like his artwork, especially when it was dark. But adults also weren’t sarcastic. And… seriously, was this woman a robot or something? Or was there some third, not genuine or sarcastic method of conversing that Blake had somehow never been aware of?
“...What are you… painting?” was Blake’s distinctly feeble attempt to change the subject. Hopefully not to one where the woman would just confuse him more.
Posted by Blake (Persi) on Jun 20, 2012 21:20:03 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
Blake stared. And then continued staring. “Uh….” He really had absolutely no idea how to respond to that. It was an entire level of arrogance beyond what he’d ever encountered before. Or ignorance. Or… something. He had absolutely no idea. “Okay?”
He held his sketchbook out so she could see it; a page of detailed pencil drawing of the base of a column, pen marks added over it to indicate his ideas of how to change the figures and shapes to more ominous ones. “I’m not trying to draw this church.”
Posted by Blake (Persi) on Jun 18, 2012 23:25:29 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
“Nope,” Persi muttered without looking up. “Posing people looks fake.” It took minutes to fill a page with small studies, letting the purple pastel and a charcoal crayon indicate shapes, shadows and movement that wasn’t but could be. A second page was half filled with similar ten-second miniatures, and a larger, more detailed sketch of her face on the other half of the paper before Persi was satisfied, and flipped to a third blank page to begin an actual drawing.
The drawing, too, was less than realistic, letting the purple and charcoal contrast to outline shapes and mood; tension, drama, power, and will. The lighting really helped with that; Persi didn’t have to adapt anything, really, to get the effect he wanted, and only had to dive for the box of pastels for one lighter purple pastel for highlights at the end before showing it to Skydancer.
Posted by Blake (Persi) on Jun 18, 2012 22:59:15 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
Persi grinned. She might not have been complimenting his drawing skills yet, but she was happy to have someone draw her; that guaranteed she would soon. “Be right back!” He spun, his hair momentarily flaring in a circle around him (like a skirt, almost, but he’d punch anyone who said so), and didn’t bother to close the door behind him as he ran inside.
A moment later he returned with a box of pastels, skidded past the couch and had to backtrack a step to grab his sketchbook, tucking the pastels under his arm and flipping the sketchbook to a new page as he walked the last few steps to the door. “Back.”
Persi eyed Skydancer again, then edged over to the opposite side of the doors, slid the pastel box open, selected a decent shade of purple and began sketching.
Posted by Blake (Persi) on Jun 18, 2012 22:45:23 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
“Not really. S’cool, though.” Persi tilted his head, considering the woman without paying much attention to her introduction, though answering was automatic. “I’m Blake.”
And he was also, really, not the most polite person ever, but then, he thought being polite was kind of stupid, anyway; most of the time it was just lying, and lying wasn’t helpful. If you didn’t tell someone you didn’t like them, how could they fix what you didn’t like about them? Bluntness, then, was a common habit for Persi, and anyway, it wasn’t like he’d see her again anyway.
“You’d make an awesome battle angel. Can I draw you?”
Posted by Blake (Persi) on Jun 18, 2012 22:31:50 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
The… woman? Persi thought she was a woman, anyway, looked… weird. Purple, and with tentacles, or whatever they were, and… just weird. He could kind of see why mutants freaked his parents out, sometimes, some of them just looked freaky. They didn’t all act freaky, though, and Persi was a better person than his parents and a better person than Ace, so he only stared for a moment--and only because the light was making too many shadows to see well--before stepping out and mostly closing the door behind him to keep out bugs.
He shrugged. “A few minutes’s okay. My parents won’t be home for a bit.”
The TV flashed in the background, left on some cable news channel that droned on about the tragedies and crimes and horror of the world.
Posted by Blake (Persi) on Jun 18, 2012 17:14:35 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
Persi’s parents were incredibly stupid. All the time, but sometimes they were even stupider than normal, mostly by virtue of talking more than normal. Today, for instance, they’d decided to wake up, and wake everyone else up, and start talking, instead of either letting everyone sleep or, if they had to inflict their insane lifestyle on everyone else, at least being intelligent to shut up until noon, when Persi might have had the patience to put up with them.
Instead, of course, they’d woken Persi and Irri (and Ace, but Persi wasn’t bothered by that) up at six thirty AM, insisting that they get up and say goodbye to dad before he went to work and talk about what they were going to do that day and stay up until mom left for work too. Because there was such a point to all that. Neither had known, of course, so Persi had been forced to tell them so, and suck up Ace had started preaching about how being polite doesn’t have to have a point, and blah blah blah, and their parents had agreed, and since pretending Ace was right meant pretending Persi was wrong, they had to get mad at Persi.
There was no actual reason to be mad, though, so of course Persi hadn’t done anything as stupid as waste the day on summer reading assignments. He could always do those later once he’d gotten sick of the heat, anyway. But Ace was still a suck up, and a spy, and told their parents that he hadn’t seen Persi reading--because, of course, he hadn’t, because there was no reason for Persi to read. So they punished Persi--again--by having him stay at home instead of go to the church game night.
Stupid.
So Persi was at home, stretched out on the couch across from the balcony, flipping through TV channels and sketching idly when something landed on the balcony.
...A very large something. And, in fact, a human-shaped something. Persi blinked, stood up, wondered over and slid open the door to the deck, letting light stream out and cast dramatic shadows over everything.
Including a mutant. With… tentacles, or something, and purple skin. That was new. And also really dangerous, though it’d be at least fifteen minutes before Persi’s family got home.
Still. “It’s kind of dangerous for you to be here.”
...Kind of, in the sense of his dad kind of had a gun.
Posted by Blake (Persi) on Jun 14, 2012 15:41:31 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
Blake looked up with an expression that he hoped was closer to a scowl and suspected looked more like a pout. The girl’s tone was entirely too casual, like she wasn’t at all surprised she’d knocked someone over, and was just repeating the necessary words so he couldn’t say anything. Well, he figured it out anyway. “I’m fine.” No thanks to you, was unstated, but should be quite understandable.
…And she laughed at him! She knocked him over and then laughed at him! Blake ignored the hand she held out; she’d probably just push him back over again, anyway, and climbed back to his feet with only a bit of awkwardness. And that was purely due to having to hold onto his sketchbook and pencils while standing up; it made balancing awkward.
“Yes.” That should have been obvious. He had a sketchbook, didn’t he? Why would he have a sketchbook if he wasn’t there for art?
He was not going to ask why she was there. Even if he kind of wondered why she was painting this place in particular. Most art with churches was pretty old fashioned; his didn’t count because it was about fictional, fantasy churches. Anyway he didn’t want to make her think he cared; way too many girls got away with being rude just because some people thought they were pretty. He wasn’t going to put up with it.
Posted by Blake (Persi) on Jun 9, 2012 20:54:06 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
Blake had, for some time, had a very well developed world inside his head. More than one, in fact, but one in particular--designated the ‘devil religion’ world--he had spent a lot of time illustrating recently. Scenes, landscapes, details of statues and the remains of rituals. Unfortunately, however well detailed the world might be in his mind, that didn’t mean it transferred very well to paper. The vision in his mind would shift angles, slightly, or lighting, or just change, or a new one would shove its way in and the one he’d been trying to draw was shoved aside. It was incredibly frustrating; his own brain was conspiring against him.
It had been true for a while, though, so Blake had been forced to find a way around it, mainly by finding something that resembled some part of his world, drawing that and then adapting it to suit his world. Which, since the world was built around an evil, corrupted religion, meant finding a lot of religious things, drawing them, and then corrupting them. That much, at least, was fun, even if he had to tell his parents that the drawings were all his ideas of what a mutant church would look like.
This particular day he felt like working on details, so he’d snuck inside an ornate church relatively nearby, and begun drawing whatever small, interesting bits he could find. The bases of pillars, carvings in the wall or benches, tile work in the floor, and every other interesting detail he could find (or find a base for) were all drawn, and then had edits drawn over them to save the general outlines of his idea for what to corrupt them into. He wanted to get as many details drawn as possible, so fully changing the sketches wasn’t possible--or at least not wise--so Blake only added the minimum amount necessary for him to be sure he’d remember.
He also sketched while walking from one detail to another, which wasn’t too horrible of an idea. Most of the time he only had to navigate around stationary pillars and benches, with the occasional equally-stationary person adding complication, and a glance up before he started walking, combined with the edge of his vision as he walked, was enough warning for him to move around everything in his way, even if he occasionally ended up a bit to the side of where he’d intended to be. The easel that appeared in his way was unexpected, but easy enough to step around. The solid thing that he immediately ran into, only to fall down, was also unexpected, and Blake’s expression as he looked up was a mix of annoyance and confusion.
Oh. That was a person there. Alright then. Now where had she come from?
Posted by Blake (Persi) on Jun 8, 2012 22:44:05 GMT -6
Gamma Mutant
454
2
Feb 4, 2015 15:42:17 GMT -6
Individual
Character's full name: Blake Tobias Blair Alias/ Nickname/ Code name: Persistent/Persi (nickname, used almost exclusively by his twin brother Irri by everyone except sometimes Andrea, because Persi doesn't want anyone to know his real name and find his family or let his family find him) Gender: male Age: 17 Date of Birth: September 13th, 1996 Nationality/ Ethnicity: American (Scottish) Birthplace/ Home/ Place of origin: New York City
Appearance
Hair color and style: Blake’s hair is dyed black with green and blue stripes, cut at shoulder length with no bangs. Eyes: medium blue Height: 5’ 7” Build: Skinny, not particularly strong, and a bit too long, as if he’s somehow been stretched out, despite not being particularly tall. Cafas's training is starting to give him actual muscles, but not enough to be particularly noticeable. Visible mutation: none Scars/ Tattoos/ Piercings: none, but not for lack of trying Other features: Blake’s face isn’t particularly feminine, but isn’t particularly masculine either, and with his hair and height, he’s fairly easily mistaken for a girl. He’s not pleased with this at all.
Everyday clothing style: While Blake despises anything ‘macho,’ he still tries to dress so that he’ll look more masculine. In the summer, this means shorts and shirts with the sleeves cut off; in colder weather, it means jeans, tee shirts, and occasionally a trench coat. Regardless of the weather Blake prefers to wear mostly black, with occasional bits of white, silver, green, blue, and yellow thrown in. That this is not the most sensible color to wear while complaining about how hot it is outside is a fact Blake doesn’t deign to acknowledge. Uniform: none Sleepwear: whatever he wore the day before Miscellaneous clothing:
Character
Personality: Blake doesn’t think he thinks of himself as a martyr, but that’s only because he thinks martyrs have to be dead. He does consider himself a perpetual victim of the universe, suffering under unjust, cruel, or biased people, with the exception of his twin Irri (and a few friends, if he’s in a good mood). In particular, he’s convinced that his older brother Ace is deliberately showing off just to make Blake (and Irri’s) life miserable, that his parents are biased in Ace’s favor to the point of ignoring basic logic and common sense, and his teachers just hate him (and sometimes his classmates) for no particular reason at all.
In reality, Blake tends to be either argumentative and inclined to insult anyone he dislikes, or whiny and expecting sympathy that there is no actual basis for. He treats basic things like homework as a personal insult, and when doing chores acts like he’s doing his parents a great favor. In either case, he expects his suffering and generosity to be acknowledged, and sulks when it isn’t. He enjoys petty ways of “striking back” at anyone he thinks is against him, his twin or his friends, such as being friends with a mutant (to his parents’ horror, if he actually told them), listening to “subversive” music “that they’re too scared of to really appreciate” or helping Irri annoy everyone that offends either of them.
When not completely self absorbed, Blake can be decently empathetic, though he tends to exaggerate others’ problems as he does his own (if he likes the person) or dismiss them (if he dislikes them). He enjoys lighter science fiction, and can be quite knowledgeable of how people and the world work, on the occasion his perceptions aren’t overwhelmed by his need to be special.
Blake’s family was strongly and vocally anti-mutant, and raised him and his brothers to believe the same. He decided he liked mutants mainly to rebel, but fortunately before he realized he was a mutant, and insists that mutants are every bit as good as actual humans in every way. The conviction that there’s something wrong with mutants still lurks in the back of his mind, but he ignores it whenever he can, which is almost all of the time.
Blake also has a recurring obsession with pinecones, particularly giant ones.
Hobbies/ Interests: He likes music, science fiction, drawing, and generally denies any interest in poetry or fashion, despite the collections of books, magazines and clipped out articles on both that have mysteriously accumulated in his room. Job or part time job and description: none Fears/ phobias/ concerns: Blake is particularly insecure about being mistaken for a girl, though not so much that he will cut his hair. He has recurring nightmares about something to do with fire, but can’t remember any more, and a general cautious attitude toward anything that might injure him (fire, sharp objects, anything that might be poisonous, mutants he doesn’t know, people who own weapons, etc.). He would be terrified of the idea of being separated from Irri, but hasn’t ever considered the idea yet. Special talents: Blake isn’t quite good enough to be a professional artist, but he’s much better than average, especially at drawing, and his knowledge of the theoretical aspects of art is beyond his abilities to actually create. His knowledge of art history and other artists (historical or current), on the other hand, is virtually nonexistent. He can also climb trees and balance fairly well, so long as he doesn’t think about it, or think about thinking about it.
Morality
Good/ bad/ neutral/ other: Mostly good, though he thinks he’s much better than he is. He’ll try to break up fights, or protect a classmate from bullies, but he thinks he ought to be held up as a hero for doing so.
Mutations
Mutation description: Persi can make thoughts either sticky (more memorable) or slippery (more forgettable). To get things stuck he essentially take the brain function that normally makes something memorable or that normally produces the effect of getting things stuck in someone’s head, targets it at a certain phrase, song, or image, and then amplifies it, so that what is stuck will stay stuck for longer than normal. To make things slippery he does the reverse, and prevent that brain function from catching whatever thought he's targeted.
How long something sticks or stays slippery depends on how much energy Persi has, how well he focuses, how memorable the thing would be on its own (a song sticks longer than a phrase, and both stick longer than an image; a phrase that rhymes will stick longer than one that doesn’t; all of this is how memorable it would be for the person whose mind he’s sticking it in, not how memorable it would be for Persi. The reverse id true for slippery things; a phrase will stay slippery longer than a song, etc.), how receptive the person’s mind is (if they’re totally focused on something to the exclusion of all else, Persi may not be able to get anything to stick at all, and wouldn't be able to make the thing they're focusing on slippery, but could easily get what they're focusing on stuck; he wouldn't be able to make anything slippery, since he wouldn't be able to 'get to' other thoughts to make slippery), and how likely things are to get stuck in that person’s mind to begin with (some people can get anything stuck in their head, and others are virtually immune to even the most persistent songs) or how forgetful the person already is. It’s also easiest for Persi to affect something when it’s just gotten into the person’s mind (been put there by Irri, or been mentioned to them) so they’re thinking about it, but that’s more of a ‘will it stick at all’ issue than ‘how long will it stick,’ since he can’t stick or make slippery something that isn’t there. Eye contact or touching the person also makes something stick more strongly/stay slippery for longer, and he can’t do anything if he’s more than about fourteen feet away from the person. Persi can only stick something in one person’s mind at a time. Since both require Persi to concentrate, he can’t do anything if he can’t concentrate (due to distractions, being tired, something being stuck in his own head, etc.) and trying to stick or make slippery too many things too quickly will cause headaches, just like too much concentration on anything would (which will make further concentration difficult).
Once something is stuck, it will tend to pop into the person’s mind whenever they’re not focused enough on something else. How focused is focused enough goes from ‘completely, to the exclusion of all else’ (when whatever is stuck will pop into the person’s head every few minutes, almost regardless) when it’s first stuck, to ‘paying attention to anything at all’ (when the person needs to be virtually not thinking for the stuck thing to pop up) just before it stops being stuck. Once something is slippery it becomes harder to remember and much less likely to pop into the person's head. If they are reminded or deliberately try to recall it they will be able to regardless of the thought being slippery, but may forget it again more easily than normal.
Strengths: The stick or slipperiness will last even without Persi continuing to enforce it. It only takes a few seconds of concentration for Persi to affect a thought, and how long something sticks or stays slippery can range from about an hour to nearly twelve hours (if everything is ideal). More commonly, the average time something sticks/is slippery will go from about two to four hours.
While Persi needs to know approximately what the thought he’s affecting is, he doesn’t need to know exactly. ‘Something depressing’ would be too general, and wouldn’t be affected, but if he only knew the tune of the song and not the words, he could still make it stick or be forgotten almost as well as if he knew the words too. (Whether the words were stuck in the person’s head would depend on whether that person knew the words either way; Persi can’t stick something that the other person doesn’t know, because then it isn’t in their head.)
Weaknesses: Whatever Persi wants to get stuck or make forgettable has to already be there, either because someone put it there, or because Persi said the phrase, hummed the song, showed the person the image, or otherwise put whatever he wanted to impact in the person’s mind without help from a mutation. A person could also replace whatever was stuck in their head with something else, which would then be stuck instead, though not quite as strongly or for as long as the original thing would have been. (This would be done essentially the same way as if a song was stuck in their head normally and they found another, equally or more sticky song to replace it.) This sort of transfer effect doesn't work on things that are made forgettable, or at least no one's figured out how yet.
Persi also has no control over how sticky or slippery he makes something, apart from deliberately not focusing enough, which tends to just result in him not focusing enough for something to stick/become slippery at all. If he’s energetic, the full addition of that energy will go into how strongly something sticks/how forgettable it is, even if he only wants it to stick/be forgotten for a little bit.
Since a stick is just a power up of a normal brain function, it can be broken or prevented entirely the same way that something that got stuck normally could be broken/avoided for each person, and since that varies for each person, Persi has no way to know what will or won’t let someone get rid of a stick, or even if something sticks to begin with. He also has no idea if or for how long something is made forgettable, though it's harder for people to counter something being made slippery since they often don't realize.
Secondary mutation description: Persi can also create an overwhelming stick, where whatever thought is made overwhelming actually will overwrite other thoughts, and not just seep in between them. This is thorough enough to overwrite thoughts like 'what was I doing,' walking and occasionally even standing, so that the person will fall. It will not impact any vital functions like breathing, since those aren't consciously controlled, but anything that is under conscious control is temporarily cut off. Like making a thought sticky or slippery, making a thought overwhelming only requires Persi to concentrate on doing so, though it requires a lot more concentration than the other two. An overwhelming stick can last anywhere from one to five minutes, and typically lasts about two. Once an overwhelming stick is over, it will go away entirely; it fades out over a few seconds, and then the thought is not stuck at all (though the experience may make it memorable entirely outside of Persi's influence).
Someone with a particularly strong mind, or that knows what will happen, might be able to get through the overwhelming thought to do things anyway, but most of the time the overwhelming thought would just run out before they could. If they do, then the overwhelming thought will still distract them enough for them not to function perfectly.
Strengths: An overwhelming stick does not require Persi to have any idea what thought he's making overwhelming, though it's more effective if he does.
Weaknesses: Creating an overwhelming stick causes minor brain damage. As soon as he attempts to make one, whether it succeeds or not, Persi will collapse and stay unconscious for anywhere from four hours to a day, though a healer may be able to wake him up sooner. Once he is awake, he'll be extremely susceptible to migraines and his own power will randomly work on him, making thoughts extremely memorable or forgettable and producing a series of temporary obsessions for a month. For the same amount of time Persi will be unable to make a thought sticky, either normally or overwhelming, and making thoughts forgettable will be much less effective than usual. Attempting to make thoughts sticky or forgettable is a guaranteed way to cause a headache, or more likely make worse the headache Persi already has. Any contact with other psychic abilities will also cause or make worse headaches, up to knocking Persi out again. If this happens too much, it may extend the month that he takes to heal up to two months, though probably not more than a month and a week.
After the month, Persi will still be somewhat susceptible to headaches and his own powers, but not as much. He will also be able to get thoughts stuck normally or overwhelmingly again, though overwhelmingly sticking something then will mean a longer recovery. The headaches will go away after a few more months, and the susceptibility to his own power will continue to lessen, though not ever totally go away without a healer's interference.
Fighting Style Blake doesn’t really have one. A couple years ago he tried using a lot of kicks in a few fights so he’d be cooler and like a ninja, but that ended badly, so he just tries to punch whoever he’s mad at.
Explanation: Blake hasn’t had any training to fight, and hasn’t gotten into enough fights to learn much more than ‘getting punched in the face hurts.’ Pros for fighting style: At least he’s stopped trying to be a ninja. Cons for fighting style: He really has no clue what he’s doing, but has only ever fought classmates who were equally clueless, so he thinks he’s a decent fighter.
Faction Allegiance Unaffiliated
History Of Your Character Blake’s and Irri’s parents are Mary and Thomas Blair, a (in their minds) typical happy couple. The twins had an older brother, Ace, who was three when they were born, and immediately taught to protect and teach his little brothers.
Blake, when young, adored Ace and Irri, and their parents were quite pleased with how the boys got along. As they grew, though, Ace excelled in sports, and while Blake was good, he couldn’t match Ace while being so much younger, nor could he match anyone’s memories of Ace’s talent at the same age. Ace and the boys’ parents became proud of Ace’s athletic abilities, while Blake resented the attention Ace got, and only remembered the criticism and corrections he received. If reminded of when he had been praised, he would assume the praise had been sarcastic or mocking, and when he started middle school he refused to play any more sports at all, or even watch Ace’s games. Instead, he would sit in the car and draw.
Having grown up in a family that encouraged the boys to be athletic, Blake had gotten into occasional fights throughout his life, if not nearly as frequently as Ace, who fought anyone who ever looked at any of the three boys oddly, showed support for mutants, insulted any of the boys, seemed like they might be a mutant, or just annoyed Ace at the wrong time. It was also quite common for fights to occur between the boys, which their parents didn’t really do much to prevent, under a ‘boys will be boys’ philosophy.
Blake’s mutation first appeared when he was eleven, but it wasn’t until he was thirteen that he began to realize his attempts to annoy people by getting annoying songs (or gross images) stuck in their heads was much more successful than it ought to be. His family was distinctly anti-mutant, but fortunately for Blake’s ego, he’d decided he liked mutants along with deciding that he didn’t like sports, and most of the time he doesn’t feel anything bad about being a mutant. Blake told his twin about being a mutant a few weeks after figuring it out himself, but it’s still a strict secret from anyone else, friends or family.
When Blake and Irri were thirteen, shortly before Blake realized he must be a mutant, the family went on a month long cross country road trip. They stopped in several places for a day or two, including various national monuments and parks, and a three-night camping trip in California. It was during this camping trip that he discovered trees that produced head-sized pine cones, and more importantly the head-sized pinecones. Every pinecone he could convince his parents to allow was stuffed into the car to come back to New York with them, and his obsession with pinecones has continued since.
Roleplay Where did you learn about this site?: from Skydancer Do you have any other characters on MRO, if so who:Allison Sinnocent Sample RP: Blake was not fond of the outdoors. The temperature was inconsistent, and there were bugs, and it liked to rain. Blake was, however, very fond of having time to himself, so after over a week of traveling crushed into the same car as the rest of his family, and then a few hours being ordered around as they set up a tents and the other miscellaneous stuff for camping, Blake was perfectly content to wander off along a mostly-visible trail to explore. And keep wandering.
The camp was surrounded by a forest, which seemed to be about two thirds pine threes and one third some sort of deciduous tree. Maple or oak or apple or whatever. Blake didn’t really care. The ground, instead of grass, was covered with a variety of small plants that grew through a carpet of pine needles and formed what looked like a rolling, solid sheet of leaves less than a foot above the ground, sometimes climbing up to coat fallen logs. The occasional small stream ran across or beside the path, which was covered mainly in bike tracks and the odd, snake-shaped dips in the dirt that had been made by bikes passing over the exact same spot over and over again. None of it was anything that interested Blake outside of pictures… but it wasn’t more time stuck in an enclosed space with his family, so he’d take it.
He could think of some cool ways to draw some of the things he saw, anyway; those trees could be dripping blood instead of sap, and if the plants on the ground had sharp edges to their leaves and maybe the mushrooms had some bright colors and smoke rising from them, it could make a pretty cool horror forest. And… was that a clawed up football, or something? Like a bear attacked a campground and stole it, and then abandoned the football when it figured out that footballs didn’t taste good? Blake wandered over, climbing onto a fallen tree trunk and stepping along it to get off the path and look at the clawed up football.
It was not, it turned out, a football, clawed up or otherwise. Instead, it was a pinecone, slightly larger than Blake’s head, small gaps between the pieces of the pinecone that Blake thought meant seeds had fallen out, or could have, and each part ended in a solid-looking point or hook.
It was the most awesome thing Blake had ever seen. He crouched down on the log, leaning over to pick the pinecone up and carried it carefully back to the path.
A few more minutes of wandering--now with a near obsessive eye out for awesome pinecones--revealed that Blake was on the edge of a grove of pine trees, which seemed determined to fill the ground with giant pine cones, some even larger than the first that Blake had found. The path soon held a pile of fourteen gigantic pine cones, with even more having been left for having broken or crushed spots, mold, bugs having eaten into them, or some other imperfection.
Unfortunately, four giant pinecones would have been difficult for Blake to carry, and fourteen wasn’t even imaginably possible. So, after several minutes of struggle, frustration and dropped pinecones, Blake resorted to picking up only three pinecones, carrying them a few minutes’ walk back up the path, and then returning for another three. And another, and another, until all the pinecones had been moved two minutes up the path. And then a further two minutes, and then only one minute because the path curved and Blake didn’t want the pinecones too far out of his sight for too long in case someone else tried to pick them up, and two minutes again, until Blake finally wandered back into the family’s camp a bit before sunset, exhausted, proud, arms pricked by pinecone points, and as overprotective of the pinecones as if they were baby kittens. There was no way he was losing that much work or something that awesome, even if it took all of the next two days arguing to get his parents to let him bring them all back. And even if he had to leave his suitcase at the campground when they left to fit them all into the car.