The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Pharoah Dynasty
An ancient sorceress is on a quest to bring her long-lost warrior-king to the modern era in a bid for global domination. Can the heroes of the modern world stop her before all is lost?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
A grey tarp leaned against a guard shack, waiting for the ferry to arrive. Peeking out from under the hood of the tarp Seyta scanned over the crowd, looking for any potential fights she might have on some later date; not that looks helped you know anything in the pit.
Seyta of course was getting off the remains of liberty island to scavenge the city. There was a note attached to the door of the room Roach let her stay in as a gladiator explaining that she wasn't available for fights. The lack of asking was the reason she was bothering to specifically use her ability to leave, she had no intention of getting dragged back for an impromptu fight.
As the ferry reached the dock Seyta, wrapped in her grey tarp poncho, moved towards the incoming crowd. She kept slightly apart so she didn't knock anyone enough for them to notice her and began to make her way to the ferry. All the while she glanced round casually making sure no one could see her.
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Rebecca was not a very social creature anymore, but even the strong silent types needed to be around people every now and then. The Pit was a perfect place for someone like her; there were plenty of people around watching the battles, and no one was there for polite conversation. She could find herself lost in a crowd, lost in the post-apocalyptic entertainment of gladiator battles.
She caught her fill of the show and even flirted her way into a pint and a quick snack, but as the day turned into night, it was time for Rebecca to get off Liberty Island and back to the metal pillars waiting for her on the mainland.
Rebecca was waiting in for the ferry, passing the time by scanning the metal in the area; it was always surprising to see people who still kept luxuries like jewelry or coins in a time of necessity.
Rebecca could feel a metallic presence nearby, but something was amiss. She could sense the shapes, but it was as though her sense was trying not to register them. To make matters more worrisome, one metal object was around waist-level and larger than most jewelry... maybe a knife?
Rebecca was not a "regular" at The Pit, but she had been there enough to remember one or two of the popular fighters. There was one female combatant she was always intrigued by, whose mutation somehow made her difficult for her opponents to even notice.
Going on a hunch, Rebecca casually took a few steps to her right, sliding in between two large men. She reached the area with the metal that did not want to be noticed and extended an arm, with her hand making contact with some unnoticeable body part. "Aren't you supposed to be in the Pit?" she asked, her voice flat and her expression blank.
Seyta stopped, feeling the hand on her back. Someone had found her, and they didn't sound amused or happy. "Possibly, but I feel like going out for a bit..." Turning to face her capture she raised an eyebrow, this girl was not part of the security. Seyta lifted her hood enough for the woman to see her face and grinned reaching to wrap an arm around her shoulders. "You however aren't going to tell anyone are you?" The large tarp now at least partially covering both of them Seyta glanced around to see if anyone else was able to notice her. No one was paying any attention making Seyta confident that this woman wasn't an adapted.
With her other Hand Seyta pulled the ka-bar from her belt. Accidents were common around the pit but also dealt with severely, hopefully the threat would be enough to keep the silence Seyta wanted. "I wouldn't mind if you went back to the city with me... Up to you of course."
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>> "Possibly, but I feel like going out for a bit..."
So apparently the older woman was sneaking away for a reprieve. Rebecca always got the impression that the Pit was somewhat restrictive to the gladiators it employed. The redhead could appreciate the desire to get away.
>> "You however aren't going to tell anyone are you?"
Was that a threat? Rebecca had no intention of interfering in the woman's business, but she was not a fan of being threatened. The woman was visible to Rebecca now, as was the knife she pulled from her belt.
>> "I wouldn't mind if you went back to the city with me... Up to you of course."
It was a fair deal, and Rebecca kept her hand on the woman, assuming that was the entire reason she could see her. "That all sounds good to me. Ah can keep you company." Rebecca used her magnetic manipulation to take the ka-bar out of the woman's hand and back to its spot on her belt. "But Ah dornt like being threatened, especially with metal things."
Rebecca wrapped an arm around the woman's waist to keep her close. "Ah'm Rebecca, by the way."
>> "That all sounds good to me. Ah can keep you company. But Ah dornt like being threatened, especially with metal things. Ah'm Rebecca, by the way."
Seyta raised an eyebrow as her knife was moved back to her belt."Telepath? Not a bad trick to have around here." Grinning she turned towards the ferry, one arm over Rebecca's shoulder; Rebecca's round her waist."Names Seyta, and you can't blame me for wanting to keep things quiet can you?"
Seyta motioned for Rebecca to lead the way, hopefully Seyta's own powers would be enough to keep her hidden while walking with Rebecca. The only real issue would be if the ferry was crowded, since she had company melting away into the mass of bodies wan't an option.
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>> "Telepath? Not a bad trick to have around here."
Rebecca shook her head; telekinesis would be more broadly useful than what she had, and telepathy would be almost overpowered in a world filled with so many secrets. "Ah'm jist magnet-kinetic... yeah, that's probably the phrase for it." It probably was not, but it got the message across.
>> "Names Seyta, and you can't blame me for wanting to keep things quiet can you?"
Rebecca understood the desire for someone who was kept on site all the time to get out into the world for a while. As someone who wandered the world not tied down to anything, (not even her husband,) she did not envy Seyta. "No, I cannae. Luckily, you seem to do silent well." If Rebecca was going to sneak around, being gifted with innate stealthiness would help.
With things squared away, the two women had a minute or two to kill. For someone Rebecca just met, she was certainly being open to a fair amount of friendly contact thanks to Seyta's mutation drawback. "Y'know, normally a gal has tae buy me a drink or two 'afore Ah wrap my arms 'round them," she joked. It would be an awkward situation, but Rebecca had developed an immunity to awkwardness sometime after the world ended.
>> "No, I cannae. Luckily, you seem to do silent well."
Seyta shrugged, it wasn't silent so much as filtering herself out of everyone's perception subconsciously, but that was a long wordy explanation. As for Rebecca, magnetic manipulation explained how she found Seyta from so close, a knife and earnings would stand out when there wasn't a person attached to them.
>> "Y'know, normally a gal has tae buy me a drink or two 'afore Ah wrap my arms 'round them."
She grinned following Rebecca onto the ferry. "I might be able to arrange that, but I'm not likely to go there. Booze is valuable when you need to trade, almost as good as meds." Not to mention they would be hard to get to. Seyta's plan for the next few days was to find things more easily obtained but still worth while.
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>> "I might be able to arrange that, but I'm not likely to go there. Booze is valuable when you need to trade, almost as good as meds."
Apparently the pit fighters were as familiar with the world trading system as anyone else, or at least Seyta was. Rebecca had, in a drunken stupor, considered signing up as a gladiator. Maybe she was missing the taste of the limelight that being an X-Man provided her. When she sobered up, she decided against it, choosing instead to postpone her Pit debut until she had no reason not to wager her life. It was only a matter of time anyway.
”Depends on where you look,” she teased. ”Dornt you know there’s a bar somewhere in the sky?” It would sound like absurd daydreaming if Rebecca had not devoted her patronage to the Zephlin once before.
It was their time to get on the ferry. The guards watched Rebecca sternly, and she focused on keeping her composure. ”One, sirs.” She held her breath waiting to see if they passed the judgment.
>> ”Depends on where you look. Dornt you know there’s a bar somewhere in the sky?”
"Yeah, but I can't fly. Not too good at paying for things either." Seyta grinned looking towards the guards onto the ferry. Time to make it or break it, hopefully she wouldn't have to leave Rebecca behind, good company was hard to find near the pit.
>> ”One, sirs.”
The guards looked them over slowly. It was obvious that they weren't registering Seyta in their head. and they waved them through. Step one finished, now Seyta just needed to find a place she could go scavenging with Rebecca.
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>> "Yeah, but I can't fly. Not too good at paying for things either."
Seyta was a thief, but that was not a surprise. Why wouldn't she be? She could sneak up to people completely unnoticed. Morals were in short supply everywhere, so even the oldest, most timid priest would steal your food if he could not get caught.
The two women were given passage into the ferry, so apparently the charade worked. They were on their way to the mainland where they would search and scavenge. "If Ah can find a large enough piece of flat metal, Ah can probably fly us 'round." It had been a long time since she had to carry herself magnetically using an external object, but Seyta did not have metal piped through her body like Rebecca did.
Rebecca found a spot on the crowded ferry to take a seat on, leaving just enough room for Seyta to sit. (Hopefully no one would sit on her...) Looking at the hand she kept on Seyta to maintain contact, she wondered what it was like living with a power like that. "Sae... dae you enjoy being invisible?"
>> "If Ah can find a large enough piece of flat metal, Ah can probably fly us 'round."
Seyta shrugged, the pit had plenty of metal but it would be obvious of a wall of the arena suddenly went missing. Sewer covers shouldn't be to hard to find though, being as heavy as they were most people would leave them in place. "Scavenging is easier from the ground. But if we get a good load maybe we can find a way up to that flying bar afterwards. Maybe they can even make a decent martini there."
Taking a seat next to Rebecca she pulled her knife back out and held it across her lap. She didn't usually stay on the public lower deck of the ferry so the risk of being sat on was high. A blade pressed to the back would make most offenders change their minds.
>> "Sae... dae you enjoy being invisible?"
Seyta smiled, arm over Rebecca's shoulder as she thought about the question. "Well i'm not actually invisible. I have a range, about twenty-five feet. Anyone inside there just won't notice me, outside and I'm like everyone else." Leaning her head back she chuckled slightly, remembering some of the situations she had been in before the blasts. "I suppose I do though, sometimes. Before all this s***," she waved her knife around to gesture...everything, "I use to have some real problems 'cause of it. I can't turn it off so I never could get well...close to anyone. Now though, well you've seen me fight I'm guessing. Best mutation I could ever have."
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>> "Scavenging is easier from the ground. But if we get a good load maybe we can find a way up to that flying bar afterwards. Maybe they can even make a decent martini there."
It was a valid point; when Rebecca was floating around, she probably had a tendency to absentmindedly pass up plenty of items she would have noticed if she remained ground level. Upon further reflection, she realized she might actually be a mediocre scavenger, but walking was so much more tedious than floating around.
"Fine, Ah'll keep grounded, bit if the Zephlin flies overhead, we're takin' off. My treat," she joked, unsure if she would really want to pay another person's way into the bar. "Nae much of a martini girl, though." Too dry. Give Rebecca something with strawberry in it, or something tropical. Drinking was the one stereotypically girly thing she had left.
>> "Well i'm not actually invisible. I have a range, about twenty-five feet. Anyone inside there just won't notice me, outside and I'm like everyone else. I suppose I do though, sometimes. Before all this s***, I use to have some real problems 'cause of it. I can't turn it off so I never could get well...close to anyone. Now though, well you've seen me fight I'm guessing. Best mutation I could ever have."
The way Seyta described her power put her battles in the Pit into context. Everyone in the audience could see her, and the enemy could see her too while they were out of range, but the moment they entered her bubble, she was gone. She was right; it was the perfect evasive mutation for a Pit gladiator.
As for the downside... "Give me the option of a useful power or the chance to be close tae people, and Ah'll choose power any day."
The ferry churned and they were off, which meant a short ride to land. Rebecca could have hovered across on her own, but supposedly, unwanted objects in the sky were not trusted and dealt with accordingly. Rebecca liked her privacy, but she liked not dodging bullets more. "Is there e'en a point tae getting close with people these days?"
>> "Give me the option of a useful power or the chance to be close tae people, and Ah'll choose power any day. Is there e'en a point tae getting close with people these days?"
Seyta shrugged putting the knife across her lap. "Probably not, but a few years ago when life was a little less exciting it would have been fun to not walk home alone." Grinning she leaned back in her seat, dwelling on the past was pointless though. She had more important matters to think about, such as where she and Rebecca would be scavenging.
Taking a quick glance towards shore Seyta guessed they had about 5 minutes left before they landed. She was sure Roach wasn't wasting fuel on the ferries, which had made Seyta curios as to what mutants where powering the boats. "So, any ideas on where we might find something worth while? I think it's best to have a plan before we reach shore to save time." Seyta herself knew what was available near the town and the bone fortress, nothing, all picked clean by the inhabitants. Haven was more difficult since everything was underground.
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>> "Probably not, but a few years ago when life was a little less exciting it would have been fun to not walk home alone."
There was a faint stirring of sympathy deep within a hidden, ignored spot of Rebecca's heart. It was one thing to choose a lifestyle of isolation and independence, but it was another to have her body force her into that life. Rebecca had someone beside her for a while, and if she remembered correctly, she was happy. Seyta never had that; she also never had to deal with loving someone and watching them leave, but out of respect, Rebecca kept it to herself.
>> "So, any ideas on where we might find something worth while? I think it's best to have a plan before we reach shore to save time."
It was nice to be talking to someone who put some thought into preparation. Rebecca was a fan of being meticulous if it meant survival, and since Seyta appeared level-headed enough to confer with, she shared a piece of information she had acquired in her travels. "Well, Ah'm nae sure what you're looking for, bit Ah dae know of a scrapyard nae too far from the docks..."
There was, of course, a catch. "Ah mean, the Amazons kinda frequent it, bit t'day is supposedly nae one of the days they take th' trip." She had to share that part of her intel, because there were plenty of people who understandably had no interest in crossing the Amazons, and if her partner was of that mindset, Rebecca had no interest in dragging her there.
>> "Well, Ah'm nae sure what you're looking for, bit Ah dae know of a scrapyard nae too far from the docks...Ah mean, the Amazons kinda frequent it, bit t'day is supposedly nae one of the days they take th' trip."
Seyta thought for a moment. There was some worthwhile junk in the scrap yards, but it was just that, junk. If you didn't know someone who could use those things specifically there wasn't a large value to it. Seyta liked finding things she could offer to several interested parties and get a better price for it. "The Amazons don't worry me, even if they did see me some of them might know me. I'm not a personal enemy to any of them either. The issue I do have is finding something usable. The pit has a good open market but not many of them deal with scrap anymore. Too many of us can create basic materials for them to be of huge value unless they're human."
She sighed if they wanted something to be a good reward they would need to search somewhere other people left alone. "The kind of things I look for are more easily found off the beaten path and involve a bit more risk. She swallowed looking out towards the city ruins. She knew where some more valuable things could be found but the risks where very high, potentially deadly. "No, what I'm after is things you find outside the controlled areas of the Amazons or The township. Out in the wastes, or even near the hive towers." Seyta actually whispered that last part. She didn't know what mutant made those, but rumors made the idea of insect spies and man eating bugs seem very real when those where within sight. Roach a personal security force made out of his own clones, or something along those lines. Who or whatever made the hives was far, far worse than him.