The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
*Ella realizes she isn't making much sense, but on the up side she was rambeling in English.* Yes I guess I don't really have a plan worked out yet, I'm still trying to establish all of my recently deceased father's holdings. Thing should make more sense once I get all of this figured out.
Captain unconscious wanted to look at these rooms down here, and I must admit I'm a little curious myself . . .ahh first vault door. *Ella says looking at a bank of three big reinforced and plated doors.* Want to pick one? *She asks, intrigued.*
Posted by thearcher on Apr 21, 2006 22:25:36 GMT -6
Guest
"Is it going to be like a gameshow? Do I get a new car that gets taken away by the IRS if I pick the right vault?" He asks, going towards the second in the row.
I don't know but it isn't very likely, the doors are not big enough for a normal car . . . maybe a vespa? *Ella offers as she smirks at him before walking up to the door closest to them.* Should I?
If this somehow results in a dart in me . . . just pray it doesn't. *Ella says as she tries out a code, first one worked luckly and the door swings open to what would be inadequatly described as an arms dealer's nirvanna.* Ohhh! *Ella says excited.*
Posted by thearcher on Apr 21, 2006 22:50:21 GMT -6
Guest
"....wow...." Derek says, walking into the large room. He rubs his eyes, looking over semiautomatics, automatics, RPGs, and crates of ammmo. He coughs, somewhat sounding like another 'wow.'
Well there goes our guniea big. *Ella mutters reluctantly, then sighs and turns her attention to Dracos.* So how do you feel? *She ask as she offers him a hand up.*
*Ella peeks in behind Dracos,* My gracious, I think I'm going to need a cold shower. *Ella wispers to Derek before following Dracos in all the way.* Some of this stufff is just, wow, ohh and look a rockett launcher, is that a missle? This stuff ranges from maim to civilian causalities in the high numbers. *Ella says happily and then spots something on the wall. Her eyes really light up, in that dangerous people might die way.*
On the wall there about five pictures on the wall. Each of different, yet equally menacing tanks. Most look like cold war relics. Under each picture is a serial number, specs, and location.
Dracos looks at the the locations which are in longitude and latitude. Having needed to read them once or twice for a hit dracos knows about where they are.
"Apparently, two are right here." Says Dracos, pointing to two of them.