Individual Character's full name: Ambrose Jaager
Alias/ Nickname/ Code name: Jabberwocky, Jörmungandr
Gender: Male
Age: 25
Date of Birth: June 18, 1989
Birthplace/ Home/ Place of origin: NYC, USA
Nationality: American
Ethnicity/ Cultural Heritage: Dutch
AppearanceHair color and style: Pitch black and mussed up
Skin Tone: Very pale
Eye Color: Yellow naturally, blue with contacts
Height: 5' 9"
Build: Sort of lightweight - visibly, he's too heavy to be a runner and too light to do something like football, but not out of shape. Technically, though, he does weigh about three times as much as a human his size.
Visible mutation: For starters, yellow eyes, and that ain’t natural. He does wear blue contacts most of the time, though, in order to avoid putting potential business partners on edge. He has inch-long black claws on each finger and toe that curve wickedly at the tips and seem to merge into flesh by going beneath the first layer of skin, with black veins stretching from the contact point. The ones on his fingers are retractable and the veins fade away when the claws are retracted; the ones on his toes do not retract and the veins are permanently visible. His spine is ridged with two parallel rows of thick black triangular spikes not unlike a stegosaurus's, although somewhat smaller, each about an inch tall but two inches lengthwise, though they slant outward at at angle that they don’t cut through his clothes whenever he moves. Black wings similar to a pterodactyl’s stretch out from his shoulder blades, with clawed “fingertips,” but they fold easily and can compact enough to not be obvious if Ambrose is wearing clothes. In addition, they do not let him fly - they’re really just the tips of the wings of his jabberwocky form, and the rest of them are folded beneath the skin, giving his torso - mainly back - an entirely more muscular appearance than it really should be. Greenish-blackish veins spread from where the wings and spines meet flesh as well.
Scars/ Tattoos/ Piercings: Nothing unnatural
Other features: Ambrose walks with a limp, as the failed attempts at a genetic suppressant that his father tried to use to hide his visible mutation were rather epic fails. Most of the problems were repaired via surgery, but his left leg never fully healed. The scales beneath that leg grew in incorrectly, instead spreading below the kneecap, making it impossible for him to walk properly. This deformity carries on into his monster form as well, meaning that he puts little weight on his left back leg when walking, though it's less obvious as he has three other good legs to work with. However, there is a puckered scar in his monster form where the scales grow underneath the neighboring ones that is very vulnerable to attack. Also, on a separate note, black blood.
Everyday clothing style: Formal - he’s a businessman
Uniform: Still formal
Sleepwear: …formal? I don’t know, shirtless and with sweatpants. Back ridges and wings can’t be the most comfortable things to sleep clothed with.
Miscellaneous clothing: T-shirts, jeans, etc. The normal young CEO wardrobe.
CharacterPersonality: Ambrose has been diagnosed with psychopathy, meaning that he is more charming and charismatic than your average person, though that may also just be a businessman thing. However, internally, he is unable to feel emotion. Psychopathy is characterized by the part of your brain that monitors impulse control being smaller than usual, also meaning that he's a lot more likely to act purely on impulse than most. While his psychopathy is not as severe as others, meaning he still retains some impulse control, he still may do things impulsively if he feels that whatever it is would not leave lasting negative effects for him. But that's how he really is - in public, he seems like the most likable man on the planet. Extremely eloquent and very well-educated, it would be difficult to see Ambrose as anyone but the perfect example of how people should act. In fact, his constant charitable acts and comforting demeanor mean that, to some, he's even considered a role model for mutants everywhere. While his company is developing a cure for mutants, which so far has not had very much progress, Ambrose himself (in private) dislikes anti-mutant supremacists of any sort, even going as far as to subtly kill them should he have the chance.
Hobbies/ Interests: Typical businessy things - golf, tennis, the Wall Street Journal, murder…
Job or part time job and description: CEO and board member of Jaager Worldwide
Fears/ phobias/ concerns: The only part of his mutation that the public is aware of is Ambrose's back ridges and wings. Otherwise, they're all blissfully unaware of his claws and enhanced strength, speed, reflexes, etc. In fact, nobody (still alive) knows about his jabberwocky form. He knows that if somebody does discover that his mutation is not as superficial as it seems, he and his company are all screwed, with him being the public figure that he is. Also, somebody is bound to connect the “wild animal killings” over the past few years with his true form, and then he’s really done for.
Special talents: Ambrose's main talent, other than the fact that he is the CEO of a company called Jaager Worldwide that is involved in genetics and other biological sciences, is his charisma. He's mastered the art of sweet-talking, and business partners often find themselves, to their confusion, having accepted deals that they were entirely set on not even looking at. In addition, he has a couple other miscellaneous skills to similarly aid in business - he speaks Chinese and Japanese semi-fluently, and Dutch (being his native language) fluently.
MoralityGood/ bad/ neutral/ other: Some people just want to sit back and watch the world burn. Ambrose is just there to light the kerosene, and then maybe to sit back and enjoy the show.
MutationsMutation description: Ambrose has the ability to morph into a monstrous creature reminiscent of the jabberwocky from Lewis Carroll's books. Reminiscent of a dragon but not quite exactly like one, it more closely resembles
this in appearance. While this is, technically, his normal appearance, his father had - through direct manipulation of his X-gene when he was a child - managed to suppress it to the point where only some aspects are immediately visible. Because of this, Ambrose has to take medication to continue the effects of the original suppression (note - Ambrose's genes are more unstable, in terms of staying in one piece, than that of a regular mutant, meaning that the technology used to partially suppress his mutation would be ineffective on anyone else). The medication keeps his modified version of the X-gene decently stable, but without it, the gene will degenerate into its original state, and Ambrose will as well along with it. If Ambrose forgets to take the medication, which he is supposed to do daily, then he will undergo a rather painful transformation into the jabberwocky state; however, if he is medicated, only some aspects of his true form still show. Overall, though, his blood is black, more reminiscent of ink than actual blood, and his healing abilities are rather decent. Like some reptiles, he can regrow limbs, but cannot heal at a faster rate than a human. For example, a missing arm would probably take a year or two to regrow, though it would be possible for him.
Human Form Aspects: He is capable of superhuman strength, able to lift something such as a car without much trouble, but a minivan or something of the sort would be a bit more difficult. His speed is faster as well - if you've ever seen a Komodo dragon, think that kind of speed. Reflexes are also enhanced, allowing for an almost unnoticeable delay in between registering something and reacting to it - again, think Komodo dragon. In terms of senses, a few of them are also enhanced - his hearing and smell are essentially those of any normal predator, such as a wolf, but his eyesight is rather bad. He is not only farsighted, but extremely reactive to lights as well, requiring him to wear contact lenses all the time, which serve to change his eye color from yellow to blue, help him see a lot better, and dampen the light that actually hits his retinas. (This does mean that, without the contacts, he can see in the dark better than most, though it’s not perfect night vision.)
As for the not-quite-human parts of him - he is openly a mutant, as he can't hide a lot of what was left after the genetic suppressor did its job, but he is significantly more approachable than he otherwise would have been. All he has now is thick, inch-long claws that protrude from his fingertips, thick, inch-long black spikes studded down his spine, and scaly black wings. However, if attacked and skin is broken, it becomes obvious that the scaly black skin of his jabberwocky form is simply beneath the surface of his human skin. If he wants to revert to his normal form, he can claw off massive chunks of skin, and eventually shed it all to rapidly reveal his monstrous form. Once in his normal form, no matter what the method used to get there, it will take a full day, with the pills, for him to revert to his human form. The scales under his skin are kind of squishy, and don't provide the kind of protection that his jabberwocky form's scales do, as it effectively has the consistency of normal skin, if not a bit thicker. They do need time to harden so he won't be just a giant meatsack flying around if he changes into his jabberwocky form, which takes about two to ten minutes after being exposed to air, depending on how newly formed the scales are (the longer time before he last changed, the shorter hardening time), with ten minutes being changing right after going back (which is stupid, because it really does hurt to change).
Jabberwocky Form Aspects: Well, let's see. He's effectively a giant monstrous thing the size of an adult stallion with the consciousness of Ambrose in human form. He can fly and kill things rather easily, and his scales are thick enough to stop a decently-sized bullet in one location at a time (the bullet would break the scales and another in that location would break through entirely) but something like missiles would still splatter him against the pavement (sadly, he's not Godzilla). He has the strength, speed, senses, and reflexes of a reptile his size, so just think a really big Komodo dragon. His eyesight in this form, however, is still bad, as he “sees” in a rather unique way - essentially, infrared, but in black and white (brighter things are alive). As his eyesight is quite bad, his other senses kind of team up to make up for it. Also, depth perception is really sucky when everything is kind of 2D. He's been known to walk into things in this form he could've sworn were further away.
Strengths: Super senses, super speed/strength/reflexes, jabberwocky form, claws and wings and spiny things, lizardy capabilities.
Weaknesses and Limitations: Well, a lot. Bad eyesight, needs to have massive amounts of calcium in his daily intake in order to maintain his body's "extra" needs, obviously a mutant, needs to take meds in order to look less obviously like a mutant, weighs like six hundred pounds in both forms, can't have sex because he’d probably end up disemboweling his partner at some point, and it’s not like wings and back spikes are that attractive.
Physical AbilitiesGeneral Physical Capabilities: As mentioned above, his strength, reflexes, and speed are enhanced to near-superhuman levels in his human form, while he is somewhat more physically powerful in his monster form.
Fighting Style: Honestly, he's a crap fighter. He's had no formal training whatsoever, and all confrontations with him are usually handled by bodyguards or in a dark alley from above. If he has to fight somebody without the element of surprise, he can hold his own against somebody unskilled thanks to his enhanced abilities and claws, but anybody armed with weapons, knowledge of fighting, or a flashlight will really screw him over. Also, his leg - it's really difficult to fight somebody, even with enhanced abilities, if your left leg is completely out of the equation. Just getting kicked there is an instant knockdown, really. Now, in his jabberwocky form, that's a different story, even if he almost never uses it. His enemy would have to face him, with his rather murder-oriented mind, when he doesn't have the burden of a human body. While his left leg is still vulnerable, and his eyesight sees only in infrared, he's still a formidable foe.
Fighting Style Pros/Cons: He can sneakily prey on people just fine, it's direct confrontations he can't do. Anything involving bright lights, knocking off his sunglasses, or getting him in the leg is a sure way to take him down. In his jabberwocky form, he's a much more powerful opponent, as he's fighting in his natural body. However, his leg is still vulnerable and he sees only in infrared, and has really, really bad depth perception. Like, really bad.
History Of Your CharacterAmbrose was born the son of Hans Jaager and the grandson of Alfons Jaager. It was Alfons who founded Jaager Incorporated, one of the premier technological companies in the Netherlands. It was a few years before the company expanded to become Jaager Worldwide, with Alfons immigrating to New York City with his son, Hans. With the new international range of customers, business boomed, and Jaager Worldwide became a well-known name in all things technological, especially in the field of weaponry. In fact, the company provided much of the weaponry used in the Second World War. But afterwards, Alfons decided to expand, as he wasn't foreseeing another big war to fund anytime soon. JW stepped away from weapons and started developing things more in the medical and genetic fields, which led to Hans's expertise in genetic engineering once he finished university. After his father's death, Hans, now a young man, took over as CEO. And that is where Ambrose's story actually starts.
Ambrose's mother died in childbirth due to medical complications, wasting away in the weeks and months before. Only much later was it discovered that the strain of allowing a human baby that essentially served as an egg to hatch the monster he would become killed her. The same strain would later on cause Ambrose's brain to develop in stranger ways than most, leading to his psychopathy.
From the start, it was clear Ambrose was not an ordinary child. He showed almost extraordinary rapidity in learning, and picked up new things incredibly quickly. Hans, seizing the chance that his son may be a genius, had Ambrose home-schooled. Which was all well and good, even considering that Ambrose was not, in fact, a genius - he was merely precocious and showed an extraordinarily high level of stubbornness when it came to being better than his peers. So he studied to the best of his considerable ability (he may not be a genius, but he wasn't stupid, either) until he completed all the middle school courses he had available at the age of twelve. But that was also when his mutation first manifested.
Ambrose woke up in the middle of the night to a peculiar itching feeling all over his skin. He couldn't get rid of it, so he started scratching. Except, to his surprise, he was actually
scratching off skin. Huge chunks started to peel off, and with morbid fascination, he continued to sluice away at the layers of flesh. An hour later, a small, black, scaly creature sat on the bed, and the poor maid who came to wake Ambrose up the next morning had quite a shock.
Ambrose's father, Hans, had made a name for himself as a staunch supporter of the anti-mutant movement, so it was no surprise that the man was horrified at his son’s incredibly obvious mutation. It was difficult for people with their family’s public attention to do things subtly, but that was what they did for almost six years - Ambrose was kept entirely in the mansion on the outskirts of New York City, and never stepped foot off the property for all six of them.
But it only took six years for his father to develop a suppressor for Ambrose’s specific variant on the mutant X-gene. It was hard, of course - one of the experiments conducted by Hans as part of his trial-and-error method was what irreparably damaged Ambrose’s leg. His eyesight had also used to be flawless, as real lizards' are, but another experiment ruined that in both forms as well.
Finally, Hans stumbled on the perfect way to modify Ambrose's variant on the X-gene - direct radioactive modification of the gene itself. While it irritated him that this "cure," so to speak, would work on his son and nobody else, the success did lead to JW's new attempts at searching for a mutant cure.
It was right after this search for the cure was initiated when Hans's body was found on the side of the road far away from the family mansion. The killing was ruled an animal attack, and everyone was none the wiser, as now nobody alive was aware of Ambrose's little secret. (The maid who had discovered Ambrose's mutation first had died years ago from disease; she had been one of the few people who supported Ambrose and whom he had trusted inherently.) Left with the daunting task of figuring out a way to maintain his father's modifications alone, it turned out to be simpler than expected. It was a year before Ambrose found the perfect blend of drugs to suppress as much as physically possible. After that, things just clicked into place - he had a huge company, and a secret mutation that nobody knew about. Essentially, this was a world at his fingertips. Sure, enemies of Jaager Worldwide tended to, ah, disappear occasionally, but other people did that too, right?
RoleplayWhere did you learn about this site?: Google search
Do you have any other characters on MRO, if so who: Danny de Carabas
Sample RP:“Meds. Need…meds,” Ambrose gasped, scrambling to clamber his way up the annoying spiral staircase that led to the second floor of his childhood mansion.
His body was literally turning itself inside out while growing bigger in the process, and that was never fun. It felt as if something was clawing beneath his skin, trying to tear its way out, and already it had been partly successful - the skin had even ripped in some places, which was unbelievably torturous. Black blood seeped out from the cracks in the seams, and while he wasn't losing anywhere near enough to hurt himself, the sight of it dripping onto the stairs was enough to make even him feel a bit nauseous.
It took him a while, but at some point he managed to claw himself up onto the second floor, roaring in pain as his back arched, splitting the skin cleanly in half to reveal the hardening scales underneath. He missed the numbness of his first transformation - now, doing so was excruciatingly painful, and that was horrible. At this point, he knew his meds weren't going to instantly reverse the transformation, but they would make sure he was relatively human again by tomorrow. He stumbled through the hall, hissing as the wings tore through his back, and he instinctively reached one out to steady himself, grimacing at the blackish watery fluid that dripped from the scaly, almost translucent flesh. Good thing he was known for his stubbornness, because that was why he wasn't collapsing on the floor and just letting the transformation happen.
Limping towards his room, he snarled as scales started to appear through patches of shedding skin, and he winced as his jaw audibly cracked, already starting to morph into its monstrous state. But he stumbled to the dresser and frantically pawed at one of the middle drawers, finally retrieving a small, unmarked bottle filled with black pills. And just as he could feel the monster begging to come out and play, he swallowed one. He sat there, propped up by his bed, panting as the transformation started to slowly stop. Nothing was reversing now, but he could feel the absence of pain as nothing continued to transform. So there was absolutely nothing to do but just patiently wait.
And as he sat there, staring at the gouged claw marks marring the pale, pastel colors on the wall, the shattered crib in the corner and the smashed photographs of his family that spattered the floor, that was just what he did.