The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
The brunette sighed and placed the phone back in her pocket. "Fair enough. I'm a big girl. I can do it." For a moment she looked a combination of angry, scared, and confused, but then she smiled. Her blue eyes twinkled. "Again, thank you for everything. I'm glad I know you."
Henrietta was being completely sincere. She was glad to know Lenna, even if meeting her had caused her to join the Kabal and agree to work for Slate. She was scared to tell him that she was backing out. The girl wondered if he'd be angry with her.
Lenna reached into her pocket, extracted a notepad and pencil. She jotted down a number, and passed a torn sheet to Henrietta. "My number," She looked the girl in the eyes. Henri was getting rid of her phone and its contacts list. She'd need it. "Call me, if you want to train. Or need help."
She smiled weakly. The girl was a lot stronger now than when they'd first met. She could handle herself. Even if she still had a lot of growing up to do.
Lenna turned, and waved over her shoulder. "Bye."
The blond vanished down the street. She left Henrietta to do that growing on her own.
The woman passed a Henrietta a piece of paper with a phone number and told her to call if she needed training or help. The way she added 'help' at the end made her a bit nervous, but she smiled graciously nevertheless. "Thanks. I'll be sure to give you a call if I need either of these things."
Henri watched Lenna leave and then glanced down at the phone and the phone number. I wish you could help me tell Slate I want out. I don't know how he'll react to it, but this is something I need to do on my own. Of course, you already know that. She smiled slightly and slid both items into her purse before resuming her walk.