Individual
Character's full name: Regina Marie Schuyler
Alias/ Nickname/ Code name: Gina
Gender: Female
Age: 17
Date of Birth: 04/18/1996
Birthplace/ Home/ Place of Origin: Mendocino, California
Nationality: American
Ethnicity/ Cultural Heritage: ½ Caucasian, ½ Japanese
Appearance
Hair Color & Style: Dark brown with hints of auburn—just past her shoulders and thick, full of springy corkscrew curls. Usually left alone, unless Gina’s flying or at-work, in which case she ties her hair into a bun
Skin Tone: Dappled, stone-like grey
Eye Color: Brown with large amber flecks, like fire
Height: 5’1”
Build: Curvaceous with full hips and a voluptuous bust, but mostly toned from flight. Some pudge here and there.
Visible Mutation: Gina is a gargoyle in form—a grey-skinned, bat-winged, demonic figure. Among her laundry list of peculiar traits, she boasts birdlike feet, taloned hands, and a tail. Her teeth are sharp, her ears are elfin, and two small horns protrude from her skull.
Scars/ Tattoos/ Piercings: Gina has basic ear piercings, and a scar on her right shoulder (and a corresponding spot on her wing) from getting shot.
Other Features: Gina has fine, doll-like features—an unpronounced nose and almost almond-shaped eyes, set against a round, openly expressive face. If it weren’t for her bust, she could be mistaken for a child by her youthful features.
Everyday Clothing Style: Gina’s wardrobe usually entails cute, simple clothes in an array of bright colors. They vary widely, but in general accommodate an active lifestyle, and are almost childishly cute. (Fond of jeans, or loose skirts with leggings, always to the knees or above. T-shirts are the norm.) Accessorizes frequently but cannot wear shoes.
Uniform: TBD
Sleepwear: Pajama shirt and shorts.
Miscellaneous Clothing: Always totes a messenger bag and will occasionally don a knit-cap. All of her clothes are tailored by Gina to accommodate her mutation.
Character
Personality: Though Gina used to be an unrelenting ray of sunshine, recent events have taken their toll on her. At her core, Gina still maintains some of her finest traits—she is selfless and kind. She loves being around people, and is overflowing with this sweet, independent spunk that people can’t help but be drawn to.
Yet, given her recent misfortunes, Gina is not as blindly optimistic as she once was. Though she is still something of an optimist, she lingers more in the realist area… she’s not as openly trusting (of humans). Her protective instincts are a great deal more exaggerated when it comes to the innocent and the ones she loves—she doesn’t believe blindly in the good of all, but knows that there is good, and she wants to help preserve it. Gina now recognizes the need for change, and wants to be part of it. She wants coexistence to work.
Hobbies/ Interests: storytelling, singing (slightly off-key but good enough), dancing (no particular style), talking, drawing (esp. designing clothes), sewing, shopping, going on adventures
Job or Part-Time Job and Description: Student and aspiring X-Men
Fears/Phobias/Concerns: Drowning, small/enclosed spaces, death, mosquito hawks
Special Talents: Immensely approachable, quick-thinking and intuitive. Also, gives the best damn hugs ever.
Morality
Good Enough: Gina’s moral compass still points north, and the pole that it points to is still one crafted of her own, personal beliefs. What has changed, almost imperceptibly, are the beliefs that guide this compass. Rather than naively believing that everyone is good and pure, Gina has adopted more of a heroic stance—people aren’t all good, but can be persuaded. She wants to be part of the movement that changes them for the better.
Mutations
Mutation Description: “Yeah, I’m a gargoyle.”—not the literal, statue-on-the-side-of-buildings, though Gina’s just as fond of a good rooftop as the next winged denizen. Though largely humanoid, there are certain features that are noticeably inhuman. Most striking are the two, batlike wings that extend from her back, and her grey, speckled skin. Along with these, Gina has four-toed, digitigrades feet—taloned and comparable to those of a bird (with three toes in the front, and one in the back). A five-and-a-half foot long prehensile tail extends from the base of her spine, and at its tip, three petals and muscle skin rest. These petals are capable of functioning like fingers. Though her face is cute, there are certain inhuman features that don’t fit quite right—the elfin ears, the sharp doglike teeth, and the two, small horns that peek out from beneath her hair. She isn’t the most inhuman mutant out there, but she’s inhuman enough for it to be a problem.
Strengths: - Tail functions as a spare limb
- Flying is faster than walking, and permits for easy access to generally difficult-to-reach places.
- Bat-like wings are more efficient than birdlike ones, enabling greater control and maneuverability, therefore heightened agility.
- Foot structure allows Gina to cling to ledges, and balance on small perches with ease.
- Leathery skin helps protect against harsh weather conditions, and allows wings necessary flexion while increasing their durability.
- “Diving” from a certain height and letting gravity do the acceleration work is one way in which Gina can reach a certain speed without spending as much energy
- A film over her eyes protects them from airborne particles
Weaknesses and Limitations: - Tail can lift up to 30 lbs. (13.6 kg) with a combination of the “fingers” and coiling around the object.
- Can support just over 200 lbs. (95.25 kg) aloft, including her weight; Gina weighs 100 lbs (45.36 kg), therefore she can carry 100 lbs if need be.
- Agility, speed, and stealth on the ground is average- to- below average depending on how cramped the space is. (Folded wings tend to get in the way a lot.) Also, given her foot structure, Gina gets uncomfortable if she has to walk for long periods of time.
- While her musculature is increased to enable flight, Gina is not inhumanly strong, only strong for her size—she’s built for speed, not strength
- Ginas’ flying capabilities vary upon how much sleep Gina’s consumed, how much food she’s got in her stomach, and weather conditions—in fine weather with a good night’s sleep and a well-fed stomach, Gina can “jog” at 30 m.p.h. (48 km/h) for ninety minutes, “run” at 60 m.p.h. (96 km/h) for sixty minutes, and “sprint” at 90 m.p.h. (145 km/h) for twenty minutes. Gina can also hover, but this is immensely energy consuming and usually pointless for her. Flight itself is also energy consuming, so Gina cannot breach these limits without stopping to eat and rest. Even then, how time and speed in the air will decrease if she attempts to overexert herself.
Power Growth [01/04/13]:[not yet active]Mutation Description: “Apparently, I’m nocturnal now, too. Awesome.” –following the beat-down that sparked the Riot plot, Gina began to experience physiological changes that have made her senses more geared towards a nocturnal lifestyle. Her eyesight and hearing have both experienced sharp increases (especially her hearing), and her larynx has been permanently altered to enable echolocation. She is, for all intensive purposes, a nocturnal being.
Strengths: - Superhuman Spy: Gina can see and hear outside of the human range, which has its perks. Fumbling around in a dark bedroom on her way to the bathroom is a thing of the past, as she can see clearly in the dark. Her ears are also sensitive enough to pick up the faintest of noises, such as hushed conversations on the other end of a room.
- Seeing Without Eyes: If and when Gina cannot see with her eyes, she always has the convenience of using sound to see—in other words, echolocation. As long as she can hear, she can use sound to navigate a room. Her “call” is a series of clicks that are well outside of a human hearing range that can be directed and redirected by a simple turn of the head. Can be used to subtly look around a room when she otherwise wouldn’t be able to see.
- Because of her decreased reliance on her eyesight, Gina’s agility and speed in-air has increased. (See the fifth bullet point in the original Mutations section)
Weaknesses and Limitations: - Day-blind & Sound Sensitive: While Gina can handle a gradual increase in light or sound, she cannot be rapidly introduced to such a stimulus. Sudden, loud noises will disorient and frighten her, and bright flashes of light will momentarily blind her (longer than the average individual). Gina now suffers from what she refers to as day-blindness. She can only tolerate prolonged exposure to the ambient light of the moon, or the weak light of a lamp or streetlight. Anything else gives her headache, and the oversaturation of light makes everything too fuzzy. By wearing large, dark-lensed sunglasses, the light’s diffused and Gina can venture out in daylight, but there’s little preventative action for the sound sensitivity, besides physiological reactions.
- No Long-Distance Calls: The call that Gina emits when she echolocates extends out in what could best be described as a fifty-foot-tall cone of sound, with the apex being her mouth. Gina can echolocate continuously at the same constant that someone can speak continuously. Her mouth needs to be open for this to work, however.
- Night Owl, Not an Early Bird: While Gina has been attempting to keep a "normal" schedule, she is now biologically inclined to operate during night hours, so she is occasionally very, very tired on nights that she cannot force herself to sleep.
Physical Abilities
General Physical Capabilities: Average human strength. In-air speed is above average and graceful, but speed on-ground is variable upon the openness of the space around her—average speed in open areas, very, very low speed in cramped spaces. Fast reflexes, decent stamina, and decent in-air flexibility—wings inhibit how Gina can bend and twist when it comes to reaching behind her. But, that’s why she has a tail.
Fighting Style: Gina hasn’t had formal training in combat before, but will soon seek some because of her intended activism. She lacks real style, but has determination and spirit to spare. She can’t fight clean because she’s far too small, and has learned to be scrappy from having three older brothers.
Fighting Style Pros/Cons: On the bright side, she’s small and agile, which means she’s difficult for opponents to catch. Dodging is her main strength, except when the wings get in the way. Fantastic reflexes and analyzes moves well because of the quick thinking that flying requires. Uses all aspects of her mutation to her advantage.
On the downside, Gina is physically weaker than most people. Her protective instincts keep her from backing down and override her common sense. Gina’s too stubborn to quit while she’s ahead, and she’s not a strong enough fighter to be able to afford that luxury.
History Of Your Character
Gina never knew her birth parents—she was abandoned upon one misty, Monday morning in April, on the steps of a fire department in the small, coastal Californian town of Mendocino. She was found by a widowed shopkeeper—a woman by the name of Pamela, who’d recently returned from San Francisco to her hometown of Mendocino after her husband, Robert, had been shot in-action. (He was a police officer.)
Attached to the gargoyle was a wad of five twenty-dollar bills, and an index card with the words “Born: April 16, 1996” and, “I don’t want her.” scrawled upon it, folded around the money and tucked into the folds of a squirming mound of blankets, which was nested into an old car seat.
Pamela unwrapped the blanket, and her heart melted—ultimately, she took the foundling babe in and raised her alongside her three sons—Maxwell, Jameson and Dante—as if the girl was her own daughter.
From day one, Gina was different. Her horns did not grow in until second grade, her wings didn’t prove their use until fifth. But from day one, she was a grey winged girl. She knew that she was adopted, but that her adoptive mother loved her very much. Mendocino was an Elysian place, a mutant-friendly community that fueled its economy with the tourist traffic from the nearby highway. Pamela’s shop was one of a throng, and Gina spent most of her early years there.
Though anyone else with a young, mutated girl like Gina would have kept their daughter home to be schooled, Pamela insisted that her daughter have a “normal” childhood, just like her sons. Gina left to attend school about an hour south of her hometown, and was greeted by a shockingly different attitude. Rather than having the same, mutation-blind attitude that Mendocino-raised children did, Gina found that her classmates were mean and cruel to her because of how different she was. They’d pinch her wings and tug her hair, and taunt her with regularity. Her brothers would often intervene, as would her best friend Constance, but the scant support did nothing to sway the multitude.
Gina would return home, teary-eyed and miserable, and despite Pamela’s best efforts, the wicked children could not be changed. One-by-one, Ginas’ older brothers aged out, leaving her and her best friend Constance to their own devices—together, they helped one another to toughen up, and they defended one another boldly. Constance’s mutation, unlike Gina’s, was not as apparent, and didn’t emerge until they were both in fourth grade. She could turn her skin to the material of whatever surface she touched, and only occasionally did so at school.
Yet, when the Registration began, both girls were hastily pulled-out of public school and put into homeschooling, taught by Constance’s father. It was deemed unsafe to go too far beyond town, to go to that school of mutant-haters. Thus, they were taught at home. And, once the Registration was through, Gina simply never returned.
As time wore on, however, the small-town, home-schooled existence grew lonely. Constance returned to a regular, public education, thus abandoning her friend. Gina grew lonely, and from this loneliness, she began looking at options for all-mutant colleges. It was Constance’s father who proposed a boarding school, and gave Gina the pamphlet for Xavier’s. Gina was sold on the school, did her research, and presented the idea to her mother. Pamela, delighted, agreed to the idea—perhaps this could be Gina’s shot at the normalcy that she’d always wanted.
Gina’s time at Xavier’s began normally enough, but with her move from the small town to the big city, the gargoyle has learned some hard lessons. She’s fallen into the most normal existence she could ever dream of, and yet, she still manages to find trouble.
Roleplay
Where did you learn about this site?: Google~
Do you have any other characters on MRO, if so who: Gina is the first of three—the others are Chase and Alma.
Sample RP:This was by far the nicest car that Gina had ever ridden in . It was one of those nice, black cars that rich, important people rode in. Those cars that escorted the President places, or important business men. The windows were darkened, the seats were of a cool, dark leather, and a relentless streams of hot air fought off the persistent autumn chill. Since they’d left JFK International Airport, Gina’s face had practically been plastered to the window of the car, her gaze tilted towards her surroundings. Her eyes swallowed the cityscape in whole, devouring the scenery that she saw. The comforts that the car provided did nothing for the anxiety that ran through Gina, for the car was very cramped. Her wings were clasped to her back uncomfortably, and her tail was curled beneath her.
She’d even been sent an escort, Gina recalled, glancing away from her surroundings momentarily to regard the rigid, well-dressed woman besides her. The clean-cut woman had wedged herself against the opposite side of car, making a desperate attempt not to touch the mutant-girl. Though Gina was short, she still took up a lot of room with the wings and the tail and all, which made the woman’s attempt to distance herself next-to-impossible. Not exactly a warm welcome, for an all-mutant school. She could feel the woman’s gaze occasionally boring into her, and though Gina was tempted to converse with her some, the woman spoke quickly, and with little enunciation. She was hard to hear, and hard to understand, and therefore made for bad conversation, even in such a quiet car.
“Almost there,” the woman assured, sounding a tad impatient.
“Is it as beautiful as the pictures in the brochure?” Gina tried anxiously, flashing the brochure at the woman.
“Sure,” the lady admitted unconvincingly, “It is on the outside, anyways. I’ve never been inside.”
“I’m glad!” Gina sighed, a smile upon her face, “I mean, about the outside being beautiful.” Her escort smiled a momentary, unenthusiastic smile. Gina sighed inwardly, and returned to the window. Trying to get the escort to warm up a little would be a fruitless cause.
The car veered onto a dirt path, stopping at a rather proud gate. The driver rolled down the window, addressed a guard that stood within the booth, and after exchanging a few brief words, the guard once again disappeared within his booth. The gate swung open, allowing the car to enter. Gina stared at the guard through the window, watching as the car crossed the threshold.
“Ma’am,” Gina murmured uncertainly, “Are the mutants here dangerous?” The mutants, Gina thought, criticizing herself. I act like I’m some sort of outsider, like I’m not one of them… stupid, stupid, stupid…
“That depends on who you ask,” the woman said, in an unhelpful sort of way, “Why do you ask?”
“The gate, the big wall… it seems extreme, don’t you think?”
“Ooh,” the woman sighed, “They’re very secretive. It’s mostly for their own protection. It’s why I’ve never been inside.”
They wove down the path, deeper into the trees. But then, the trees cleared, allowing for Gina to catch her first glimpse of the mansion. She was awestruck, a childish smile spreading across her face. It was beautiful. The car followed a swooping driveway, coming to a stop. Gina climbed out of the car, followed by her escort, and the driver. The trunk popped open, and Gina went to retrieve her bags, but the escort waved her hand at her and said something.
“Pardon?” Gina inquired, not catching what the woman had said.
“Let us help you,” the woman said, with a smile. Gina stepped back uncertainly as the driver and the escort stepped in, each drawing forth a fat, overstuffed suitcase, containing her essentials. Gina attempted to take the bags from them, but they each carried a bag up the stairs before setting them down.
The driver turned, proffering Gina his right hand with a, “It was a pleasure to have met you, Gina.”
Gina ignored the proffered hand and gave the elderly driver a quick hug before moving to the escort and hugging her, too.
“Thanks,” Gina said with a grin, taking her bags. With a short wave and a glance over her shoulder, she said, “Drive safely!” Before she could even get a reply, she pushed open the doors and disappeared within, the heavy door swinging shut behind her.