The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Jesse was confused, mostly because Maya looked confused. What was wrong with what he'd said? "Do I give it to you now?" he repeated, waving the black cape in front of her. "Why...would the lady in the castle be in there if she doesn't need saving?" he only assumed that was why she was confused. She probably thought the lady didn't need saving... Jesse had been raised to know that women were as capable as men in just about anything, but it was still strange that Batman and Robin were going into the castle, and the lady inside didn't need saving.
"I'll be Batman... I can lend you Robin... And we can both play bad guys too..." he suggested. "Or I can be the good guys and you can be the bad guys..." He wanted to at least be one good guy, which was why he didn't offer to play all of the bad guys. He could be a little selfish when it came to his toys. He didn't like to share all of them.
Jesse watched as his new friend took out branches and rocks from inside one of the caves, a grin plastered on his face as they came closer to actually playing their game. "Oh, that looks like a monster!" he exclaimed. "Great idea." Now, it was time to play! Glancing back at his mother, the boy made sure she wasn't ready to leave yet. Fortunately, she nodded at him, which was a sign that he could stay for a while still. Jesse wanted to play to Maya forever!
>>"Why...would the lady in the castle be in there if she doesn't need saving?"
"Um, because she owns the castle?" Maya blinked at him. What was this boy, three years old?! It was her castle. Her knights. And her rules. Even though, if the blonde kid decided to suck it up, he would make a fair knight too. Probably.
>>"I'll be Batman... I can lend you Robin... And we can both play bad guys too... Or I can be the good guys and you can be the bad guys..."
What a generous offer. "You can be the good guys." Maya waved "I'll be the bad guys." She liked being the bad guys. Emerging from her place behind the walls, she placed the bad guys on the outside of the castle. Then she took the cape from the boy.
"I accept your gift, good sir. Now you have to protect the lady of the castle from the evil bad monsters." she announced.
Jesse's brow furrowed in confusion. "So... Robin and Batman will just be breaking in, then? That's not a good thing. It could get them in trouble..." he drifted off however, realizing this was only a game. Honestly, what was going to happen, really? They were controlling the game. They would be the ones deciding the outcome of all of this. Whether the owner of the castle had invited the superheroes in or not... Whether they had reason to be in there... It was up to the little kids.
Ah. Maya had decided that he could be the good guys. Jesse smiled at her. "Cool! You know, if you want to switch later... We can. I don't mind." He decided it was the right thing, the polite thing, for him to at least offer the opportunity to play the good guys. Honestly though, Jesse wasn't one that enjoyed playing the bad guys very much. Whenever he played pretend and acted as a superhero, he was always, always a good guy. Bad guys were just... bad.
Jesse grinned, watching as she placed the bad guys in their rightful positions. Already Jesse was excited to begin. It seemed he had just found a playmate that actually enjoyed playing the games he liked. He had a lot of friends in school, and most of them liked playing the games he liked too, but this summer they were all gone camping.... or, well, they were out of the city. He was a little disappointed in the matter. His brothers were no fun, both being a lot older and 'too mature' to play pretend and superheroes.
"I accept the challenge. The fair lady shall be protected, or else I will die trying!" Where had that come from? He wasn't exactly sure either. Perhaps he had heard it from one of the many movies he'd seen. It wasn't exactly something he said every day however... No way. He was six years old... And he wasn't a knight living in the medieval times either. Now, the games would finally begin.
As Jesse moved a little so that he could make his superheroes enter the castle, he couldn't help but hear his mother calling in the distance. At first he decided to ignore her, since he had a good idea of what was to come if he was to reply, but the third time she called for him he couldn't pretend not to hear her any longer. He turned, gulped, and started planning a tantrum. Wait, no tantrums in front of Maya... She would think of him as a baby.... Maybe they could both convince Mrs. Shepherd that he needed to stay to protect the lady of the castle.
>>"I accept the challenge. The fair lady shall be protected, or else I will die trying!"
Maya blinked again, pleasantly surprised that the blonde boy - who hadn't displayed deeper knowledge of the knightly arts and customs before - came up with a sentence like that. It sounded really good. And brave. Even though there was no real threat.
Lady Maya smiled with all the grace of good upbringing and a missing front tooth.
The game was fun. Jesse was not half bad for a hero, and Maya enjoyed playing the villains. The twigs gave up pretty fast, leafs flying in all directions, but the stones put up a good fight.
When the Other Mom showed up and called for Jesse, Maya stood, dusting herself off and waving to her politely. She glanced at Jesse, curious to see what he wanted to do. She didn't chime in, since that mom was not her Mom, and Moms in general were always right. That was one very important rule li'l Maya learned to keep before everything else: what Mom said was so, and that was that. She just assumed that rule went for all other moms in the universe. So if Jesse's mom said he had to go, he had to go.
The games were fun, the laughing and playing seemed to have went on so fast however. Too fast. When Jesse's mother called for him, he couldn't help but wonder just how much time had went by. Looking up at the sky, he did notice the sun had changed position. He wasn't intelligent enough to know much about the sun's position in the sky and it's relation to the time, but he did know that the lower it got at the end of a day, the later it was.
"Hello," his mother said as Maya waved at her. "Momma, this is Maya. Maya, this is my mom!" he introduced his new friend like a true gentleman would. "Do we have to go now?" he whined, much less like a gentleman. "Yes, we have to pick up your brothers." she replied.
"Fine..." he muttered, sighing. With a grin, he turned to Maya. "We should play together again soon!" And with that, the six year-old was off, a large grin on his face as he glanced back at his new friend. He would see her again, soon, he hoped. "Did you have fun?" his mother asked once in the car. "I just want to get home and play with Mario and Luigi." was his reply. Typical.
What he didn't realize however, was that he had forgotten Batman and Robin at the park with Maya. Oh well, the next time they were to see each other, she'd probably give them to him. Her brother would probably like to play with them until then.
"He left Batman and Robin." Maya muttered as she climbed out of the sandbox, leaving her castle behind for other childen to play in. Some of it was destroyed during the battle, but all in all it was still in a pretty good condition.
"Maybe he'll come back to look for them."
Mom smiled as she wiped some dirt of Maya's face. "You should keep them safe till he comes back."
Dark eyes lit up. "Can I play with him again?"
"You can."
"Tomorrow?"
"No, baby, not tomorrow. Tomorrow is Gawain day."
"He could play with Gawain. Gawain could teach him how to be a knight. I think he would make a good knight."
"I think so too, Maya."
Maya was quiet for a while, walking along, one hand holding Mom's hand and the other holding the action figures.
"Maybe we can come back day after tomorrow" she suggested finally "Then it would be Maya day again. Is that okay?"
Mom smiled. "Yes."
Maya did keep Batman and Robin safe. They were the only ones who knew the secret about the twins. For a very long time. But not forever...