The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Lee couldn't help but laugh a bit at Gabe's question about the location of the mansion being a secret. "If it is," Lee said, the smile still on her face as she moved back to the counter to grab a pen and piece of paper. "I've never been sworn to secrecy, so I'll take the chances of giving you the address."
Lee had already had the address written down from before, so she simply copied it out on the new paper, and walked over to Gabe with it. "It's a big place," Lee warned as she handed Gabe the address. "Just ask for Sam, and he'll get you all settled and everything thing. And, if he gives you any problems, I doubt he will, just tell him to shut up and I'll kick his ass if he's not careful."
"Only if he gives you problems," Lee reminded Gabe, though she had a smile on her face. "Don't want Sam to get all huffy and call interrupting my night for nothing"
But then Gabe was apologizing again for dropping his problem in hers and Tarin's laps like this, and Lee just waved him off as he made his way to the door. "Don't worry about it, Gabe," she told him sincerely. Seriously. I wish I had someone I could have gone to even one of the times I've found myself in a situation like this."
Just moments later, Gabe was gone and Lee was once again alone in the shop. Because of Gabe's problem, Lee hadn't actually gotten everything done she had been planning on doing, but she shrugged it off as she glanced at the clock. It did all need to get finished, but Lee had really only stayed at the shop that night to work on it so that she'd stay out of Tarin's way while he was cooking.
So Lee tidied things up again, making the shop look much neater than it had when Gabe walked in, what with all the papers Lee had had scattered over the counter. Once finished with that, Lee threw her coat on over her shoulders, grabbed her purse, and left the shop, locking up behind herself. She had a home cooked dinner, as well as her husband who had made it, waiting at home for her after all.