The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
Site adaptation by Sen, Lix, and Tempest. <3
Suggested Plot: Power in the Wrong Hands (for lack
Hmm... This is a really interesting idea. My only question is about the powers that the humans would be getting. Would the "new" mutants be as powerful as any mutant "born" with powers? If they didn't originally want to be mutants, they could cause some serious problems for the mutant community as well as the humans. (This is probably what you are going for.)
Okay, another question that may be stupid: Magneto tried to turn humans into muntants in the first X-men movie- why are we going to be able to succeed?
Posted by Silver Streak on Jun 23, 2008 14:13:44 GMT -6
Mutant God
1,572
0
Aug 25, 2014 10:39:23 GMT -6
I like the idea. I would be very interesting to use all the other parts of the world and create a lot of NPC's from different parts of the world. It also sounds like it would expand everyones possibilities for their character and their RPing ability.
Kai: from what I understood it seemed more like these humans turned mutants would have a little time to adjust to the powers and it wouldn't happen right away. Correct me if I'm wrong Hades.
Posted by dragonking on Jun 23, 2008 19:37:44 GMT -6
Guest
well kai, why would we succedd? because the people who produced are immortals and have had roughly one hundred years of experience in genetics perhaps? but basically the people who will get powers will be limited to three, which will be the masterminds of the unrest, so after all is said and done there will be no "new" or "artificial" mutants. the "new" mutants would know that they were in on something, but i must not give too much away
RE: silver streak, possibly, but if we use it i think you will see that the "new" mutants will get sufficient time to have a more than basic grasp of their powers
Posted by dragonking on Aug 17, 2008 21:33:37 GMT -6
Guest
(OCC this is a wee bit detailed, so if you want to comment on it, PLEASE read the WHOLE thing, thanks) Ok, after asking the mods I have decided to lay the plot bare, here are the essentials, and the full back story of the plot as I envision it. The intro to the story will follow soon as I am in the midst of writing it.
BACKSTORY:
At the point of the “One bill to rule them all” plot, the government already has a serum that will temporarily turn mutants to humans, i.e. disable powers.
The serum works by using nanotechnology, i.e. nanobots.
After the bill is overturned Hades hears that the government is still continuing research.
They have switched to using genetics.
A genius has created a self mutating serum that can permanently change a mutant to a human, by changing their X-gene, by:
Destroying the gene’s surface so that the X-gene cannot interact with the other genes in your body
Destroying the core of the X-gene so that it is just a hollow shell
At great cost he obtains a sample of the serum.
The serum mutates once every week and is stable enough to be made into a gas.
He sets about creating an antidote, but soon realises that once the virus is delivered, repair is almost impossible.
The only solution therefore is to over-write the bad X-gene with a new one.
Warning: The ability to “creating an X-gene” is a horrifying technology, and the potential to be used to God mod is, I think you will agree, vast indeed. Thus unless people what to use it for their back story or character history, and unless with approval of the Mods, I will limit Hades “creating X-gene” ability to the three serums which will be mentioned later. I think they mods may agree with me that in the plot reverse engineering of this technology is STRICTLY FORBIDDEN.[/b][/u]
Hades creates three serums which are a backup plan in case the government succeeds in turning most of America’s population of mutants into humans, he wants to develop them but cannot unless he conducts human trials, but because the serums are very powerful, he is unwilling to do that, so he schedules them for storage.
The hour before they are stored, a teleporter bent on creating anarchy teleports in and takes the three serums, but gets injured in the process. (Warning I plan it for the teleporter to die a Very slow and painful death so unless you want your character killed off, I strongly suggest you not get your character to be the thief)
He teleports to a location in Asia, and another location in Africa, and then returns to NY and gives one of the serums to one person at each location.
They take the serums and all hell breaks loose.
The Serums (Subject to changes by mods!)
The purpose of them is simple, in an event of a large loss in the mutant population, these serums would be used to quickly raise an army, to give mutants time to rally and regroup.
The Serum in NY
Gives the user a level 9 stats on everything
(undecided whether or not to give him fangs)
If he bites you or his saliva gets into your blood stream, he will be able to mentally plant commands in your mind, note you will still be able to think but his wish is your command.
That was what was supposed to happen but as the serum had not yet had time to stabilize so anything that he bites has a 50/50 chance of breaking down into two dwarf life creatures
If a mutant is bitten and remains whole he will still have his/her powers at 100%, if he breaks down into two then each has the original power at 50%.
Each bitten person boosts his mental command range, so it does not diminish over distance.
There is no antidote to this, ANYONE will succumb if bitten, for mutants it is possible that they will be free after the controller is killed.
For the purposes of this story the serum also grants him increased intelligence, and I plan for him to be a chess master (or a retired NCO of former rank 4-5 star general so to defeat him will require brains as well as brawns, although he may slip up as we all know he is not exactly using pawns here.)
The serum in Africa
Again for story purposes I intend him to be a former Libyan five star General, one of the best. His family was murdered by a corrupt official and in rage he left the army.
Grants the user “Resurrecting History” ability.
Example: once a pharaoh who controlled almost all of Egypt except a small oasis city. In a show of power he marched an army of ten thousand soldiers through the desert to conquer that city. During one night a freak sandstorm came and since then nobody has been able to find any trace of the army. The Libyan general could resurrect all ten thousand of those soldiers.
Basically every person or animal who has ever died within a certain radius (to be determined) can be called from the dead, they will be able to think for themselves but same as the NY situation when the general issues a command they will carry it out or die trying
Grants control of some trees
Think Ents or Prince Caspian type of thing, also limited in radius, but not limited in number.
Ability to bestow upon two other people his ability at a third power
Something to do with his power will create sever interference with most communication equipment, this is due to the serum morphing, and as a result sometimes the soldiers and trees may seem to freeze for a while or experience pain, otherwise they are incapable of experiencing pain or fear or loos of morale.
The serum in Asia
Starting in Japan but then moving on to China and Taiwan
He has the ability to bestow upon two people his ability at a third power
In the beginning he will have ability to summon/create super storm cells culminating in thousand of lightening strikes per square mile, this power later starts to decay due to an unstable DNA chain I nthe serum, so he will devolve from lightening control to broad spectrum electromagnetic interference, effectively making most electronic equipment cease to function, no computers, or any other equipment even weapons, satellite coverage is shaky at best.
Also have the “Resurrect History” ability first Samuri in Japan, and then (wait for it) the armies in China!!
The commander is a Japanese Chinese mix, with both of his bloodlines traced back to great commanders and Shoguns.
So that is it for now, sample starting RP will be up shortly i hope!!
Now would be a good time for other members to give their input on this plot idea. What do you think of the idea? What suggestions do you have to add or change details? What questions do you have?
Posted by Cold Steel on Aug 17, 2008 22:51:23 GMT -6
X-Men
Team Leader of the X-Men Teacher of Self-Defense
color=48D1CC
4,371
105
May 16, 2024 5:44:15 GMT -6
this would be a super cool plot to have, the only that i think needs to be stated is the other twos stats. this is really creative you did a sweet job thinking of it.
Posted by dragonking on Aug 17, 2008 22:56:18 GMT -6
Guest
i was thinking if using stats to determine who would be able to take on what creatures but i dunno, just another suggestion as we dont normally use stat points and stuff for much
Posted by dragonking on Aug 18, 2008 3:05:01 GMT -6
Guest
i hope it will come into play after FP and i also think it as it effects sooo many mutant communities around the world, there is alot more chance for interesting backgrounds, i also hope to throw in things like discovering a community of centors hiding in Japan's slopes or sth like that to spice things up. so people can rp as NPC mutants
Posted by Silver Streak on Aug 18, 2008 11:36:19 GMT -6
Mutant God
1,572
0
Aug 25, 2014 10:39:23 GMT -6
I really like it . It's well thought out and could be very interesting. I'm sure later on well find out what the people like the Xmen, the Order, and the Kabal are going to be doing to stop all this.
I just have one question about the mutant in NYC. When that person bites you: If a mutant is bitten and remains whole he will still have his/her powers at 100%, if he breaks down into two then each has the original power at 50%. Does that mean that the person bitten literally breaks into two people or they just lose their powers by 50%?
Posted by dragonking on Aug 18, 2008 21:15:05 GMT -6
Guest
If a mutant is bitten and remains whole he will still have his/her powers at 100%, if he breaks down into two then each has the original power at 50%. Does that mean that the person bitten literally breaks into two people or they just lose their powers by 50%?
when that happens the person will literally split into two "things" yes so everything will be halved, including IQ and stat points, currently it is not reversable but i dunno i suppose for special cases it may be