The X-men run missions and work together with the NYPD, striving to maintain a peaceful balance between humans and mutants. When it comes to a fight, they won't back down from protecting those who need their help.
Haven presents itself as a humanitarian organization for activists, leaders, and high society, yet mutants are the secret leaders working to protect and serve their kind. Behind the scenes they bring their goals into reality.
From the time when mutants became known to the world, SUPER was founded as a black-ops division of the CIA in an attempt to classify, observe, and learn more about this new and rising threat.
The Syndicate works to help bring mutantkind to the forefront of the world. They work from the shadows, a beacon of hope for mutants, but a bane to mankind. With their guiding hand, humanity will finally find extinction.
Since the existence of mutants was first revealed in the nineties, the world has become a changed place. Whether they're genetic misfits or the next stage in humanity's evolution, there's no denying their growing numbers, especially in hubs like New York City. The NYPD has a division devoted to mutant related crimes. Super-powered vigilantes help to maintain the peace. Those who style themselves as Homo Superior work to tear society apart for rebuilding in their own image.
MRO is an intermediate to advanced writing level original character, original plot X-Men RPG. We've been open and active since October of 2005. You can play as a mutant, human, or Adapted— one of the rare humans who nullify mutant powers by their very existence. Goodies, baddies, and neutrals are all welcome.
Short Term Plots:Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
The Fountain of Youth
A chemical serum has been released that's shaving a few years off of the population. In some cases, found to be temporary, and in others...?
MRO MOVES WITH CURRENT TIME: What month and year it is now in real life, it's the same for MRO, too.
Fuegogrande: "Fuegogrande" player of The Ranger, Ion, Rhia, and Null
Neopolitan: "Aly" player of Rebecca Grey, Stephanie Graves, Marisol Cervantes, Vanessa Bookman, Chrysanthemum Van Hart, Sabine Sang, Eupraxia
Ongoing Plots
Magic and Mystics
After the events of the 2020 Harvest Moon and the following Winter Solstice, magic has started manifesting in the MROvere! With the efforts of the Welldrinker Cult, people are being converted into Mystics, a species of people genetically disposed to be great conduits for magical energy.
The Welldrinker Cult
A shadowy group is gaining power, drawing in people who are curious, vulnerable, or malicious, and turning them into Mystics. They are recruiting people into their ranks to spread the influence of magic in the world, but for what end goal?
Are They Coming for You?
There have been whispers on the streets lately of a boogeyman... mutant and humans, young and old, all have been targets of trafficking.
Adapteds
What if the human race began to adapt to the mutant threat? What if the human race changed ever so subtly... without the x-gene.
Atlanteans
The lost city of Atlantis has been found! Refugees from this undersea mutant dystopia have started to filter in to New York as citizens and businessfolk. You may make one as a player character of run into one on the street.
Got a plot in mind?
MRO plots are player-created the Mods facilitate and organize the big ones, but we get the ideas from you. Do you have a plot in mind, and want to know whether it needs Mod approval? Check out our plot guidelines.
The Ranger let Lenna move ahead and take point, everything before them until the wall had been cleared so he would trail behind her and watch their 6 with his superior night vision. He moved toward the compound's wall every few steps spinning and scanning the jungle his rifle at a low ready. The goal was to avoid killing, but dropping one might mean not having to fight the rest.
When they reached the wall the Ranger retrieved his climbing gear. A black grappling hook coated in rubber, to muffle the sound, with a long black nylon rope tied to it. The need for silence outweighed the need for safety there was nothing to help him should the hook dislodge while he was halfway up. He held the rope coiled in one hand and in his other held it just behind the grappling hook. He spun the hook round and round gathering speed as he spun it in a wider arc until finally with a muffled grunt he twisted his torso with the toss sending the hook up and over. A quick tug and it caught, he could now scale the wall.
Up and over. Down and through the skylight. They lowered themselves into the compound. The complication, it seemed, had grabbed or handled any other attentions. Oh joy.
The room was dark but for the light coming from above. There was a rectangular glass container in the center with a beautifully-made katana on red cloth. Paintings hung on all four walls. Other pedestals stood around the room with vases and other valuable things. There were doors on the north and west corners of the wall. Lenna motioned to take North. She kept her gun hand poised and ready as they moved silently through the dark.
There were no further complications between when they scaled the wall and when they entered through the skylight. The rogue element had made their job easier so far, but ultimately it was bound to cause problems.
When they had lowered themselves into the room the Ranger quickly stepped out of Lenna's aura, his thermal vision returning. Sadly thermal vision didn't work in reality like it does in Hollywood, he couldn't see objects through the walls. He looked to Lenna who indicated the door to the North. He slung the rifle back across his back and drew his suppressed Sig P226 from his thigh holster and with his left hand drew his tomahawk. Close quarters combat is not the place for a rifle, and even though his side arm was suppressed the sound of the slide and the ejected brass could still be heard. A tomahawk gave him a weapon that depending on its use allowed him to drop anyone silently.
Hallways. Shadows. At some point, she'd slipped on some night vision goggles of her own.
When would they encounter the rogue element, she wondered? The elephant in the room. It hung over them like Dumbo with some balloons on his back. She wished some crows would come and pop it so they could be done with it.
They stopped with their backs to the wall at the door to Cortez's office. They'd passed some men on the floor on the way to it. The door was slightly ajar, a crack of light slicing through the darkness of the room. She lifted her goggles and stowed them in a pouch on her side. Then, she motioned for him to follow. She lead them in through the door.
A woman with long black hair stood over Cortez's lifeless form, a dripping knife in one hand. She spun as they disturbed her moment. A smirk slid across her face as her catlike green eyes considered them.
"Well." She said, after a while. Lenna had her gun raised and pointed. She didn't seem bothered. "That carpet is a goner..."
They moved through the hallways of the building. An odd lack of noise left the Ranger feeling uneasy. It was night, but in a building such as this there should be something. It was likely that just meant the rogue element was here and handling things.
That thought was soon validated by men on the floor. Down that hall a door sat, a thin beam of light emanating from it. Cortez's office. Lenna had point while they stopped against the wall. Her night vision stowed, she motioned for him to follow. As she rounded through the doorway the Ranger mofed into her aura, his vision returning to normal as he moved into the light. Effectively eliminating any need for them to adjust to light level differences.
Once inside he could see a woman with black hair and a knife standing over Cortez's body. Immediately the Ranger sidestepped, providing him a slightly different vantage point than Lenna for the room as well as insuring she wasn't in his line of fire. His pistol trained on center mass. Noting the catlike eyes it was clear they were dealing with a mutant, not that it mattered once Lenna got close.
The woman spoke, providing no intel. She only commented on the state of the now blood soaked carpet. "Adds character." The Ranger suggested with a slight shrug
"Speak," the woman behind the gun said. "Who are you? Who sent you?" She didn't need to ask what she'd been doing. That was way too obvious. Obvious evidence adding character.
Casually, the woman slid the knife into a sheathe on her side. She didn't consider them at all as she linked her hands behind her back and strutted around the room.
"I don't think someone liked him. I think they'll be happy. But I'm not saying who."
Lenna's shoulders tensed.
"You really ought to spill more than that."
The woman laughed. "Or I could just poof and disappear. Poof!" She flicked up her chin with a giggle. Closed her eyes. Lines formed on the bridge of her nose. Yes, she was far away now, and safe. They couldn't possibly follow her. Silly people.
A voice in front of her forced her to slowly open her eyes and find out just how wrong she really was. "Ahem."
The Ranger let Lenna handle the interrogation at gun point without much from him. This was her operation. First she asked for a name and who sent her, neither question being answered. Instead the woman just ignored them. Pistol trained on her the Ranger waited, at readiness level red, as she strutted around the room. He would wait for either Lenna's go ahead or a hostile move before shooting.
Finally the woman spoke, answering neither question. He wasn't surprised, you wouldn't send an assassin that would spill the beans at the first sign of trouble. He moved his tomahawk into a better position for striking, this meant his right arm was on its own while shooting (though practice with pistol unmounted shooting had readied him for this) as Lenna encouraged the sharing of more information. It was a subtle show of force.
Oddly enough, the woman laughed and announced she could just disappear. The Ranger smiled as she attempted it. It was a good plan, when an adapted wasn't in the room.
Clearly noticing her lack of poofing, the woman gave a whiskey tango foxtrot.
"Come now, that language idn't very ladylike. Now if yer done pretendin' t' be an illusionist we're still waitin' on answers." The Ranger's tone conveying an air of belittlement. His posture of course unchanged, he certainly wasn't going to let his guard down.
Yeah, she couldn't believe it. And she was ranting. That usually made it hard to get sensible answers out of people, even pros. Sometimes, especially pros. If pros thought they had things all figured out.
The woman's eyes settled on the woman with the gun, and narrowed perceptibly. "One of you must be doing this. Mutant freak like me? Eh. No matter. I can just--" Her hand stopped as Lenna neglected to shoot it off. The look on her face had been enough. She sighed, and palmed her forehead. "Oh well. This is probably a terrible place for a fire battle, anyway. And an interrogation, too. A stray shot, and uh oh, everyone comes running to find their boss man dead."
"True." Lenna replied, unfazed by this train of logic. "Bind her and gag her, Ranger," She requested.
The dark-haired girl snorted derisively. "Darling. Hardly the place and time."
A tiny smile touched on Lenna's lips as she let Michael do his thing. Once everything was under wraps, she had a few calls to make. Then they'd get this all settled out.
The Ranger nodded to Lenna before sliding his pistol back into his holster and sliding his tomahawk through a loop in his load-bearing vest. He then drew out a long black zip tie as he approached the woman. "Hands behind yer back, this needn't get ugly."
The woman appeared to comply, but when the Ranger was within arms reach she moved. Quickly. The woman went for her knife. She was fast, but not fast enough. The Ranger, expecting such a move, reached out and took her arm, twisted it around forcing her to turn, put his other hand behind her head, and slammed her down into the desk. "Why do they always have to make it get ugly." The woman started to respond as she struggled against him. This was met by him slamming her face into the wooden desk. Always a nice sound, assuming it isn't your face. "Wasn't talkin' t' you, now mind yer manners."
His hand came back off her head and drew out another zip tie. The first was lost to the floor in the scuffle. He put it between his teeth so he could use the hand to bring up her other wrist so they could be tied together. The woman was strong, no doubt about it. Problem was the Ranger was much larger, was highly trained, and most importantly... had all the leverage. The two arms came together and with one hand zip tied them together. Concerned more with preventing escape than the ties being comfortable they likely were digging into her skin.
For a gag the Ranger cut off a non bloody strip of fabric from Cortez and wrapped it around her face, obstructing her mouth, and tied it in the back. That done he drew out a third zip tie, bound her ankles and threw her over his shoulder like a rolled up piece of carpet.
As Michael worked to subdue the murderous witch, Lenna strode over to the phone on Cortez's desk. Pausing a second, she thought back to numbers. Then, she dialed the first. It rang. And rang. On the third rang, someone picked up.
"It's Lenna," She said. "It's done. We need to talk. Call the others. It's time to fill the power void."
They talked another few moments, then she hung up. Dialed again, and spoke to another person, She was getting her ducks in order. It was time to assume power. By the time she was done, she wasn't worried about her guards. She'd set all of this up in advance so it would only take a few calls. Once they got one of her mind-readers she'd selected for a situation like this, they'd get the information they needed about dirty rats. Dialing again, she made the call to get ahold of one. They'd sort out their rat problem soon enough.